Player Matchup

Artio
Artio
 
Artio
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Lil_Bankaizer
Erlang Shen
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,475 Elo+
Party 1
Rama
Rama
LoaTek_
Rama
Level 27
God Stats
16W - 16L
1,523 SR
Queue Stats
25W - 27L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
Supreme_Witcher
Cthulhu
Level 46
God Stats
29W - 27L
1,489 SR
Queue Stats
32W - 35L
1,383 Elo+
Party 1
Team Averages
Level 58
1,502 SR
1,451 Elo+

VS

Team Averages
Level 61
1,629 SR
1,534 Elo+
Awilix
Awilix
LTW Marwin
Awilix
Level 94
God Stats
8W - 2L
1,842 SR
Queue Stats
38W - 35L
1,502 Elo+
Party 2
Chaac
Chaac
LittleBro84989
Chaac
Level 89
God Stats
16W - 8L
1,660 SR
Queue Stats
16W - 11L
1,559 Elo+
Party 2
Ymir
Ymir
Pray4Recruit 23
Ymir
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 36L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
Pray4Recruit 27
Gilgamesh
Level 56
God Stats
5W - 3L
1,510 SR
Queue Stats
61W - 60L
1,511 Elo+
Party 2
Scylla
Scylla
TAUROss22
Scylla
Level 41
God Stats
90W - 66L
1,633 SR
Queue Stats
232W - 213L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 2 / 1
7,742
553
6,987
12,800
14,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
 
Hun Batz
11
1 / 7 / 3
6,889
492
3,817
10,192
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
Lil_Bankaizer
Erlang Shen
10
1 / 4 / 2
6,319
451
3,960
10,821
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
LoaTek_
Rama
9
1 / 7 / 1
6,044
432
3,872
10,587
2,516
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 6 / 1
6,502
464
5,816
10,228
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
LTW Marwin
Awilix
11
5 / 3 / 8
7,293
521
5,120
8,366
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 3 / 2
7,274
520
4,246
10,547
6,822
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 1 / 14
7,324
523
4,031
10,260
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Pray4Recruit 27
Gilgamesh
13
11 / 1 / 6
8,200
586
11,473
10,624
7,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
TAUROss22
Scylla
15
7 / 0 / 5
8,493
607
11,003
6,249
2,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
7
Kills
25
26
Deaths
8
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
2
1
1.75
L
Hun Batz
 
Hun Batz
1
7
3
0.36
W
Awilix
LTW Marwin
Awilix
5
3
8
3
L
Erlang Shen
Lil_Bankaizer
Erlang Shen
1
4
2
0.5
W
1
3
2
0.67
L
Rama
LoaTek_
Rama
1
7
1
0.21
W
1
1
14
8
W
Gilgamesh
Pray4Recruit 27
Gilgamesh
11
1
6
14
L
1
6
1
0.25
W
Scylla
TAUROss22
Scylla
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,452
Damage
35,873
54,628
Taken
46,046
29,723
Mitigated
28,108
11,443
Healing
14,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,987
591
0
5,526
12,800
14,398
0
1,417
11,254
40,338
0
L
Hun Batz
 
Hun Batz
3,817
1,068
0
190
10,192
2,811
861
3,541
6,397
0
31,175
W
Awilix
LTW Marwin
Awilix
5,120
2,319
0
1,794
8,366
2,748
410
1,743
6,623
0
25,657
L
Erlang Shen
Lil_Bankaizer
Erlang Shen
3,960
911
0
1,716
10,821
4,255
321
5,246
5,174
0
25,942
W
4,246
765
0
4,799
10,547
6,822
0
4,965
5,582
0
39,529
L
Rama
LoaTek_
Rama
3,872
3,006
0
2,484
10,587
2,516
50
2,079
7,777
0
23,314
W
4,031
1,021
0
2,393
10,260
8,549
0
3,277
6,983
27,866
0
W
Gilgamesh
Pray4Recruit 27
Gilgamesh
11,473
2,259
0
4,359
10,624
7,980
328
2,459
8,165
239
32,159
L
5,816
347
29
1,498
10,228
5,743
94
2,317
7,493
22,928
0
W
Scylla
TAUROss22
Scylla
11,003
1,604
0
1,050
6,249
2,009
1,311
359
5,890
54,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,496
Gold Earned
38,584
258
Minions Killed
332
0
Camps Cleared
0
1,306,133
Distance Traveled
1,438,913
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,742
553
75
5
0
259,598
0
L
Hun Batz
6,889
492
59
4
0
264,528
1
W
Awilix
7,293
521
58
4
0
316,196
0
L
Erlang Shen
6,319
451
50
4
0
275,346
4
W
Chaac
7,274
520
91
7
0
257,531
3
L
Rama
6,044
432
49
4
0
231,408
0
W
Ymir
7,324
523
41
3
0
270,149
3
W
Gilgamesh
8,200
586
47
3
0
310,268
1
L
Cthulhu
6,502
464
25
2
0
275,253
0
W
Scylla
8,493
607
95
7
0
284,769
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role