Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BurningTemplar1
Loki
Level 5
God Stats
0W - 1L
1,049 SR
Queue Stats
0W - 2L
1,131 Elo+
Party 1
Apollo
Apollo
Caution5105
Apollo
Level 6
God Stats
0W - 1L
1,080 SR
Queue Stats
0W - 2L
1,131 Elo+
Party 1
Izanami
Izanami
Cr1spNugget
Izanami
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ares
Ares
Neptune_Nomad
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,595 Elo+
Party 2
Team Averages
Level 9
1,326 SR
1,371 Elo+

VS

Team Averages
Level 27
1,605 SR
1,382 Elo+
Ao Kuang
Ao Kuang
Apollex24
Ao Kuang
Level 25
God Stats
9W - 1L
1,924 SR
Queue Stats
125W - 110L
1,462 Elo+
Solo
Zhong Kui
Zhong Kui
Czybyk
Zhong Kui
Level 28
God Stats
12W - 10L
1,529 SR
Queue Stats
68W - 101L
1,279 Elo+
Solo
Ymir
Ymir
GharRagnarok
Ymir
Level 27
God Stats
2W - 2L
1,639 SR
Queue Stats
12W - 13L
1,492 Elo+
Solo
Nike
Nike
ICC4RUS
Nike
Level 28
God Stats
1W - 0L
1,435 SR
Queue Stats
3W - 2L
1,333 Elo+
Solo
Apollo
Apollo
iizAcEzZ
Apollo
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
75W - 105L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
4 / 6 / 1
8,825
519
8,395
12,826
4,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 8 / 3
7,041
414
4,532
9,877
4,296
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
13
4 / 8 / 0
8,364
492
5,349
10,303
4,078
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Cr1spNugget
Izanami
9
0 / 5 / 3
6,376
375
4,984
6,076
2,010
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 7 / 3
5,940
349
2,369
12,618
7,040
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Apollex24
Ao Kuang
18
14 / 0 / 5
11,236
661
15,795
12,428
4,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Czybyk
Zhong Kui
14
6 / 1 / 7
9,162
539
8,516
10,288
12,404
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 2 / 8
7,647
450
1,921
7,948
7,912
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nike
ICC4RUS
Nike
14
4 / 2 / 3
9,055
533
4,989
9,069
5,995
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
iizAcEzZ
Apollo
15
9 / 3 / 3
10,229
602
7,219
9,691
4,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
8
Kills
33
34
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
4
6
1
0.75
W
Ao Kuang
Apollex24
Ao Kuang
14
0
5
16.5
L
0
8
3
0.19
L
Apollo
4
8
0
0.5
L
Izanami
Cr1spNugget
Izanami
0
5
3
0.3
W
Zhong Kui
Czybyk
Zhong Kui
6
1
7
9.5
W
0
2
8
2
W
Nike
ICC4RUS
Nike
4
2
3
2.75
L
0
7
3
0.21
W
Apollo
iizAcEzZ
Apollo
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,629
Damage
38,440
51,700
Taken
49,424
22,228
Mitigated
35,323
3,307
Healing
14,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,395
3,598
0
1,743
12,826
4,804
0
5,745
7,081
0
60,585
W
Ao Kuang
Apollex24
Ao Kuang
15,795
6,534
0
6,307
12,428
4,950
1,027
827
11,601
87,561
0
L
4,532
876
0
687
9,877
4,296
0
2,867
7,010
0
20,767
L
Apollo
5,349
2,347
0
225
10,303
4,078
787
3,957
6,346
0
36,434
L
Izanami
Cr1spNugget
Izanami
4,984
4,479
0
652
6,076
2,010
579
3,389
2,687
0
30,151
W
Zhong Kui
Czybyk
Zhong Kui
8,516
1,966
0
5,169
10,288
12,404
0
1,180
9,108
50,430
0
W
1,921
557
512
652
7,948
7,912
147
336
7,612
21,551
0
W
Nike
ICC4RUS
Nike
4,989
2,813
0
0
9,069
5,995
538
0
9,069
0
43,520
L
2,369
171
0
0
12,618
7,040
273
10,274
2,344
5,008
0
W
Apollo
iizAcEzZ
Apollo
7,219
3,581
0
2,065
9,691
4,062
5,177
26
9,665
0
58,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,546
Gold Earned
47,329
264
Minions Killed
446
0
Camps Cleared
0
1,392,384
Distance Traveled
1,501,370
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,825
519
82
5
0
349,386
0
W
Ao Kuang
11,236
661
141
8
0
333,240
0
L
Loki
7,041
414
40
2
0
314,765
1
L
Apollo
8,364
492
73
4
0
265,966
3
L
Izanami
6,376
375
64
4
0
235,957
0
W
Zhong Kui
9,162
539
84
5
0
259,144
1
W
Ymir
7,647
450
40
2
0
282,417
7
W
Nike
9,055
533
69
4
0
294,380
1
L
Ares
5,940
349
5
0
0
226,310
0
W
Apollo
10,229
602
112
7
0
332,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role