Player Matchup

Rama
Rama
 
Rama
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
 
Rama
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Axmir5
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 99L
1,572 Elo+
Solo
Charybdis
Charybdis
Gelatto0
Charybdis
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 154L
1,620 Elo+
Solo
Cthulhu
Cthulhu
SantaOnHolidays
Cthulhu
Level 154
God Stats
6W - 5L
1,556 SR
Queue Stats
534W - 525L
1,532 Elo+
Solo
Fenrir
Fenrir
皮太厚丶
Fenrir
Level 160
God Stats
52W - 38L
1,686 SR
Queue Stats
488W - 500L
1,588 Elo+
Solo
Team Averages
Level 105
1,540 SR
1,552 Elo+

VS

Team Averages
Level 155
1,560 SR
1,528 Elo+
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Sarialon
Thanatos
Level 149
God Stats
19W - 13L
1,698 SR
Queue Stats
293W - 294L
1,589 Elo+
Solo
Cthulhu
Cthulhu
Vojoo
Cthulhu
Level 160
God Stats
25W - 17L
1,544 SR
Queue Stats
205W - 198L
1,541 Elo+
Solo
Bellona
Bellona
stahldroid
Bellona
Level 160
God Stats
9W - 6L
1,681 SR
Queue Stats
637W - 645L
1,563 Elo+
Solo
Ra
Ra
叫我逗妇乳
Ra
Level 149
God Stats
48W - 47L
1,554 SR
Queue Stats
330W - 321L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 0 / 4
7,258
605
7,325
8,094
2,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
 
Rama
13
2 / 0 / 4
7,258
605
7,325
8,094
2,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Axmir5
Jormungandr
10
2 / 1 / 4
6,264
522
5,011
9,578
4,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Gelatto0
Charybdis
13
0 / 1 / 2
7,171
598
3,001
6,393
1,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 2 / 3
7,432
619
7,820
14,780
9,528
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
13
8 / 1 / 3
7,796
650
4,502
8,373
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 4 / 1
5,870
489
5,282
8,846
2,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
 
Artemis
10
0 / 4 / 1
5,870
489
5,282
8,846
2,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
 
Artemis
10
0 / 4 / 1
5,870
489
5,282
8,846
2,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
 
Artemis
10
0 / 4 / 1
5,870
489
5,282
8,846
2,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Sarialon
Thanatos
10
1 / 4 / 1
6,028
502
5,803
8,550
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Vojoo
Cthulhu
10
1 / 2 / 0
5,928
494
4,116
10,195
4,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
stahldroid
Bellona
12
1 / 3 / 2
6,847
571
10,277
11,991
7,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 1 / 0
7,154
596
3,142
3,615
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
16
Kills
4
5
Deaths
26
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
0
4
4
W
Rama
 
Rama
2
0
4
4
L
Artemis
 
Artemis
0
4
1
0.13
L
Artemis
 
Artemis
0
4
1
0.13
L
Artemis
 
Artemis
0
4
1
0.13
L
Artemis
 
Artemis
0
4
1
0.13
W
Jormungandr
Axmir5
Jormungandr
2
1
4
4
W
Charybdis
Gelatto0
Charybdis
0
1
2
1
W
2
2
3
1.75
L
Thanatos
Sarialon
Thanatos
1
4
1
0.38
L
Cthulhu
Vojoo
Cthulhu
1
2
0
0.5
L
Bellona
stahldroid
Bellona
1
3
2
0.67
L
1
1
0
1
W
Fenrir
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,984
Damage
44,466
55,312
Taken
69,735
24,355
Mitigated
25,907
18,055
Healing
23,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,325
6,678
0
3,343
8,094
2,417
1,054
1,618
6,476
0
57,985
W
Rama
 
Rama
7,325
6,678
0
3,343
8,094
2,417
1,054
1,618
6,476
0
57,985
L
Artemis
 
Artemis
5,282
3,231
0
2,443
8,846
2,440
234
2,176
6,670
0
39,032
L
Artemis
 
Artemis
5,282
3,231
0
2,443
8,846
2,440
234
2,176
6,670
0
39,032
L
Artemis
 
Artemis
5,282
3,231
0
2,443
8,846
2,440
234
2,176
6,670
0
39,032
L
Artemis
 
Artemis
5,282
3,231
0
2,443
8,846
2,440
234
2,176
6,670
0
39,032
W
Jormungandr
Axmir5
Jormungandr
5,011
2,320
0
790
9,578
4,665
0
2,575
7,003
25,177
0
W
Charybdis
Gelatto0
Charybdis
3,001
1,437
0
2,320
6,393
1,841
0
2,110
4,283
0
52,464
W
7,820
1,268
0
7,023
14,780
9,528
153
0
14,780
40,979
0
L
Thanatos
Sarialon
Thanatos
5,803
1,669
0
7,572
8,550
2,691
0
1,735
6,815
0
35,458
L
Cthulhu
Vojoo
Cthulhu
4,116
468
356
2,829
10,195
4,662
0
2,149
7,941
19,808
0
L
Bellona
stahldroid
Bellona
10,277
4,050
0
1,544
11,991
7,642
0
6,666
5,325
0
44,863
L
3,142
156
182
1,400
3,615
1,152
0
0
3,615
57,215
0
W
Fenrir
4,502
185
0
1,236
8,373
3,487
0
1,015
7,358
0
40,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,179
Gold Earned
49,437
552
Minions Killed
639
0
Camps Cleared
0
1,400,676
Distance Traveled
1,795,383
11
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,258
605
118
10
0
226,864
1
W
Rama
7,258
605
118
10
0
226,864
1
L
Artemis
5,870
489
89
7
0
199,867
2
L
Artemis
5,870
489
89
7
0
199,867
2
L
Artemis
5,870
489
89
7
0
199,867
2
L
Artemis
5,870
489
89
7
0
199,867
2
W
Jormungandr
6,264
522
38
3
0
228,215
2
W
Charybdis
7,171
598
108
9
0
233,179
4
W
Cthulhu
7,432
619
97
8
0
220,550
0
L
Thanatos
6,028
502
63
5
0
240,999
1
L
Cthulhu
5,928
494
17
1
0
249,198
4
L
Bellona
6,847
571
89
7
0
249,188
13
L
Ra
7,154
596
114
10
0
256,530
5
W
Fenrir
7,796
650
73
6
0
265,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role