Player Matchup

Hachiman
Hachiman
Gold III
CastieІ
Hachiman
Gold III
Level 143
God Stats
0W - 1L
1,526 SR
Queue Stats
118W - 117L
1,619 MMR
Solo
Persephone
Persephone
Diamond V
PapaWheelie
Persephone
Diamond V
Level 160
God Stats
12W - 13L
1,733 SR
Queue Stats
1,384W - 1,387L
2,014 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
Shay
Sun Wukong
Masters
Level 145
God Stats
11W - 8L
1,690 SR
Queue Stats
407W - 380L
2,061 MMR
Party 1
Fenrir
Fenrir
Gold II
UDCVJoker
Fenrir
Gold II
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
118W - 132L
1,629 MMR
Solo
Artio
Artio
Gold I
starfoxa
Artio
Gold I
Level 155
God Stats
2W - 4L
1,292 SR
Queue Stats
152W - 137L
1,629 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,548 SR
1,791 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,673 SR
1,776 MMR
Cthulhu
Cthulhu
Gold I
Alekeii
Cthulhu
Gold I
Level 144
God Stats
4W - 1L
1,906 SR
Queue Stats
288W - 291L
1,727 MMR
Solo
Janus
Janus
Masters
PUGKITTY
Janus
Masters
Level 160
God Stats
7W - 13L
1,564 SR
Queue Stats
342W - 330L
1,968 MMR
Solo
Rama
Rama
Platinum II
SiiGhT
Rama
Platinum II
Level 145
God Stats
4W - 3L
1,540 SR
Queue Stats
574W - 583L
1,787 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
WuhanFluCCP
Gilgamesh
Platinum I
Level 66
God Stats
1W - 0L
1,702 SR
Queue Stats
81W - 82L
1,853 MMR
Solo
Cabrakan
Cabrakan
Platinum V
drag0nfire777
Cabrakan
Platinum V
Level 159
God Stats
8W - 2L
1,653 SR
Queue Stats
229W - 233L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CastieІ
Hachiman
20
9 / 8 / 8
13,689
507
22,837
21,090
8,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
PapaWheelie
Persephone
20
7 / 5 / 9
15,562
576
25,815
22,441
10,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Shay
Sun Wukong
20
3 / 5 / 13
13,693
507
12,510
24,646
30,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
UDCVJoker
Fenrir
19
8 / 7 / 13
13,292
492
13,567
22,938
16,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
starfoxa
Artio
17
3 / 5 / 17
12,701
470
9,594
35,488
47,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatMorgan Le FayOsirisAthenaThe Morrigan

VS

Bans
SetTsukuyomiArtemisKaliSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alekeii
Cthulhu
19
5 / 6 / 11
13,132
486
9,741
26,603
31,932
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Janus
PUGKITTY
Janus
20
6 / 6 / 13
15,688
581
19,749
21,707
9,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
SiiGhT
Rama
20
11 / 4 / 12
15,982
592
28,172
20,946
8,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
WuhanFluCCP
Gilgamesh
18
3 / 9 / 10
13,087
485
12,470
24,843
16,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
drag0nfire777
Cabrakan
20
5 / 5 / 13
16,148
598
19,468
29,518
47,864
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
89
30
Kills
30
30
Deaths
30
60
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alekeii
Cthulhu
5
6
11
1.75
L
Hachiman
CastieІ
Hachiman
9
8
8
1.63
W
Janus
PUGKITTY
Janus
6
6
13
2.08
L
Persephone
PapaWheelie
Persephone
7
5
9
2.3
L
Sun Wukong
Shay
Sun Wukong
3
5
13
1.9
W
Rama
SiiGhT
Rama
11
4
12
4.25
L
Fenrir
UDCVJoker
Fenrir
8
7
13
2.07
W
Gilgamesh
WuhanFluCCP
Gilgamesh
3
9
10
0.89
W
Cabrakan
drag0nfire777
Cabrakan
5
5
13
2.3
L
Artio
starfoxa
Artio
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,323
Damage
89,600
126,603
Taken
123,617
112,731
Mitigated
114,420
32,241
Healing
34,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alekeii
Cthulhu
9,741
989
1,327
3,447
26,603
31,932
0
8,051
18,399
38,850
0
L
Hachiman
CastieІ
Hachiman
22,837
11,427
0
4,527
21,090
8,271
4,365
7,116
13,919
0
107,232
W
Janus
PUGKITTY
Janus
19,749
2,023
0
9,487
21,707
9,195
2,480
9,988
11,404
116,435
0
L
Persephone
PapaWheelie
Persephone
25,815
1,111
648
5,862
22,441
10,065
681
12,055
10,381
119,114
0
L
Sun Wukong
Shay
Sun Wukong
12,510
2,366
0
4,232
24,646
30,131
752
12,521
12,125
0
81,755
W
Rama
SiiGhT
Rama
28,172
21,198
0
8,115
20,946
8,705
5,520
2,500
18,368
0
167,530
L
Fenrir
UDCVJoker
Fenrir
13,567
3,449
0
6,243
22,938
16,849
580
9,071
13,867
615
75,233
W
Gilgamesh
WuhanFluCCP
Gilgamesh
12,470
4,494
0
3,856
24,843
16,724
0
6,650
17,955
0
106,355
W
Cabrakan
drag0nfire777
Cabrakan
19,468
1,339
0
8,137
29,518
47,864
102
8,467
20,846
104,558
0
L
Artio
starfoxa
Artio
9,594
1,147
2,858
7,871
35,488
47,415
275
11,808
23,604
37,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,937
Gold Earned
74,037
594
Minions Killed
753
0
Camps Cleared
0
2,509,613
Distance Traveled
2,584,611
40
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,132
486
44
2
0
551,365
10
L
Hachiman
13,689
507
122
5
0
475,625
8
W
Janus
15,688
581
196
7
0
525,365
2
L
Persephone
15,562
576
193
7
0
474,513
3
L
Sun Wukong
13,693
507
154
6
0
494,447
9
W
Rama
15,982
592
177
7
0
515,235
9
L
Fenrir
13,292
492
81
3
0
546,220
13
W
Gilgamesh
13,087
485
131
5
0
529,274
12
W
Cabrakan
16,148
598
205
8
0
463,372
11
L
Artio
12,701
470
44
2
0
518,808
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role