Player Matchup

Rama
Rama
McMight
Rama
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,300 Elo+
Party 1
Raijin
Raijin
SadCammy
Raijin
Level 107
God Stats
0W - 7L
1,224 SR
Queue Stats
8W - 14L
1,280 Elo+
Party 1
Ymir
Ymir
iSoMuzzyy
Ymir
Level 95
God Stats
0W - 2L
1,286 SR
Queue Stats
18W - 20L
1,477 Elo+
Party 1
Team Averages
Level 108
1,336 SR
1,352 Elo+

VS

Team Averages
Level 125
1,715 SR
1,605 Elo+
Xing Tian
Xing Tian
BoltyAce
Xing Tian
Level 129
God Stats
7W - 5L
1,662 SR
Queue Stats
337W - 264L
1,610 Elo+
Party 2
Hun Batz
Hun Batz
ImDatBadger
Hun Batz
Level 102
God Stats
2W - 1L
1,605 SR
Queue Stats
325W - 244L
1,614 Elo+
Party 2
Olorun
Olorun
KonoDeanoDa
Olorun
Level 143
God Stats
6W - 2L
1,880 SR
Queue Stats
386W - 324L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
McMight
Rama
13
2 / 4 / 3
8,823
630
9,797
11,213
3,882
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
SadCammy
Raijin
13
3 / 6 / 2
9,133
652
6,256
11,286
4,384
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
10
1 / 6 / 3
7,975
570
5,989
13,801
10,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BoltyAce
Xing Tian
13
1 / 0 / 12
9,033
645
6,310
9,973
9,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
ImDatBadger
Hun Batz
14
8 / 3 / 6
10,461
747
9,308
7,939
3,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
15
7 / 3 / 8
10,235
731
15,880
10,794
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
16
16
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BoltyAce
Xing Tian
1
0
12
7
W
Hun Batz
ImDatBadger
Hun Batz
8
3
6
3.67
W
Olorun
7
3
8
3.67
L
Rama
McMight
Rama
2
4
3
0.88
L
Raijin
SadCammy
Raijin
3
6
2
0.67
L
Ymir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,042
Damage
31,498
36,300
Taken
28,706
18,392
Mitigated
18,423
6,092
Healing
6,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BoltyAce
Xing Tian
6,310
567
844
855
9,973
9,492
227
3,687
6,286
12,745
0
W
Hun Batz
ImDatBadger
Hun Batz
9,308
3,627
0
0
7,939
3,772
829
3,239
4,700
0
33,396
W
Olorun
15,880
8,626
1,005
3,871
10,794
5,159
1,582
5,673
5,121
49,291
3,153
L
Rama
McMight
Rama
9,797
6,194
0
3,437
11,213
3,882
80
6,553
4,660
0
35,901
L
Raijin
SadCammy
Raijin
6,256
898
156
1,499
11,286
4,384
0
6,023
5,263
36,881
0
L
Ymir
5,989
440
0
1,000
13,801
10,126
0
8,421
5,380
12,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,931
Gold Earned
29,729
144
Minions Killed
156
6
Camps Cleared
6
627,649
Distance Traveled
749,720
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,033
645
18
1
0
250,864
3
W
Hun Batz
10,461
747
52
4
4
276,390
5
W
Olorun
10,235
731
86
6
2
222,466
1
L
Rama
8,823
630
62
4
2
213,716
1
L
Raijin
9,133
652
72
5
4
217,680
5
L
Ymir
7,975
570
10
1
0
196,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role