Player Matchup

Ra
Ra
BionicOpossum48
Ra
Level 47
God Stats
19W - 10L
1,522 SR
Queue Stats
31W - 19L
1,511 Elo+
Party 1
Arachne
Arachne
TheOldManJenks
Arachne
Level 89
God Stats
20W - 9L
1,673 SR
Queue Stats
148W - 175L
1,473 Elo+
Party 1
Charybdis
Charybdis
TiamatsGuidance
Charybdis
Level 69
God Stats
13W - 5L
2,006 SR
Queue Stats
110W - 149L
1,494 Elo+
Party 1
Ymir
Ymir
lilb0red
Ymir
Level 88
God Stats
52W - 45L
1,545 SR
Queue Stats
172W - 198L
1,459 Elo+
Party 1
Anubis
Anubis
misterdoug2022
Anubis
Level 86
God Stats
18W - 13L
1,535 SR
Queue Stats
162W - 178L
1,417 Elo+
Solo
Team Averages
Level 76
1,656 SR
1,471 Elo+

VS

Team Averages
Level 58
1,453 SR
1,443 Elo+
Gilgamesh
Gilgamesh
Barzwell
Gilgamesh
Level 68
God Stats
1W - 6L
1,304 SR
Queue Stats
692W - 649L
1,540 Elo+
Party 2
Yemoja
Yemoja
HL-Grizzly
Yemoja
Level 18
God Stats
5W - 10L
1,430 SR
Queue Stats
36W - 39L
1,552 Elo+
Party 2
Hou Yi
Hou Yi
Jayden20161319
Hou Yi
Level 57
God Stats
19W - 38L
1,330 SR
Queue Stats
51W - 96L
1,244 Elo+
Solo
Rama
Rama
ShxnobiGod
Rama
Level 22
God Stats
25W - 27L
1,516 SR
Queue Stats
285W - 321L
1,436 Elo+
Party 2
Ao Kuang
Ao Kuang
UncleAntx
Ao Kuang
Level 123
God Stats
4W - 2L
1,683 SR
Queue Stats
683W - 681L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
6,812
619
4,476
5,070
1,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
8 / 1 / 3
7,447
677
5,998
6,399
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
TiamatsGuidance
Charybdis
12
6 / 1 / 3
7,405
673
10,361
8,202
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
11
7 / 0 / 6
7,323
666
6,253
6,596
4,338
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 1 / 1
6,469
588
2,337
2,414
1,393
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Barzwell
Gilgamesh
10
1 / 3 / 0
5,337
485
3,029
7,262
3,719
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
HL-Grizzly
Yemoja
6
0 / 4 / 0
4,241
386
773
7,455
2,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 3 / 0
5,084
462
2,568
5,878
1,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 0
4,618
420
3,507
7,001
1,593
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
UncleAntx
Ao Kuang
9
4 / 7 / 1
6,199
564
5,490
10,903
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
22
Kills
6
6
Deaths
22
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Barzwell
Gilgamesh
1
3
0
0.33
W
0
3
4
0.67
L
Yemoja
HL-Grizzly
Yemoja
0
4
0
0
L
1
3
0
0.33
L
0
5
0
0
W
8
1
3
9.5
W
Charybdis
TiamatsGuidance
Charybdis
6
1
3
7.5
L
Ao Kuang
UncleAntx
Ao Kuang
4
7
1
0.64
W
Ymir
7
0
6
10
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,425
Damage
15,367
28,681
Taken
38,499
12,695
Mitigated
12,134
12,109
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Barzwell
Gilgamesh
3,029
498
0
2,086
7,262
3,719
0
3,402
3,860
0
25,005
W
4,476
462
253
1,795
5,070
1,593
1,706
844
4,226
40,569
0
L
Yemoja
HL-Grizzly
Yemoja
773
210
566
1,886
7,455
2,894
0
2,072
5,383
4,702
0
L
2,568
834
0
343
5,878
1,182
0
3,436
2,442
0
22,338
L
3,507
2,979
0
0
7,001
1,593
0
1,500
5,501
0
22,246
W
5,998
4,752
0
2,118
6,399
2,902
957
1,476
4,923
0
34,636
W
Charybdis
TiamatsGuidance
Charybdis
10,361
6,822
0
4,130
8,202
2,469
977
2,944
5,258
0
46,231
L
Ao Kuang
UncleAntx
Ao Kuang
5,490
1,994
0
2,401
10,903
2,746
0
2,656
8,247
20,832
0
W
Ymir
6,253
1,443
596
1,882
6,596
4,338
297
971
5,625
24,065
0
W
2,337
241
255
1,080
2,414
1,393
234
214
2,200
35,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,456
Gold Earned
25,479
342
Minions Killed
185
0
Camps Cleared
0
1,042,038
Distance Traveled
917,226
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,337
485
50
5
0
205,400
0
W
Ra
6,812
619
81
7
0
203,261
4
L
Yemoja
4,241
386
7
1
0
192,909
4
L
Hou Yi
5,084
462
44
4
0
185,824
2
L
Rama
4,618
420
43
4
0
182,401
3
W
Arachne
7,447
677
66
6
0
235,674
0
W
Charybdis
7,405
673
86
8
0
202,133
1
L
Ao Kuang
6,199
564
41
4
0
150,692
0
W
Ymir
7,323
666
37
3
0
205,148
2
W
Anubis
6,469
588
72
7
0
195,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role