Player Matchup

Janus
Janus
Ashmir
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,504 Elo+
Solo
Vulcan
Vulcan
EgoMayniak
Vulcan
Level 123
God Stats
4W - 4L
1,546 SR
Queue Stats
407W - 412L
1,462 Elo+
Party 1
Loki
Loki
GershomShalom
Loki
Level 123
God Stats
0W - 3L
1,620 SR
Queue Stats
176W - 151L
1,612 Elo+
Solo
Jormungandr
Jormungandr
Lickingtoad
Jormungandr
Level 51
God Stats
1W - 1L
1,440 SR
Queue Stats
19W - 25L
1,455 Elo+
Solo
Jing Wei
Jing Wei
PyroMayniak
Jing Wei
Level 139
God Stats
2W - 3L
1,736 SR
Queue Stats
269W - 265L
1,520 Elo+
Party 1
Team Averages
Level 105
1,569 SR
1,511 Elo+

VS

Team Averages
Level 104
1,576 SR
1,558 Elo+
Hercules
Hercules
DaMonchies
Hercules
Level 139
God Stats
3W - 5L
1,107 SR
Queue Stats
831W - 849L
1,517 Elo+
Solo
Tsukuyomi
Tsukuyomi
DragonsXBL
Tsukuyomi
Level 67
God Stats
2W - 0L
1,812 SR
Queue Stats
40W - 40L
1,562 Elo+
Party 2
Hou Yi
Hou Yi
Grims Fade
Hou Yi
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,519 Elo+
Solo
Izanami
Izanami
Skitsify
Izanami
Level 77
God Stats
1W - 0L
1,885 SR
Queue Stats
3W - 1L
1,623 Elo+
Party 2
Skadi
Skadi
leo1999flow
Skadi
Level 139
God Stats
2W - 1L
1,577 SR
Queue Stats
199W - 198L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ashmir
Janus
15
1 / 4 / 8
8,478
771
11,493
9,446
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
EgoMayniak
Vulcan
15
3 / 6 / 5
8,145
740
8,407
8,931
9,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 6 / 6
9,125
830
9,106
11,605
7,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Lickingtoad
Jormungandr
13
1 / 5 / 7
7,958
723
3,903
10,405
7,079
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
PyroMayniak
Jing Wei
16
5 / 6 / 5
8,932
812
12,092
11,908
4,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaMonchies
Hercules
15
2 / 2 / 14
9,085
826
6,422
21,998
16,759
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
DragonsXBL
Tsukuyomi
18
8 / 3 / 11
10,445
950
11,963
12,590
7,796
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
Grims Fade
Hou Yi
13
1 / 4 / 8
8,497
772
5,494
8,735
2,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Skitsify
Izanami
17
9 / 5 / 8
10,570
961
10,678
11,268
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 2 / 12
10,362
942
14,199
8,493
3,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
79
16
Kills
26
27
Deaths
16
31
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Janus
Ashmir
Janus
1
4
8
1.25
W
Hercules
DaMonchies
Hercules
2
2
14
4.5
W
Tsukuyomi
DragonsXBL
Tsukuyomi
8
3
11
4.5
L
Vulcan
EgoMayniak
Vulcan
3
6
5
0.92
L
6
6
6
1.5
W
Hou Yi
Grims Fade
Hou Yi
1
4
8
1.25
L
Jormungandr
Lickingtoad
Jormungandr
1
5
7
0.9
L
Jing Wei
PyroMayniak
Jing Wei
5
6
5
1.25
W
Izanami
Skitsify
Izanami
9
5
8
2.6
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,001
Damage
48,756
52,295
Taken
63,084
33,381
Mitigated
34,291
11,389
Healing
28,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Ashmir
Janus
11,493
575
1,245
2,618
9,446
4,628
108
0
9,446
22,343
0
W
Hercules
DaMonchies
Hercules
6,422
810
1,774
12,125
21,998
16,759
0
7,809
14,189
0
9,571
W
Tsukuyomi
DragonsXBL
Tsukuyomi
11,963
2,676
2,405
4,880
12,590
7,796
349
4,331
8,259
0
29,881
L
Vulcan
EgoMayniak
Vulcan
8,407
1,481
139
189
8,931
9,733
0
0
8,931
20,817
0
L
9,106
791
421
2,293
11,605
7,152
0
0
11,605
0
17,329
W
Hou Yi
Grims Fade
Hou Yi
5,494
2,468
890
1,872
8,735
2,947
1,544
3,050
5,685
0
15,666
L
Jormungandr
Lickingtoad
Jormungandr
3,903
1,452
0
995
10,405
7,079
230
0
10,405
8,735
0
L
Jing Wei
PyroMayniak
Jing Wei
12,092
8,977
588
2,901
11,908
4,789
726
0
11,908
0
18,340
W
Izanami
Skitsify
Izanami
10,678
6,749
324
2,382
11,268
3,734
950
5,278
5,990
0
25,957
W
14,199
8,424
0
2,029
8,493
3,055
2,500
3,335
5,158
0
31,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,638
Gold Earned
48,959
103
Minions Killed
138
0
Camps Cleared
0
897,643
Distance Traveled
1,110,808
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,478
771
36
3
0
174,473
0
W
Hercules
9,085
826
4
0
0
232,097
1
W
Tsukuyomi
10,445
950
24
2
0
245,169
3
L
Vulcan
8,145
740
22
2
0
213,207
0
L
Loki
9,125
830
11
1
0
187,948
0
W
Hou Yi
8,497
772
32
3
0
225,117
0
L
Jormungandr
7,958
723
8
1
0
122,695
1
L
Jing Wei
8,932
812
26
2
0
199,320
0
W
Izanami
10,570
961
33
3
0
194,896
0
W
Skadi
10,362
942
45
4
0
213,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role