Player Matchup

Bakasura
Bakasura
Guts115
Bakasura
Level 41
God Stats
1W - 3L
1,282 SR
Queue Stats
170W - 204L
1,421 Elo+
Party 2
Sylvanus
Sylvanus
N0x1ous
Sylvanus
Level 57
God Stats
5W - 1L
1,560 SR
Queue Stats
214W - 253L
1,446 Elo+
Party 2
Terra
Terra
Nivekskylglad
Terra
Level 107
God Stats
9W - 3L
1,631 SR
Queue Stats
15W - 10L
1,532 Elo+
Party 1
Apollo
Apollo
RafikiTH
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,521 Elo+
Party 1
Sol
Sol
Upsiny
Sol
Level 86
God Stats
2W - 0L
1,565 SR
Queue Stats
15W - 10L
1,532 Elo+
Party 1
Team Averages
Level 62
1,508 SR
1,491 Elo+

VS

Team Averages
Level 104
1,533 SR
1,490 Elo+
Chaac
Chaac
HornyCamel
Chaac
Level 133
God Stats
10W - 6L
1,820 SR
Queue Stats
72W - 57L
1,547 Elo+
Solo
Charybdis
Charybdis
K9OfLight
Charybdis
Level 127
God Stats
7W - 11L
1,500 SR
Queue Stats
167W - 172L
1,583 Elo+
Solo
Thanatos
Thanatos
Mafroome
Thanatos
Level 43
God Stats
5W - 10L
1,285 SR
Queue Stats
141W - 149L
1,419 Elo+
Solo
Sol
Sol
RespectTheGanja
Sol
Level 117
God Stats
23W - 19L
1,578 SR
Queue Stats
652W - 735L
1,501 Elo+
Solo
Nike
Nike
bndooooo2
Nike
Level 101
God Stats
46W - 46L
1,480 SR
Queue Stats
410W - 484L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Guts115
Bakasura
20
12 / 2 / 11
13,837
659
15,850
21,225
11,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
N0x1ous
Sylvanus
16
8 / 7 / 8
11,940
569
13,554
16,839
8,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

13
1 / 4 / 12
10,388
495
6,610
18,149
24,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
RafikiTH
Apollo
17
1 / 2 / 7
11,130
530
6,737
14,122
5,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Upsiny
Sol
18
10 / 1 / 6
12,564
598
22,042
17,001
8,561
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
5 / 9 / 5
10,392
495
15,916
31,614
18,273
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Charybdis
K9OfLight
Charybdis
15
1 / 8 / 5
9,877
470
13,729
19,371
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Mafroome
Thanatos
16
9 / 7 / 0
10,552
502
13,327
18,649
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

5
0 / 5 / 0
6,173
294
1,139
7,418
2,281
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nike
11
1 / 4 / 3
7,838
373
3,682
10,405
5,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
32
Kills
16
16
Deaths
33
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Guts115
Bakasura
12
2
11
8.75
L
Chaac
5
9
5
0.83
L
Charybdis
K9OfLight
Charybdis
1
8
5
0.44
L
Thanatos
Mafroome
Thanatos
9
7
0
1.29
W
Sylvanus
N0x1ous
Sylvanus
8
7
8
1.71
W
1
4
12
1.75
W
Apollo
RafikiTH
Apollo
1
2
7
2.25
L
0
5
0
0
W
Sol
Upsiny
Sol
10
1
6
13
L
Nike
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,793
Damage
47,793
87,336
Taken
87,457
58,207
Mitigated
37,772
37,460
Healing
25,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Guts115
Bakasura
15,850
12,404
0
8,642
21,225
11,150
3,484
321
20,904
0
97,995
L
Chaac
15,916
1,573
0
8,350
31,614
18,273
0
14,986
15,987
0
66,147
L
Charybdis
K9OfLight
Charybdis
13,729
8,850
0
6,078
19,371
5,394
0
9,448
9,666
0
81,257
L
Thanatos
Mafroome
Thanatos
13,327
3,890
0
8,529
18,649
5,990
0
9,592
8,577
0
47,792
W
Sylvanus
N0x1ous
Sylvanus
13,554
5,607
1,537
2,596
16,839
8,983
2,912
1,292
15,547
48,445
10,510
W
6,610
518
2,551
7,216
18,149
24,081
1,046
1,131
17,018
19,591
0
W
Apollo
RafikiTH
Apollo
6,737
2,684
0
6,508
14,122
5,432
1,566
493
13,629
0
78,471
L
1,139
351
0
769
7,418
2,281
0
1,742
5,550
12,969
0
W
Sol
Upsiny
Sol
22,042
9,465
0
8,410
17,001
8,561
6,394
1,627
15,374
89,402
0
L
Nike
3,682
317
505
865
10,405
5,834
364
5,027
5,243
0
21,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,859
Gold Earned
44,832
536
Minions Killed
358
0
Camps Cleared
0
2,041,814
Distance Traveled
1,530,890
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,837
659
183
9
0
518,820
2
L
Chaac
10,392
495
108
5
0
372,292
0
L
Charybdis
9,877
470
128
6
0
333,405
4
L
Thanatos
10,552
502
75
4
0
408,832
1
W
Sylvanus
11,940
569
81
4
0
347,710
2
W
Terra
10,388
495
24
1
0
403,725
0
W
Apollo
11,130
530
119
6
0
363,805
4
L
Sol
6,173
294
13
1
0
159,621
0
W
Sol
12,564
598
129
6
0
407,754
0
L
Nike
7,838
373
34
2
0
256,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role