Player Matchup

Charybdis
Charybdis
Chrome
Charybdis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,352 Elo+
Party 1
Bacchus
Bacchus
ContrabandCade
Bacchus
Level 63
God Stats
2W - 1L
1,719 SR
Queue Stats
3W - 5L
1,352 Elo+
Party 1
Anubis
Anubis
KingOfTheFurrys
Anubis
Level 28
God Stats
1W - 3L
1,571 SR
Queue Stats
2W - 6L
1,051 Elo+
Party 1
Team Averages
Level 66
1,597 SR
1,252 Elo+

VS

Team Averages
Level 65
1,493 SR
1,518 Elo+
Chaac
Chaac
 
Chaac
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Copperlord22
Thoth
Level 28
God Stats
1W - 1L
1,478 SR
Queue Stats
23W - 22L
1,755 Elo+
Party 2
Charybdis
Charybdis
heneleki
Charybdis
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 34L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chrome
Charybdis
12
3 / 3 / 8
8,135
678
6,123
10,581
3,748
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 2 / 6
8,541
712
6,737
11,910
13,512
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
4 / 5 / 8
8,557
713
6,808
11,144
5,957
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 4 / 5
8,636
720
10,161
12,790
10,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
6 / 3 / 3
9,868
822
11,500
5,478
1,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
heneleki
Charybdis
13
1 / 6 / 9
8,780
732
6,480
9,042
2,200
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
13
Kills
10
10
Deaths
13
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
4
5
1.38
L
Charybdis
Chrome
Charybdis
3
3
8
2.33
L
6
2
6
4.5
W
6
3
3
2.5
L
4
5
8
1.6
W
Charybdis
heneleki
Charybdis
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,668
Damage
28,141
33,635
Taken
27,310
23,217
Mitigated
14,635
7,597
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,161
969
157
5,172
12,790
10,869
68
5,946
6,844
0
24,415
L
Charybdis
Chrome
Charybdis
6,123
2,649
0
2,224
10,581
3,748
0
3,714
6,562
0
24,883
L
6,737
606
0
1,816
11,910
13,512
0
3,099
8,462
14,740
0
W
11,500
318
0
110
5,478
1,566
1,591
2,968
2,510
36,074
0
L
6,808
141
0
3,557
11,144
5,957
0
5,091
5,679
30,214
0
W
Charybdis
heneleki
Charybdis
6,480
2,952
0
980
9,042
2,200
1,306
5,175
3,867
0
31,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,233
Gold Earned
27,284
116
Minions Killed
160
6
Camps Cleared
6
594,097
Distance Traveled
610,154
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,636
720
33
3
2
210,307
0
L
Charybdis
8,135
678
45
4
2
184,656
0
L
Bacchus
8,541
712
12
1
2
217,370
0
W
Thoth
9,868
822
59
5
2
230,953
1
L
Anubis
8,557
713
59
5
2
192,071
5
W
Charybdis
8,780
732
68
6
2
168,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role