Player Matchup

Ymir
Ymir
Berregond
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,437 Elo+
Solo
Nemesis
Nemesis
Gerz22883
Nemesis
Level 4
God Stats
1W - 2L
1,720 SR
Queue Stats
39W - 50L
1,478 Elo+
Party 2
Arachne
Arachne
MartizOff
Arachne
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 55L
1,478 Elo+
Party 2
Neith
Neith
VaLeBoBo
Neith
Level 17
God Stats
27W - 25L
1,638 SR
Queue Stats
50W - 47L
1,563 Elo+
Solo
Olorun
Olorun
Xylal
Olorun
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 27L
1,411 Elo+
Solo
Team Averages
Level 12
1,572 SR
1,473 Elo+

VS

Team Averages
Level 44
1,642 SR
1,515 Elo+
Awilix
Awilix
Hiiitsu
Awilix
Level 6
God Stats
8W - 3L
1,710 SR
Queue Stats
81W - 85L
1,521 Elo+
Party 1
Heimdallr
Heimdallr
Kasdejia
Heimdallr
Level 15
God Stats
2W - 2L
1,477 SR
Queue Stats
55W - 48L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
Krismoris69
Nu Wa
Level 28
God Stats
9W - 9L
1,716 SR
Queue Stats
364W - 376L
1,522 Elo+
Solo
Cthulhu
Cthulhu
Qualle342w
Cthulhu
Level 155
God Stats
8W - 3L
1,810 SR
Queue Stats
191W - 166L
1,539 Elo+
Party 1
Ymir
Ymir
StunningGod
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 2 / 0
4,327
433
891
7,445
3,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Gerz22883
Nemesis
8
2 / 4 / 1
5,314
531
2,189
5,727
1,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
MartizOff
Arachne
7
1 / 4 / 1
5,098
510
2,695
6,507
2,028
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
VaLeBoBo
Neith
8
0 / 3 / 1
4,608
461
3,136
5,815
1,518
Short Bow

Short Bow

+15%
Attack Speed

Olorun
Xylal
Olorun
7
0 / 7 / 0
4,387
439
1,367
7,037
2,164
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hiiitsu
Awilix
12
8 / 1 / 2
7,322
732
6,012
6,434
3,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Kasdejia
Heimdallr
10
1 / 0 / 4
5,529
553
3,322
3,935
1,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 0 / 7
7,253
725
4,397
2,376
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Qualle342w
Cthulhu
9
2 / 1 / 3
5,794
579
3,251
4,527
2,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 1 / 5
6,841
684
5,181
5,209
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
20
20
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
2
0
0
L
Nemesis
Gerz22883
Nemesis
2
4
1
0.63
W
Awilix
Hiiitsu
Awilix
8
1
2
9
W
Heimdallr
Kasdejia
Heimdallr
1
0
4
3
W
3
0
7
6.5
L
Arachne
MartizOff
Arachne
1
4
1
0.38
W
Cthulhu
Qualle342w
Cthulhu
2
1
3
3.5
W
6
1
5
8.5
L
Neith
VaLeBoBo
Neith
0
3
1
0.17
L
Olorun
Xylal
Olorun
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,278
Damage
22,163
32,531
Taken
22,481
10,765
Mitigated
9,540
3,612
Healing
8,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
891
0
0
250
7,445
3,081
0
3,051
4,293
9,638
0
L
Nemesis
Gerz22883
Nemesis
2,189
917
0
550
5,727
1,974
0
1,087
4,432
0
17,225
W
Awilix
Hiiitsu
Awilix
6,012
1,567
0
3,526
6,434
3,134
314
0
6,434
0
36,988
W
Heimdallr
Kasdejia
Heimdallr
3,322
1,266
0
1,354
3,935
1,079
296
305
3,630
0
27,290
W
4,397
538
0
0
2,376
727
190
1,180
1,196
41,945
0
L
Arachne
MartizOff
Arachne
2,695
1,873
0
964
6,507
2,028
0
1,286
4,982
0
20,403
W
Cthulhu
Qualle342w
Cthulhu
3,251
190
355
1,820
4,527
2,482
0
380
4,147
19,354
0
W
5,181
716
0
1,561
5,209
2,118
0
320
4,889
30,380
0
L
Neith
VaLeBoBo
Neith
3,136
869
0
750
5,815
1,518
0
2,295
3,484
0
25,970
L
Olorun
Xylal
Olorun
1,367
565
69
1,029
7,037
2,164
0
4,742
2,089
11,738
586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,734
Gold Earned
32,739
164
Minions Killed
332
0
Camps Cleared
0
1,038,041
Distance Traveled
934,941
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,327
433
20
2
0
191,313
0
L
Nemesis
5,314
531
38
4
0
254,283
0
W
Awilix
7,322
732
86
9
0
175,227
2
W
Heimdallr
5,529
553
58
6
0
189,286
0
W
Nu Wa
7,253
725
93
9
0
194,296
3
L
Arachne
5,098
510
37
4
0
217,529
0
W
Cthulhu
5,794
579
31
3
0
186,424
1
W
Ymir
6,841
684
64
6
0
189,708
2
L
Neith
4,608
461
41
4
0
185,767
3
L
Olorun
4,387
439
28
3
0
189,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role