Player Matchup

He Bo
He Bo
ANTONIOKINGREX
He Bo
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
140W - 147L
1,281 Elo+
Solo
Izanami
Izanami
CatherineRed189
Izanami
Level 121
God Stats
10W - 4L
1,707 SR
Queue Stats
450W - 475L
1,287 Elo+
Solo
Ganesha
Ganesha
DarkMcLark83
Ganesha
Level 69
God Stats
1W - 1L
1,709 SR
Queue Stats
39W - 42L
1,350 Elo+
Solo
Artio
Artio
thugweed1968
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,030 Elo+
Solo
Merlin
Merlin
unscriptedz
Merlin
Level 62
God Stats
3W - 4L
1,498 SR
Queue Stats
224W - 235L
1,344 Elo+
Solo
Team Averages
Level 71
1,583 SR
1,258 Elo+

VS

Team Averages
Level 60
1,561 SR
1,308 Elo+
Freya
Freya
DemonLaharl
Freya
Level 85
God Stats
2W - 2L
1,515 SR
Queue Stats
69W - 67L
1,308 Elo+
Solo
Ne Zha
Ne Zha
Hisler420
Ne Zha
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 160L
1,281 Elo+
Solo
Chiron
Chiron
NINJA-MEDIC404
Chiron
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,222 Elo+
Party 1
Jormungandr
Jormungandr
NINJA-REAPER222
Jormungandr
Level 66
God Stats
4W - 1L
1,831 SR
Queue Stats
81W - 89L
1,359 Elo+
Party 1
Vulcan
Vulcan
stix1214
Vulcan
Level 105
God Stats
2W - 1L
1,460 SR
Queue Stats
90W - 83L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 10 / 11
12,473
780
13,341
19,374
7,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 6 / 10
12,324
770
16,283
18,288
8,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
DarkMcLark83
Ganesha
19
0 / 7 / 23
11,320
708
7,923
24,442
23,335
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 10 / 14
10,443
653
5,438
26,455
26,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
20
10 / 7 / 11
13,251
828
22,521
16,162
6,287
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 10
13,319
832
22,402
16,390
5,155
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ne Zha
Hisler420
Ne Zha
18
1 / 8 / 20
10,889
681
5,934
13,394
8,059
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 6 / 19
12,145
759
17,363
14,265
4,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
NINJA-REAPER222
Jormungandr
20
12 / 7 / 18
15,046
940
26,210
24,517
25,282
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
stix1214
Vulcan
20
5 / 5 / 19
12,431
777
22,472
14,099
5,190
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
126
30
Kills
40
40
Deaths
30
69
Assists
86
Player
Kills
Deaths
Assists
KDA
L
9
10
11
1.45
L
9
6
10
2.33
L
Ganesha
DarkMcLark83
Ganesha
0
7
23
1.64
W
17
4
10
5.5
W
Ne Zha
Hisler420
Ne Zha
1
8
20
1.38
W
5
6
19
2.42
W
Jormungandr
NINJA-REAPER222
Jormungandr
12
7
18
3
W
Vulcan
stix1214
Vulcan
5
5
19
2.9
L
2
10
14
0.9
L
Merlin
10
7
11
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,506
Damage
94,381
104,721
Taken
82,665
72,001
Mitigated
48,247
23,629
Healing
26,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,341
3,069
2,430
3,434
19,374
7,533
855
11,789
7,585
27,591
0
L
16,283
9,022
2,659
5,021
18,288
8,265
2,167
12,217
6,071
0
39,051
L
Ganesha
DarkMcLark83
Ganesha
7,923
904
2,389
3,553
24,442
23,335
189
19,043
5,399
15,581
0
W
22,402
9,473
2,052
7,899
16,390
5,155
1,277
11,839
4,551
33,826
0
W
Ne Zha
Hisler420
Ne Zha
5,934
2,767
260
1,274
13,394
8,059
237
9,319
4,075
0
13,227
W
17,363
5,484
2,624
3,063
14,265
4,561
1,693
8,673
5,592
0
35,081
W
Jormungandr
NINJA-REAPER222
Jormungandr
26,210
6,497
340
5,864
24,517
25,282
1,205
10,972
13,545
49,629
0
W
Vulcan
stix1214
Vulcan
22,472
7,340
1,289
1,740
14,099
5,190
1,080
8,420
5,679
39,801
0
L
5,438
1,374
224
1,030
26,455
26,581
0
15,561
10,894
11,010
0
L
Merlin
22,521
1,841
1,518
1,371
16,162
6,287
498
12,474
3,688
48,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,811
Gold Earned
63,830
156
Minions Killed
144
0
Camps Cleared
0
1,135,558
Distance Traveled
1,324,654
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,473
780
38
2
0
199,285
0
L
Izanami
12,324
770
58
4
0
227,871
0
L
Ganesha
11,320
708
1
0
0
251,011
0
W
Freya
13,319
832
20
1
0
268,422
0
W
Ne Zha
10,889
681
12
1
0
234,571
0
W
Chiron
12,145
759
34
2
0
271,792
1
W
Jormungandr
15,046
940
39
2
0
263,327
0
W
Vulcan
12,431
777
39
2
0
286,542
0
L
Artio
10,443
653
2
0
0
249,270
1
L
Merlin
13,251
828
57
4
0
208,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role