Player Matchup

Loki
Loki
ArcWind17
Loki
Level 26
God Stats
1W - 5L
1,404 SR
Queue Stats
100W - 130L
1,421 Elo+
Party 4
Discordia
Discordia
BowB4TheGoldKing
Discordia
Level 46
God Stats
3W - 3L
1,748 SR
Queue Stats
146W - 56L
1,699 Elo+
Party 1
Gilgamesh
Gilgamesh
BurdKing
Gilgamesh
Level 31
God Stats
5W - 5L
1,528 SR
Queue Stats
314W - 126L
1,620 Elo+
Party 1
Chang'e
Chang'e
DejectedKiwi
Chang'e
Level 81
God Stats
4W - 2L
1,788 SR
Queue Stats
215W - 242L
1,518 Elo+
Party 4
Khepri
Khepri
UndeadFaully
Khepri
Level 39
God Stats
6W - 13L
1,440 SR
Queue Stats
122W - 146L
1,488 Elo+
Party 4
Team Averages
Level 45
1,581 SR
1,549 Elo+

VS

Team Averages
Level 79
1,644 SR
1,570 Elo+
Fafnir
Fafnir
Colelvis
Fafnir
Level 68
God Stats
3W - 0L
1,858 SR
Queue Stats
118W - 109L
1,482 Elo+
Party 2
Merlin
Merlin
EXTREMEEEE
Merlin
Level 14
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 4L
1,462 Elo+
Party 2
Charybdis
Charybdis
HostAdvantage
Charybdis
Level 160
God Stats
9W - 1L
1,701 SR
Queue Stats
310W - 171L
1,710 Elo+
Party 3
Ymir
Ymir
PagManInAPogTree
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,548 Elo+
Party 3
Odin
Odin
smite524871458
Odin
Level 147
God Stats
7W - 1L
1,877 SR
Queue Stats
116W - 63L
1,650 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
2 / 6 / 10
10,317
938
8,561
15,120
7,011
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Discordia
17
5 / 2 / 10
10,627
966
19,228
10,942
4,239
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
BurdKing
Gilgamesh
17
8 / 5 / 8
12,154
1,105
23,357
22,873
12,482
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
DejectedKiwi
Chang'e
17
2 / 5 / 13
10,677
971
14,762
14,894
6,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
17
2 / 5 / 13
11,345
1,031
6,814
21,566
31,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

127

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Colelvis
Fafnir
17
0 / 9 / 14
10,123
920
7,574
19,696
13,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
EXTREMEEEE
Merlin
18
4 / 1 / 13
11,196
1,018
18,496
8,267
3,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
HostAdvantage
Charybdis
18
11 / 4 / 10
13,214
1,201
29,583
13,179
5,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
4 / 4 / 15
11,032
1,003
9,491
16,320
22,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
4 / 1 / 17
11,172
1,016
13,095
19,539
15,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
92
19
Kills
23
23
Deaths
19
54
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Loki
2
6
10
1.17
L
Discordia
5
2
10
5
L
Gilgamesh
BurdKing
Gilgamesh
8
5
8
2.4
W
Fafnir
Colelvis
Fafnir
0
9
14
0.78
L
Chang'e
DejectedKiwi
Chang'e
2
5
13
1.7
W
Merlin
EXTREMEEEE
Merlin
4
1
13
10.5
W
Charybdis
HostAdvantage
Charybdis
11
4
10
4
W
4
4
15
2.88
L
Khepri
2
5
13
1.7
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,722
Damage
78,239
85,395
Taken
77,001
61,415
Mitigated
61,231
14,577
Healing
6,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
8,561
1,625
0
1,094
15,120
7,011
0
5,359
9,761
0
24,050
L
Discordia
19,228
1,072
0
130
10,942
4,239
0
4,296
6,646
44,944
0
L
Gilgamesh
BurdKing
Gilgamesh
23,357
8,994
0
1,320
22,873
12,482
0
13,385
9,390
0
36,019
W
Fafnir
Colelvis
Fafnir
7,574
2,154
0
2,011
19,696
13,800
0
10,893
8,172
20,599
0
L
Chang'e
DejectedKiwi
Chang'e
14,762
1,581
5,939
3,861
14,894
6,080
0
6,163
8,731
36,293
0
W
Merlin
EXTREMEEEE
Merlin
18,496
1,778
0
0
8,267
3,506
0
4,269
3,833
41,230
0
W
Charybdis
HostAdvantage
Charybdis
29,583
14,104
0
3,105
13,179
5,913
0
5,780
7,071
0
56,507
W
9,491
1,471
0
0
16,320
22,483
0
9,729
6,068
17,926
0
L
Khepri
6,814
516
417
1,816
21,566
31,603
0
8,987
12,579
11,300
0
W
13,095
2,306
0
1,490
19,539
15,529
0
9,227
9,677
5,551
17,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,120
Gold Earned
56,737
181
Minions Killed
193
6
Camps Cleared
8
1,061,464
Distance Traveled
970,131
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,317
938
24
2
0
199,736
0
L
Discordia
10,627
966
65
6
1
211,443
3
L
Gilgamesh
12,154
1,105
25
2
2
222,057
0
W
Fafnir
10,123
920
32
3
1
166,577
0
L
Chang'e
10,677
971
56
5
2
220,102
0
W
Merlin
11,196
1,018
40
4
0
189,723
3
W
Charybdis
13,214
1,201
72
7
4
174,144
0
W
Ymir
11,032
1,003
24
2
1
199,555
0
L
Khepri
11,345
1,031
11
1
1
208,126
0
W
Odin
11,172
1,016
25
2
2
240,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role