Player Matchup

Loki
Loki
Gushenrysee
Loki
Level 18
God Stats
0W - 4L
1,569 SR
Queue Stats
34W - 40L
1,217 Elo+
Party 2
Zeus
Zeus
Rolewest
Zeus
Level 14
God Stats
18W - 16L
1,423 SR
Queue Stats
66W - 58L
1,268 Elo+
Party 2
Chaac
Chaac
YShep04
Chaac
Level 18
God Stats
1W - 1L
1,706 SR
Queue Stats
76W - 69L
1,238 Elo+
Party 2
Bakasura
Bakasura
key-funny041
Bakasura
Level 16
God Stats
15W - 8L
1,635 SR
Queue Stats
89W - 109L
1,394 Elo+
Party 4
Neith
Neith
keyboring231109
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 13
1,567 SR
1,323 Elo+

VS

Team Averages
Level 15
1,331 SR
1,201 Elo+
Vamana
Vamana
Crisnioh
Vamana
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 22L
1,266 Elo+
Party 3
Jing Wei
Jing Wei
Loliconmon
Jing Wei
Level 18
God Stats
4W - 2L
1,371 SR
Queue Stats
8W - 19L
1,049 Elo+
Party 3
Nemesis
Nemesis
SamuelMito
Nemesis
Level 6
God Stats
1W - 1L
1,310 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
adryan0senpai
Ymir
Level 8
God Stats
1W - 1L
1,286 SR
Queue Stats
2W - 5L
1,053 Elo+
Party 1
Anubis
Anubis
gueletric010
Anubis
Level 14
God Stats
3W - 4L
1,190 SR
Queue Stats
3W - 6L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 4 / 0
4,013
446
1,136
4,847
952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
6
0 / 3 / 2
4,163
463
2,635
3,571
625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
YShep04
Chaac
10
6 / 1 / 0
6,056
673
6,912
6,434
3,061
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
key-funny041
Bakasura
5
1 / 5 / 0
4,117
457
1,239
5,129
1,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

3
0 / 6 / 0
3,707
412
488
4,770
927
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Crisnioh
Vamana
9
1 / 2 / 1
5,376
597
1,747
6,055
1,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Loliconmon
Jing Wei
10
3 / 0 / 1
5,731
637
2,974
4,518
1,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
SamuelMito
Nemesis
8
0 / 3 / 4
5,051
561
1,460
5,933
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
1 / 2 / 1
4,261
473
1,143
3,469
2,171
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anubis
11
11 / 1 / 0
6,743
749
6,615
5,347
2,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
8
Kills
16
19
Deaths
8
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
Crisnioh
Vamana
1
2
1
0.75
L
1
4
0
0.25
W
Jing Wei
Loliconmon
Jing Wei
3
0
1
3.5
L
Zeus
0
3
2
0.33
W
Nemesis
SamuelMito
Nemesis
0
3
4
0.67
L
Chaac
YShep04
Chaac
6
1
0
6
W
1
2
1
0.75
W
Anubis
11
1
0
11
L
Bakasura
key-funny041
Bakasura
1
5
0
0.2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,410
Damage
13,939
24,751
Taken
25,322
6,913
Mitigated
9,702
3,772
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Crisnioh
Vamana
1,747
844
0
340
6,055
1,777
648
61
5,994
0
19,726
L
1,136
164
0
600
4,847
952
0
2,492
2,355
0
7,505
W
Jing Wei
Loliconmon
Jing Wei
2,974
2,249
0
1,095
4,518
1,430
1,388
784
3,734
0
25,880
L
Zeus
2,635
231
0
0
3,571
625
0
676
2,895
10,250
0
W
Nemesis
SamuelMito
Nemesis
1,460
922
0
100
5,933
1,504
0
184
5,749
0
20,578
L
Chaac
YShep04
Chaac
6,912
2,476
0
2,568
6,434
3,061
522
547
5,887
310
31,983
W
1,143
565
0
470
3,469
2,171
42
795
2,674
6,130
0
W
Anubis
6,615
681
0
2,046
5,347
2,820
688
1,056
4,241
27,904
0
L
Bakasura
key-funny041
Bakasura
1,239
708
0
198
5,129
1,348
147
2,809
2,320
0
6,626
L
488
488
0
406
4,770
927
0
1,234
3,536
0
7,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,056
Gold Earned
27,162
118
Minions Killed
181
0
Camps Cleared
0
806,408
Distance Traveled
896,371
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,376
597
40
4
0
215,621
1
L
Loki
4,013
446
17
2
0
185,768
2
W
Jing Wei
5,731
637
48
5
0
193,801
1
L
Zeus
4,163
463
14
2
0
147,199
2
W
Nemesis
5,051
561
37
4
0
192,468
0
L
Chaac
6,056
673
59
7
0
180,748
1
W
Ymir
4,261
473
13
1
0
136,013
1
W
Anubis
6,743
749
43
5
0
158,468
0
L
Bakasura
4,117
457
16
2
0
158,120
3
L
Neith
3,707
412
12
1
0
134,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role