Player Matchup

Artio
Artio
 
Artio
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ARIMAkill
Ne Zha
Level 47
God Stats
83W - 74L
1,485 SR
Queue Stats
258W - 357L
1,318 Elo+
Solo
Charybdis
Charybdis
ElBigodon98
Charybdis
Level 152
God Stats
1W - 4L
1,500 SR
Queue Stats
99W - 119L
1,464 Elo+
Solo
Hachiman
Hachiman
ShiShiKeox
Hachiman
Level 66
God Stats
5W - 7L
1,312 SR
Queue Stats
376W - 510L
1,342 Elo+
Party 1
Nu Wa
Nu Wa
TaLenT_VaF
Nu Wa
Level 62
God Stats
53W - 74L
1,395 SR
Queue Stats
374W - 523L
1,337 Elo+
Party 1
Team Averages
Level 87
1,438 SR
1,392 Elo+

VS

Team Averages
Level 88
1,448 SR
1,465 Elo+
Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DoiisM
Charybdis
Level 64
God Stats
2W - 2L
1,378 SR
Queue Stats
25W - 32L
1,422 Elo+
Solo
Thanatos
Thanatos
Magota886
Thanatos
Level 83
God Stats
10W - 11L
1,497 SR
Queue Stats
524W - 608L
1,471 Elo+
Solo
Terra
Terra
MrRomualdo
Terra
Level 101
God Stats
13W - 12L
1,619 SR
Queue Stats
550W - 540L
1,541 Elo+
Solo
Bellona
Bellona
TheRomanoff69
Bellona
Level 45
God Stats
3W - 3L
1,247 SR
Queue Stats
52W - 69L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 1 / 2
8,389
559
6,753
11,689
14,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
ARIMAkill
Ne Zha
13
3 / 3 / 2
7,927
528
6,151
9,796
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
ElBigodon98
Charybdis
13
0 / 4 / 5
7,935
529
7,879
9,287
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
ShiShiKeox
Hachiman
9
1 / 2 / 0
6,492
433
3,745
5,625
1,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
12
6 / 4 / 1
7,548
503
9,095
7,554
1,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 3 / 4
7,268
485
5,384
8,337
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DoiisM
Charybdis
14
7 / 2 / 1
7,955
530
8,644
10,830
3,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Magota886
Thanatos
12
1 / 4 / 3
7,218
481
4,484
12,354
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
12
2 / 2 / 8
6,779
452
3,490
13,777
12,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
12
1 / 0 / 2
6,853
457
4,464
8,859
8,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
11
Kills
14
14
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
1
2
2
W
Discordia
 
Discordia
3
3
4
1.67
L
Ne Zha
ARIMAkill
Ne Zha
3
3
2
1.33
W
Charybdis
DoiisM
Charybdis
7
2
1
3.75
L
Charybdis
ElBigodon98
Charybdis
0
4
5
0.63
W
Thanatos
Magota886
Thanatos
1
4
3
0.63
W
Terra
2
2
8
3
L
Hachiman
ShiShiKeox
Hachiman
1
2
0
0.5
L
Nu Wa
6
4
1
1.63
W
Bellona
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,623
Damage
26,466
43,951
Taken
54,157
23,599
Mitigated
32,206
13,899
Healing
19,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,753
935
0
6,100
11,689
14,424
60
249
11,400
50,957
0
W
Discordia
 
Discordia
5,384
150
88
1,015
8,337
2,562
500
2,143
6,194
38,225
0
L
Ne Zha
ARIMAkill
Ne Zha
6,151
2,141
0
4,214
9,796
2,993
0
1,684
7,966
0
45,405
W
Charybdis
DoiisM
Charybdis
8,644
3,979
0
3,724
10,830
3,195
1,022
2,104
8,726
0
44,051
L
Charybdis
ElBigodon98
Charybdis
7,879
5,252
0
830
9,287
3,075
0
3,468
5,404
0
52,914
W
Thanatos
Magota886
Thanatos
4,484
1,757
0
8,733
12,354
5,247
0
3,239
9,115
0
50,556
W
Terra
3,490
751
382
3,421
13,777
12,283
0
3,379
10,398
25,712
4,819
L
Hachiman
ShiShiKeox
Hachiman
3,745
1,761
0
1,620
5,625
1,197
0
329
5,296
0
27,436
L
Nu Wa
9,095
1,847
0
1,135
7,554
1,910
51
2,130
5,278
39,880
0
W
Bellona
4,464
1,557
0
1,825
8,859
8,919
173
4,983
3,876
0
32,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,291
Gold Earned
36,073
389
Minions Killed
359
0
Camps Cleared
0
1,244,291
Distance Traveled
1,392,324
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,389
559
100
7
0
236,189
1
W
Discordia
7,268
485
82
5
0
262,994
4
L
Ne Zha
7,927
528
84
6
0
288,114
0
W
Charybdis
7,955
530
68
5
0
272,484
2
L
Charybdis
7,935
529
102
7
0
260,876
5
W
Thanatos
7,218
481
89
6
0
300,252
1
W
Terra
6,779
452
53
4
0
289,201
6
L
Hachiman
6,492
433
52
3
0
196,513
1
L
Nu Wa
7,548
503
51
3
0
262,599
3
W
Bellona
6,853
457
67
4
0
267,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role