Player Matchup

Fenrir
Fenrir
BlackNightMar38
Fenrir
Level 129
God Stats
1W - 0L
1,343 SR
Queue Stats
27W - 27L
1,689 Elo+
Party 1
Charybdis
Charybdis
GenericBrownGuy
Charybdis
Level 132
God Stats
10W - 5L
1,532 SR
Queue Stats
80W - 81L
1,633 Elo+
Party 1
Ao Kuang
Ao Kuang
Yooshie
Ao Kuang
Level 158
God Stats
2W - 0L
1,589 SR
Queue Stats
55W - 45L
1,712 Elo+
Party 1
Team Averages
Level 140
1,488 SR
1,678 Elo+

VS

Team Averages
Level 159
1,714 SR
1,701 Elo+
Jormungandr
Jormungandr
Buddha_Senpai_
Jormungandr
Level 160
God Stats
0W - 1L
1,775 SR
Queue Stats
67W - 53L
1,579 Elo+
Party 2
Charybdis
Charybdis
Swaevye
Charybdis
Level 160
God Stats
9W - 6L
1,652 SR
Queue Stats
54W - 40L
1,745 Elo+
Party 2
Baron Samedi
Baron Samedi
TheClassic1800s
Baron Samedi
Level 156
God Stats
4W - 2L
1,716 SR
Queue Stats
24W - 19L
1,779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 13
13,127
772
10,896
17,472
8,603
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
GenericBrownGuy
Charybdis
14
3 / 7 / 9
11,564
680
7,303
15,503
6,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Yooshie
Ao Kuang
18
11 / 2 / 9
14,168
833
22,350
20,875
9,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Buddha_Senpai_
Jormungandr
14
4 / 8 / 8
11,055
650
11,897
20,023
21,137
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Swaevye
Charybdis
15
4 / 6 / 8
11,442
673
13,730
15,064
5,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
TheClassic1800s
Baron Samedi
17
9 / 7 / 7
13,164
774
14,566
15,824
14,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
40
20
Kills
17
17
Deaths
21
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
8
13
1.56
L
Jormungandr
Buddha_Senpai_
Jormungandr
4
8
8
1
W
Charybdis
GenericBrownGuy
Charybdis
3
7
9
1.07
L
Charybdis
Swaevye
Charybdis
4
6
8
1.33
L
Baron Samedi
TheClassic1800s
Baron Samedi
9
7
7
1.79
W
Ao Kuang
Yooshie
Ao Kuang
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,549
Damage
40,193
53,850
Taken
50,911
24,589
Mitigated
41,177
12,859
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,896
2,849
0
1,721
17,472
8,603
1,004
9,023
8,051
0
29,154
L
Jormungandr
Buddha_Senpai_
Jormungandr
11,897
1,107
0
2,475
20,023
21,137
15
9,522
10,501
31,083
0
W
Charybdis
GenericBrownGuy
Charybdis
7,303
3,915
0
2,641
15,503
6,424
831
7,393
7,838
0
52,115
L
Charybdis
Swaevye
Charybdis
13,730
7,239
0
3,043
15,064
5,728
873
6,626
8,438
0
43,352
L
Baron Samedi
TheClassic1800s
Baron Samedi
14,566
1,386
1,126
4,262
15,824
14,312
1,439
5,310
10,514
43,223
0
W
Ao Kuang
Yooshie
Ao Kuang
22,350
6,797
0
8,497
20,875
9,562
1,057
9,552
11,058
54,693
5,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,859
Gold Earned
35,661
172
Minions Killed
187
8
Camps Cleared
8
878,695
Distance Traveled
711,403
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,127
772
30
2
4
281,022
4
L
Jormungandr
11,055
650
41
2
1
228,065
5
W
Charybdis
11,564
680
78
5
2
257,018
2
L
Charybdis
11,442
673
73
4
4
226,427
2
L
Baron Samedi
13,164
774
73
4
3
256,911
4
W
Ao Kuang
14,168
833
64
4
2
340,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role