Player Matchup

Da Ji
Da Ji
Alivephantom
Da Ji
Level 28
God Stats
13W - 28L
1,352 SR
Queue Stats
183W - 189L
1,429 Elo+
Party 2
Scylla
Scylla
Auzyboi
Scylla
Level 68
God Stats
1W - 1L
1,633 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 2
Vulcan
Vulcan
Timtomm
Vulcan
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,667 Elo+
Solo
Cthulhu
Cthulhu
p312406
Cthulhu
Level 109
God Stats
1W - 2L
1,681 SR
Queue Stats
40W - 42L
1,568 Elo+
Party 2
Apollo
Apollo
peakbobcat101
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,343 Elo+
Party 2
Team Averages
Level 71
1,533 SR
1,501 Elo+

VS

Team Averages
Level 78
1,401 SR
1,563 Elo+
Jormungandr
Jormungandr
Simba250
Jormungandr
Level 91
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 17L
1,508 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Taalen
Morgan Le Fay
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,568 Elo+
Party 1
Chang'e
Chang'e
bobimo
Chang'e
Level 32
God Stats
2W - 0L
1,244 SR
Queue Stats
190W - 177L
1,558 Elo+
Solo
Fenrir
Fenrir
t0Stiro
Fenrir
Level 128
God Stats
8W - 7L
1,327 SR
Queue Stats
82W - 61L
1,613 Elo+
Solo
Neith
Neith
yeehawchad
Neith
Level 13
God Stats
12W - 4L
1,436 SR
Queue Stats
18W - 8L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 6
12,062
928
8,358
19,846
10,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Auzyboi
Scylla
18
2 / 11 / 7
12,099
931
12,837
24,671
8,765
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
Timtomm
Vulcan
18
3 / 10 / 3
13,052
1,004
31,653
20,728
7,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
p312406
Cthulhu
19
3 / 7 / 7
13,075
1,006
17,305
26,645
30,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 11 / 3
11,514
886
9,667
19,993
8,074
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Simba250
Jormungandr
20
13 / 1 / 23
15,692
1,207
28,197
21,281
19,961
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Taalen
Morgan Le Fay
20
9 / 2 / 27
14,170
1,090
32,536
21,041
7,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chang'e
bobimo
Chang'e
20
4 / 3 / 21
13,300
1,023
12,492
14,259
4,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
t0Stiro
Fenrir
20
16 / 2 / 19
15,635
1,203
19,436
13,590
6,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
20
5 / 3 / 21
12,678
975
10,828
14,971
5,267
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
158
11
Kills
47
47
Deaths
11
26
Assists
111
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
L
Scylla
Auzyboi
Scylla
2
11
7
0.5
W
Jormungandr
Simba250
Jormungandr
13
1
23
24.5
W
Morgan Le Fay
Taalen
Morgan Le Fay
9
2
27
11.25
L
Vulcan
Timtomm
Vulcan
3
10
3
0.45
W
Chang'e
bobimo
Chang'e
4
3
21
4.83
L
Cthulhu
p312406
Cthulhu
3
7
7
0.93
L
1
11
3
0.23
W
Fenrir
t0Stiro
Fenrir
16
2
19
12.75
W
Neith
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,820
Damage
103,489
111,883
Taken
85,142
65,507
Mitigated
44,083
2,790
Healing
20,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,358
1,234
0
259
19,846
10,209
0
13,774
6,072
0
16,734
L
Scylla
Auzyboi
Scylla
12,837
980
0
0
24,671
8,765
0
14,117
10,554
31,584
0
W
Jormungandr
Simba250
Jormungandr
28,197
9,607
0
1,245
21,281
19,961
0
14,218
6,990
64,535
0
W
Morgan Le Fay
Taalen
Morgan Le Fay
32,536
4,930
280
4,239
21,041
7,929
0
15,234
5,807
49,539
0
L
Vulcan
Timtomm
Vulcan
31,653
11,208
0
2,229
20,728
7,791
0
13,309
7,419
77,765
0
W
Chang'e
bobimo
Chang'e
12,492
833
8,087
4,445
14,259
4,926
0
9,869
4,390
37,111
0
L
Cthulhu
p312406
Cthulhu
17,305
856
302
0
26,645
30,668
0
19,468
7,177
38,836
0
L
9,667
6,783
0
0
19,993
8,074
0
12,557
7,436
0
23,857
W
Fenrir
t0Stiro
Fenrir
19,436
3,829
0
1,207
13,590
6,000
0
10,029
3,370
0
35,993
W
Neith
10,828
4,327
0
1,242
14,971
5,267
0
12,181
2,790
0
30,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,802
Gold Earned
71,475
220
Minions Killed
250
3
Camps Cleared
11
1,294,564
Distance Traveled
1,323,581
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,062
928
14
1
1
264,191
0
L
Scylla
12,099
931
53
4
0
247,612
1
W
Jormungandr
15,692
1,207
70
5
0
256,856
2
W
Morgan Le Fay
14,170
1,090
37
3
1
259,470
0
L
Vulcan
13,052
1,004
105
8
0
279,986
0
W
Chang'e
13,300
1,023
85
7
1
259,938
0
L
Cthulhu
13,075
1,006
31
2
0
274,824
1
L
Apollo
11,514
886
17
1
2
227,951
0
W
Fenrir
15,635
1,203
29
2
7
310,372
1
W
Neith
12,678
975
29
2
2
236,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role