Player Matchup

Fafnir
Fafnir
Cookie3022
Fafnir
Level 17
God Stats
4W - 2L
1,905 SR
Queue Stats
46W - 34L
1,644 Elo+
Solo
Ra
Ra
DrMoisture
Ra
Level 26
God Stats
0W - 1L
1,306 SR
Queue Stats
18W - 31L
1,476 Elo+
Solo
Heimdallr
Heimdallr
Intros17
Heimdallr
Level 30
God Stats
9W - 7L
1,609 SR
Queue Stats
113W - 89L
1,582 Elo+
Solo
Mercury
Mercury
ZedtFRriendMANCO
Mercury
Level 28
God Stats
23W - 20L
1,587 SR
Queue Stats
118W - 122L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
alezReed
Gilgamesh
Level 15
God Stats
10W - 5L
1,683 SR
Queue Stats
42W - 38L
1,512 Elo+
Solo
Team Averages
Level 23
1,618 SR
1,532 Elo+

VS

Team Averages
Level 15
1,479 SR
1,481 Elo+
Gilgamesh
Gilgamesh
GokberkGulmez
Gilgamesh
Level 17
God Stats
3W - 1L
1,519 SR
Queue Stats
30W - 23L
1,464 Elo+
Party 1
Horus
Horus
Körpee
Horus
Level 18
God Stats
1W - 1L
1,291 SR
Queue Stats
25W - 21L
1,441 Elo+
Party 1
Medusa
Medusa
Shorby22
Medusa
Level 14
God Stats
7W - 2L
1,586 SR
Queue Stats
21W - 16L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
ZevelDevil
Nu Wa
Level 5
God Stats
8W - 10L
1,500 SR
Queue Stats
49W - 53L
1,545 Elo+
Solo
Loki
Loki
xTogo
Loki
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 31L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cookie3022
Fafnir
8
1 / 0 / 2
5,437
604
1,499
3,476
3,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 5 / 1
4,859
540
1,806
4,725
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Intros17
Heimdallr
9
2 / 2 / 1
5,251
583
2,490
4,185
1,278
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

2
0 / 0 / 0
3,456
384
0
1,015
208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
alezReed
Gilgamesh
10
1 / 1 / 0
6,000
667
2,268
5,855
3,006
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GokberkGulmez
Gilgamesh
8
3 / 1 / 1
5,159
573
1,746
4,338
1,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Horus
Körpee
Horus
6
0 / 1 / 1
3,915
435
277
2,519
1,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Shorby22
Medusa
8
1 / 1 / 2
4,627
514
1,995
3,105
734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
10
1 / 1 / 0
5,379
598
4,324
3,191
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
xTogo
Loki
8
3 / 1 / 3
5,036
560
3,619
4,892
1,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
4
Kills
8
8
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Cookie3022
Fafnir
1
0
2
2
L
0
5
1
0.1
W
Gilgamesh
GokberkGulmez
Gilgamesh
3
1
1
3.5
L
Heimdallr
Intros17
Heimdallr
2
2
1
1.25
W
Horus
Körpee
Horus
0
1
1
0.5
W
Medusa
Shorby22
Medusa
1
1
2
2
L
0
0
0
0
W
Nu Wa
1
1
0
1
L
Gilgamesh
alezReed
Gilgamesh
1
1
0
1
W
Loki
xTogo
Loki
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,063
Damage
11,961
19,256
Taken
18,045
8,986
Mitigated
6,036
5,343
Healing
5,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Cookie3022
Fafnir
1,499
344
0
1,188
3,476
3,459
0
258
3,178
8,820
0
L
1,806
334
0
567
4,725
1,035
344
345
4,340
19,048
0
W
Gilgamesh
GokberkGulmez
Gilgamesh
1,746
488
0
2,094
4,338
1,737
0
633
3,705
0
21,609
L
Heimdallr
Intros17
Heimdallr
2,490
863
0
1,082
4,185
1,278
0
345
3,800
0
31,456
W
Horus
Körpee
Horus
277
130
308
580
2,519
1,211
76
328
2,191
0
5,551
W
Medusa
Shorby22
Medusa
1,995
1,580
0
998
3,105
734
320
452
2,653
0
20,451
L
0
0
0
230
1,015
208
0
357
618
0
1,450
W
Nu Wa
4,324
934
0
728
3,191
703
0
0
3,191
25,884
0
L
Gilgamesh
alezReed
Gilgamesh
2,268
360
0
2,276
5,855
3,006
0
2,541
2,996
0
32,185
W
Loki
xTogo
Loki
3,619
1,514
0
542
4,892
1,651
468
1,892
3,000
0
18,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,003
Gold Earned
24,116
182
Minions Killed
195
0
Camps Cleared
0
701,117
Distance Traveled
919,758
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,437
604
20
2
0
162,886
2
L
Ra
4,859
540
32
4
0
170,531
3
W
Gilgamesh
5,159
573
44
5
0
155,882
3
L
Heimdallr
5,251
583
50
6
0
153,654
3
W
Horus
3,915
435
13
1
0
186,257
1
W
Medusa
4,627
514
42
5
0
174,034
1
L
Mercury
3,456
384
3
0
0
24,721
0
W
Nu Wa
5,379
598
61
7
0
179,946
2
L
Gilgamesh
6,000
667
77
9
0
189,325
4
W
Loki
5,036
560
35
4
0
223,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role