Player Matchup

Horus
Horus
AlNaj
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,693 Elo+
Party 1
Gilgamesh
Gilgamesh
ArchaicWolf
Gilgamesh
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,592 Elo+
Party 1
Sylvanus
Sylvanus
GiantAngryPie
Sylvanus
Level 38
God Stats
4W - 3L
1,725 SR
Queue Stats
43W - 37L
1,638 Elo+
Party 1
Charybdis
Charybdis
Guts6393
Charybdis
Level 27
God Stats
1W - 1L
1,262 SR
Queue Stats
36W - 30L
1,635 Elo+
Party 1
Poseidon
Poseidon
WholeMimi
Poseidon
Level 28
God Stats
3W - 1L
1,670 SR
Queue Stats
22W - 22L
1,586 Elo+
Party 1
Team Averages
Level 29
1,532 SR
1,629 Elo+

VS

Team Averages
Level 22
1,567 SR
1,601 Elo+
Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CovidIsAHoax
Zhong Kui
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
315W - 337L
1,599 Elo+
Solo
Neith
Neith
GreyMantis
Neith
Level 13
God Stats
11W - 9L
1,483 SR
Queue Stats
89W - 107L
1,640 Elo+
Solo
Ymir
Ymir
KukuYmirMain
Ymir
Level 16
God Stats
33W - 25L
1,801 SR
Queue Stats
195W - 175L
1,656 Elo+
Solo
Bellona
Bellona
OgaBoogaHooga
Bellona
Level 28
God Stats
4W - 5L
1,553 SR
Queue Stats
81W - 74L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AlNaj
Horus
13
1 / 6 / 1
8,175
454
4,355
12,872
11,305
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
ArchaicWolf
Gilgamesh
15
3 / 3 / 2
9,492
527
10,167
15,019
9,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
GiantAngryPie
Sylvanus
13
2 / 7 / 3
7,768
432
7,705
18,173
17,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Guts6393
Charybdis
14
2 / 8 / 3
8,770
487
9,099
13,783
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
WholeMimi
Poseidon
12
1 / 12 / 0
8,016
445
7,458
11,560
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 3 / 5
11,349
631
7,949
16,014
9,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
CovidIsAHoax
Zhong Kui
18
16 / 0 / 8
12,191
677
19,776
15,143
12,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
15
5 / 4 / 6
10,496
583
9,371
11,361
3,984
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 1 / 17
10,796
600
6,311
15,401
17,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
16
3 / 1 / 8
10,488
583
10,458
11,719
12,957
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
80
9
Kills
36
36
Deaths
9
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
3
5
3.83
L
Horus
AlNaj
Horus
1
6
1
0.25
L
Gilgamesh
ArchaicWolf
Gilgamesh
3
3
2
1.33
W
Zhong Kui
CovidIsAHoax
Zhong Kui
16
0
8
20
L
Sylvanus
GiantAngryPie
Sylvanus
2
7
3
0.5
W
Neith
5
4
6
2
L
Charybdis
Guts6393
Charybdis
2
8
3
0.44
W
3
1
17
11.5
W
Bellona
3
1
8
7
L
Poseidon
WholeMimi
Poseidon
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,784
Damage
53,865
71,407
Taken
69,638
46,078
Mitigated
56,139
16,936
Healing
25,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,949
1,368
0
3,118
16,014
9,362
0
3,859
12,073
731
73,744
L
Horus
AlNaj
Horus
4,355
2,193
398
1,341
12,872
11,305
0
3,545
9,104
2,693
28,977
L
Gilgamesh
ArchaicWolf
Gilgamesh
10,167
3,319
0
4,852
15,019
9,655
0
4,366
10,653
0
60,939
W
Zhong Kui
CovidIsAHoax
Zhong Kui
19,776
5,382
0
10,456
15,143
12,172
3,776
5,315
9,418
82,664
0
L
Sylvanus
GiantAngryPie
Sylvanus
7,705
2,485
1,239
6,067
18,173
17,261
407
6,997
11,176
24,076
8,023
W
Neith
9,371
4,651
0
4,106
11,361
3,984
1,997
3,148
8,047
0
69,060
L
Charybdis
Guts6393
Charybdis
9,099
4,881
0
2,286
13,783
4,478
875
7,145
6,638
0
45,566
W
6,311
853
497
2,810
15,401
17,664
585
4,954
10,374
34,476
0
W
Bellona
10,458
2,972
0
4,611
11,719
12,957
823
2,652
9,063
10,554
47,881
L
Poseidon
WholeMimi
Poseidon
7,458
1,728
0
753
11,560
3,379
642
6,840
4,720
41,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,221
Gold Earned
55,320
357
Minions Killed
509
0
Camps Cleared
0
1,491,987
Distance Traveled
1,669,528
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,349
631
116
6
0
344,298
2
L
Horus
8,175
454
66
4
0
275,843
0
L
Gilgamesh
9,492
527
102
6
0
340,645
0
W
Zhong Kui
12,191
677
133
7
0
335,616
4
L
Sylvanus
7,768
432
34
2
0
289,033
4
W
Neith
10,496
583
102
6
0
288,758
3
L
Charybdis
8,770
487
87
5
0
276,610
0
W
Ymir
10,796
600
53
3
0
330,120
6
W
Bellona
10,488
583
105
6
0
370,736
6
L
Poseidon
8,016
445
68
4
0
309,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role