Player Matchup

Sun Wukong
Sun Wukong
Royals-Blood
Sun Wukong
Level 64
God Stats
3W - 5L
1,440 SR
Queue Stats
140W - 155L
1,387 Elo+
Solo
Thanatos
Thanatos
aquilespollito1
Thanatos
Level 15
God Stats
0W - 7L
1,250 SR
Queue Stats
13W - 51L
1,264 Elo+
Solo
Charybdis
Charybdis
well_hung_hoss
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,251 Elo+
Solo
Team Averages
Level 32
1,397 SR
1,301 Elo+

VS

Team Averages
Level 57
1,363 SR
1,306 Elo+
Sylvanus
Sylvanus
PrimalKeewi
Sylvanus
Level 64
God Stats
7W - 15L
1,304 SR
Queue Stats
182W - 289L
1,315 Elo+
Solo
Loki
Loki
RaspyWave
Loki
Level 59
God Stats
8W - 11L
1,285 SR
Queue Stats
70W - 119L
1,260 Elo+
Solo
Charybdis
Charybdis
SirKittyHD
Charybdis
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Royals-Blood
Sun Wukong
10
4 / 5 / 1
8,535
776
6,092
11,415
5,613
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
8
0 / 15 / 3
6,413
583
3,151
12,055
3,379
Charybdis
well_hung_hoss
Charybdis
10
1 / 8 / 2
6,895
627
4,742
11,073
6,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PrimalKeewi
Sylvanus
13
8 / 2 / 15
9,208
837
11,613
14,514
8,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
14
13 / 2 / 10
10,114
919
9,221
8,794
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
SirKittyHD
Charybdis
11
7 / 2 / 10
8,598
782
7,682
6,411
2,465
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
5
Kills
28
28
Deaths
6
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
PrimalKeewi
Sylvanus
8
2
15
7.75
W
Loki
13
2
10
9
L
Sun Wukong
Royals-Blood
Sun Wukong
4
5
1
0.9
W
Charybdis
SirKittyHD
Charybdis
7
2
10
6
L
Thanatos
0
15
3
0.1
L
Charybdis
well_hung_hoss
Charybdis
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,985
Damage
28,516
34,543
Taken
29,719
15,639
Mitigated
14,285
3,955
Healing
14,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
PrimalKeewi
Sylvanus
11,613
4,100
2,562
7,379
14,514
8,700
1,072
356
14,041
25,861
5,117
W
Loki
9,221
3,692
94
2,093
8,794
3,120
890
364
8,362
0
27,466
L
Sun Wukong
Royals-Blood
Sun Wukong
6,092
1,945
0
1,202
11,415
5,613
0
3,600
7,815
0
14,244
W
Charybdis
SirKittyHD
Charybdis
7,682
3,481
742
1,463
6,411
2,465
428
31
6,342
0
22,058
L
Thanatos
3,151
596
0
1,132
12,055
3,379
0
2,867
9,188
0
6,418
L
Charybdis
well_hung_hoss
Charybdis
4,742
1,532
333
1,288
11,073
6,647
0
3,820
7,253
0
15,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,843
Gold Earned
27,920
61
Minions Killed
105
1
Camps Cleared
4
432,898
Distance Traveled
558,894
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,208
837
36
3
1
175,702
2
W
Loki
10,114
919
37
3
2
238,445
0
L
Sun Wukong
8,535
776
23
2
0
140,056
0
W
Charybdis
8,598
782
32
3
1
144,747
0
L
Thanatos
6,413
583
6
1
0
147,380
0
L
Charybdis
6,895
627
32
3
1
145,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role