Player Matchup

Horus
Horus
Tacticalpsychoz
Horus
Level 18
God Stats
17W - 9L
1,681 SR
Queue Stats
43W - 35L
1,572 Elo+
Party 1
Bakasura
Bakasura
TheAmazingCorn
Bakasura
Level 28
God Stats
25W - 11L
1,560 SR
Queue Stats
154W - 160L
1,502 Elo+
Solo
Neith
Neith
bulgingpotatoe
Neith
Level 28
God Stats
3W - 10L
1,387 SR
Queue Stats
111W - 110L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cadet_117
Morgan Le Fay
Level 18
God Stats
16W - 14L
1,451 SR
Queue Stats
41W - 40L
1,473 Elo+
Party 1
Odin
Odin
mikeoxlong223
Odin
Level 11
God Stats
8W - 4L
1,748 SR
Queue Stats
18W - 13L
1,534 Elo+
Solo
Team Averages
Level 21
1,566 SR
1,517 Elo+

VS

Team Averages
Level 15
1,525 SR
1,580 Elo+
Arachne
Arachne
BLUEJOHNS
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,672 Elo+
Solo
Ah Puch
Ah Puch
FlexGodSippy
Ah Puch
Level 25
God Stats
63W - 59L
1,632 SR
Queue Stats
86W - 73L
1,607 Elo+
Solo
Charybdis
Charybdis
Kalex_Badtr0p3rs
Charybdis
Level 15
God Stats
2W - 6L
1,500 SR
Queue Stats
209W - 209L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
S3DaX_Camaron_-_
Cthulhu
Level 29
God Stats
9W - 13L
1,495 SR
Queue Stats
578W - 538L
1,471 Elo+
Party 2
Horus
Horus
VisibleAphid811
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
7,100
546
2,894
7,378
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
14
8 / 1 / 1
8,996
692
6,318
9,742
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 4 / 3
8,643
665
7,076
9,846
3,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
cadet_117
Morgan Le Fay
12
7 / 4 / 6
7,841
603
9,889
6,606
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 1
8,274
636
3,566
7,828
3,352
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BLUEJOHNS
Arachne
12
5 / 4 / 1
7,603
585
8,130
11,166
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
FlexGodSippy
Ah Puch
12
2 / 6 / 1
7,375
567
9,641
9,154
2,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
9
2 / 4 / 0
5,513
424
2,363
5,435
1,265
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 4
5,511
424
4,821
9,336
5,782
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 9 / 2
4,923
379
801
7,892
2,363
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
24
Kills
10
10
Deaths
26
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
BLUEJOHNS
Arachne
5
4
1
1.38
L
Ah Puch
FlexGodSippy
Ah Puch
2
6
1
0.42
L
Charybdis
2
4
0
0.5
L
1
3
4
1
W
1
1
7
4.5
W
Bakasura
8
1
1
8.5
L
0
9
2
0.11
W
4
4
3
1.38
W
Morgan Le Fay
cadet_117
Morgan Le Fay
7
4
6
2.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,743
Damage
25,756
41,400
Taken
42,983
18,887
Mitigated
16,291
11,972
Healing
6,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BLUEJOHNS
Arachne
8,130
4,295
0
3,045
11,166
4,343
0
1,281
9,755
0
44,578
L
Ah Puch
FlexGodSippy
Ah Puch
9,641
203
0
1,332
9,154
2,538
350
1,241
7,723
46,643
0
L
Charybdis
2,363
1,220
0
228
5,435
1,265
0
0
5,435
0
15,662
L
4,821
1,009
0
1,030
9,336
5,782
0
2,847
6,196
16,738
0
W
2,894
1,170
182
2,498
7,378
5,286
84
2,701
4,677
0
11,605
W
Bakasura
6,318
5,157
0
3,239
9,742
4,186
0
2,524
7,218
0
57,434
L
801
380
106
320
7,892
2,363
40
3,853
3,719
0
6,211
W
7,076
3,824
0
3,568
9,846
3,488
5,325
2,638
7,208
0
57,620
W
Morgan Le Fay
cadet_117
Morgan Le Fay
9,889
1,645
0
503
6,606
2,575
423
2,544
4,062
30,793
0
W
3,566
1,122
0
1,982
7,828
3,352
790
4,203
3,625
0
39,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,854
Gold Earned
30,925
399
Minions Killed
240
0
Camps Cleared
0
1,259,374
Distance Traveled
1,106,259
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,603
585
81
6
0
271,297
2
L
Ah Puch
7,375
567
98
8
0
190,976
4
L
Charybdis
5,513
424
29
2
0
211,616
3
L
Cthulhu
5,511
424
16
1
0
244,235
1
W
Horus
7,100
546
14
1
0
274,598
1
W
Bakasura
8,996
692
119
9
0
321,791
2
L
Horus
4,923
379
16
1
0
188,135
1
W
Neith
8,643
665
117
9
0
203,055
0
W
Morgan Le Fay
7,841
603
44
3
0
226,531
0
W
Odin
8,274
636
105
8
0
233,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role