Player Matchup

Odin
Odin
Hiiitsu
Odin
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
81W - 85L
1,618 Elo+
Party 2
Heimdallr
Heimdallr
Karizma7
Heimdallr
Level 5
God Stats
11W - 8L
1,873 SR
Queue Stats
30W - 18L
1,735 Elo+
Solo
Izanami
Izanami
Kasdejia
Izanami
Level 15
God Stats
7W - 6L
1,634 SR
Queue Stats
55W - 48L
1,528 Elo+
Party 2
Zhong Kui
Zhong Kui
Qualle342w
Zhong Kui
Level 155
God Stats
1W - 1L
1,805 SR
Queue Stats
191W - 166L
1,547 Elo+
Party 2
Fenrir
Fenrir
jajaKarma
Fenrir
Level 25
God Stats
7W - 7L
1,656 SR
Queue Stats
24W - 18L
1,620 Elo+
Solo
Team Averages
Level 41
1,694 SR
1,610 Elo+

VS

Team Averages
Level 21
1,572 SR
1,617 Elo+
Morgan Le Fay
Morgan Le Fay
Emeus
Morgan Le Fay
Level 27
God Stats
3W - 2L
1,519 SR
Queue Stats
69W - 54L
1,633 Elo+
Party 1
Arachne
Arachne
Furchenkratzer
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,629 Elo+
Solo
Set
Set
TheuserFox
Set
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
89W - 87L
1,631 Elo+
Party 1
Ne Zha
Ne Zha
VaLeBoBo
Ne Zha
Level 17
God Stats
10W - 7L
1,650 SR
Queue Stats
50W - 47L
1,547 Elo+
Solo
Persephone
Persephone
adri0808
Persephone
Level 27
God Stats
7W - 2L
1,693 SR
Queue Stats
88W - 68L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Hiiitsu
Odin
9
1 / 7 / 2
5,868
489
2,113
8,835
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Karizma7
Heimdallr
12
2 / 2 / 0
6,866
572
6,708
6,374
2,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Kasdejia
Izanami
8
0 / 6 / 1
5,012
418
1,404
6,714
808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Qualle342w
Zhong Kui
12
3 / 3 / 0
7,319
610
5,229
7,949
5,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
jajaKarma
Fenrir
8
0 / 4 / 2
5,513
459
1,956
8,752
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Emeus
Morgan Le Fay
11
3 / 1 / 4
6,682
557
3,623
4,475
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
13 / 2 / 6
8,486
707
11,966
8,301
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
4 / 0 / 3
6,342
529
3,092
6,122
2,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
VaLeBoBo
Ne Zha
10
2 / 2 / 14
6,562
547
5,986
6,725
1,979
Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
adri0808
Persephone
11
0 / 1 / 1
6,271
523
2,680
6,012
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
6
Kills
22
22
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Emeus
Morgan Le Fay
3
1
4
5
W
13
2
6
8
L
Odin
Hiiitsu
Odin
1
7
2
0.29
L
Heimdallr
Karizma7
Heimdallr
2
2
0
1
L
Izanami
Kasdejia
Izanami
0
6
1
0.08
L
Zhong Kui
Qualle342w
Zhong Kui
3
3
0
1
W
4
0
3
5.5
W
Ne Zha
VaLeBoBo
Ne Zha
2
2
14
4.5
W
Persephone
adri0808
Persephone
0
1
1
0.5
L
Fenrir
jajaKarma
Fenrir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,410
Damage
27,347
38,624
Taken
31,635
14,012
Mitigated
11,086
10,107
Healing
8,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Emeus
Morgan Le Fay
3,623
593
0
948
4,475
1,477
584
1,280
3,195
28,455
0
W
11,966
7,223
0
3,113
8,301
3,907
36
1,865
6,391
0
44,477
L
Odin
Hiiitsu
Odin
2,113
959
0
2,044
8,835
2,222
0
924
7,911
0
25,475
L
Heimdallr
Karizma7
Heimdallr
6,708
1,827
0
2,166
6,374
2,272
0
2,754
3,462
0
43,848
L
Izanami
Kasdejia
Izanami
1,404
1,270
0
604
6,714
808
0
0
6,714
0
17,013
L
Zhong Kui
Qualle342w
Zhong Kui
5,229
300
0
3,813
7,949
5,210
79
1,505
6,444
36,606
0
W
3,092
1,264
0
593
6,122
2,152
0
1,308
4,768
0
24,412
W
Ne Zha
VaLeBoBo
Ne Zha
5,986
1,426
0
1,986
6,725
1,979
0
776
5,897
0
30,455
W
Persephone
adri0808
Persephone
2,680
145
0
2,046
6,012
1,571
0
0
5,815
28,425
0
L
Fenrir
jajaKarma
Fenrir
1,956
698
0
1,480
8,752
3,500
0
936
7,790
0
19,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,578
Gold Earned
34,343
300
Minions Killed
299
0
Camps Cleared
0
1,146,631
Distance Traveled
1,276,768
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,682
557
63
5
0
220,374
0
W
Arachne
8,486
707
86
7
0
268,122
0
L
Odin
5,868
489
50
4
0
239,259
1
L
Heimdallr
6,866
572
92
8
0
216,799
3
L
Izanami
5,012
418
39
3
0
230,126
1
L
Zhong Kui
7,319
610
83
7
0
222,507
0
W
Set
6,342
529
53
4
0
244,011
1
W
Ne Zha
6,562
547
36
3
0
295,152
4
W
Persephone
6,271
523
61
5
0
249,109
1
L
Fenrir
5,513
459
36
3
0
237,940
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role