Player Matchup

Arachne
Arachne
Davidrain2
Arachne
Level 82
God Stats
9W - 6L
1,596 SR
Queue Stats
72W - 72L
1,420 Elo+
Party 1
Chaac
Chaac
IIMirokuII
Chaac
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,279 Elo+
Party 3
Charybdis
Charybdis
NlNEELEVEN
Charybdis
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
262W - 285L
1,467 Elo+
Party 1
Ra
Ra
Tankums
Ra
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,279 Elo+
Party 3
Bellona
Bellona
TheOneTooWander
Bellona
Level 32
God Stats
38W - 40L
1,486 SR
Queue Stats
115W - 138L
1,442 Elo+
Party 1
Team Averages
Level 53
1,516 SR
1,377 Elo+

VS

Team Averages
Level 79
1,541 SR
1,463 Elo+
Merlin
Merlin
 
Merlin
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
 
Susano
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
ElFantasmaDMJ
Athena
Level 18
God Stats
17W - 24L
1,464 SR
Queue Stats
24W - 35L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
Excalibur6789
Cthulhu
Level 46
God Stats
8W - 12L
1,611 SR
Queue Stats
118W - 137L
1,417 Elo+
Solo
Skadi
Skadi
JuanDa1265
Skadi
Level 100
God Stats
8W - 6L
1,750 SR
Queue Stats
48W - 65L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Davidrain2
Arachne
12
4 / 2 / 2
6,946
579
6,140
8,098
3,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
12
2 / 0 / 5
7,093
591
6,884
6,327
3,296
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
NlNEELEVEN
Charybdis
12
8 / 1 / 6
7,681
640
8,279
6,735
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 0 / 4
7,186
599
2,099
3,516
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 3 / 9
6,873
573
7,407
10,026
6,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 4 / 0
6,346
529
4,658
5,584
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
 
Susano
11
1 / 5 / 1
6,297
525
4,921
8,734
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
 
Susano
11
1 / 5 / 1
6,297
525
4,921
8,734
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
 
Susano
11
1 / 5 / 1
6,297
525
4,921
8,734
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
 
Susano
11
1 / 5 / 1
6,297
525
4,921
8,734
2,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 5 / 2
4,947
412
2,457
10,805
3,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
10
1 / 3 / 0
5,682
474
3,656
8,930
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
9
2 / 6 / 0
5,591
466
3,355
7,428
1,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
23
Kills
9
6
Deaths
38
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
0
0.5
L
Susano
 
Susano
1
5
1
0.3
L
Susano
 
Susano
1
5
1
0.3
L
Susano
 
Susano
1
5
1
0.3
L
Susano
 
Susano
1
5
1
0.3
W
Arachne
Davidrain2
Arachne
4
2
2
2.5
L
0
5
2
0.2
L
Cthulhu
1
3
0
0.33
W
Chaac
2
0
5
4.5
L
Skadi
2
6
0
0.33
W
Charybdis
NlNEELEVEN
Charybdis
8
1
6
11
W
4
0
4
6
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,809
Damage
33,810
34,702
Taken
67,683
16,470
Mitigated
22,249
11,634
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,658
203
0
0
5,584
1,569
0
680
4,904
33,674
0
L
Susano
 
Susano
4,921
1,183
0
223
8,734
2,550
0
252
8,482
0
35,825
L
Susano
 
Susano
4,921
1,183
0
223
8,734
2,550
0
252
8,482
0
35,825
L
Susano
 
Susano
4,921
1,183
0
223
8,734
2,550
0
252
8,482
0
35,825
L
Susano
 
Susano
4,921
1,183
0
223
8,734
2,550
0
252
8,482
0
35,825
W
Arachne
Davidrain2
Arachne
6,140
4,189
0
2,949
8,098
3,491
45
1,639
6,334
0
40,811
L
2,457
602
0
2,147
10,805
3,653
0
1,414
9,391
8,870
0
L
Cthulhu
3,656
789
0
2,810
8,930
5,176
0
483
8,447
28,151
0
W
Chaac
6,884
848
0
2,482
6,327
3,296
263
2,482
3,305
4,061
32,217
L
Skadi
3,355
1,506
0
887
7,428
1,651
0
118
7,310
0
30,220
W
Charybdis
NlNEELEVEN
Charybdis
8,279
6,597
0
750
6,735
2,259
228
1,692
5,043
0
41,218
W
2,099
223
737
1,206
3,516
1,168
475
2,159
1,357
34,312
0
W
7,407
3,958
0
3,510
10,026
6,256
0
2,251
7,775
0
25,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,779
Gold Earned
47,754
334
Minions Killed
482
0
Camps Cleared
0
1,186,074
Distance Traveled
1,745,356
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,346
529
63
5
0
193,493
1
L
Susano
6,297
525
74
6
0
222,044
0
L
Susano
6,297
525
74
6
0
222,044
0
L
Susano
6,297
525
74
6
0
222,044
0
L
Susano
6,297
525
74
6
0
222,044
0
W
Arachne
6,946
579
80
7
0
254,224
3
L
Athena
4,947
412
16
1
0
242,087
0
L
Cthulhu
5,682
474
51
4
0
208,433
0
W
Chaac
7,093
591
72
6
0
273,329
1
L
Skadi
5,591
466
56
5
0
213,167
0
W
Charybdis
7,681
640
56
5
0
209,509
1
W
Ra
7,186
599
78
7
0
227,144
0
W
Bellona
6,873
573
48
4
0
221,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role