Player Matchup

Kukulkan
Kukulkan
GGusttav
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,425 Elo+
Solo
Mulan
Mulan
IamJared
Mulan
Level 40
God Stats
5W - 3L
1,500 SR
Queue Stats
94W - 71L
1,643 Elo+
Party 2
Cabrakan
Cabrakan
LilZoe
Cabrakan
Level 16
God Stats
2W - 2L
1,713 SR
Queue Stats
18W - 24L
1,506 Elo+
Solo
Apollo
Apollo
Rinkl
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,557 Elo+
Solo
Fenrir
Fenrir
Sixop
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,517 Elo+
Party 2
Team Averages
Level 20
1,543 SR
1,530 Elo+

VS

Team Averages
Level 35
1,532 SR
1,547 Elo+
Izanami
Izanami
CinnamonSulfur
Izanami
Level 7
God Stats
3W - 6L
1,512 SR
Queue Stats
48W - 55L
1,585 Elo+
Party 1
Charybdis
Charybdis
DABABA4KT
Charybdis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 129L
1,524 Elo+
Solo
Ares
Ares
FumetsuTA
Ares
Level 106
God Stats
36W - 36L
1,591 SR
Queue Stats
814W - 824L
1,565 Elo+
Party 1
Raijin
Raijin
TML43
Raijin
Level 7
God Stats
3W - 1L
1,555 SR
Queue Stats
6W - 4L
1,466 Elo+
Solo
Vulcan
Vulcan
hiimfish
Vulcan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 34L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GGusttav
Kukulkan
10
2 / 5 / 1
6,624
473
3,491
6,629
2,644
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
IamJared
Mulan
11
3 / 3 / 3
6,713
480
7,810
11,815
7,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
LilZoe
Cabrakan
15
5 / 1 / 0
8,615
615
4,594
9,224
6,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Rinkl
Apollo
12
2 / 0 / 3
7,080
506
5,798
7,117
1,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Sixop
Fenrir
11
1 / 3 / 2
7,065
505
2,700
9,186
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,410
529
1,922
4,837
1,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
DABABA4KT
Charybdis
12
2 / 2 / 4
7,541
539
4,190
10,730
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
11
1 / 1 / 4
7,233
517
6,258
9,859
8,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
TML43
Raijin
12
7 / 3 / 1
8,018
573
6,671
7,028
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
hiimfish
Vulcan
13
1 / 5 / 3
7,268
519
8,792
7,514
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
25
13
Kills
12
12
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
1
0.75
W
Charybdis
DABABA4KT
Charybdis
2
2
4
2
W
Ares
1
1
4
3
L
Kukulkan
GGusttav
Kukulkan
2
5
1
0.5
L
Mulan
IamJared
Mulan
3
3
3
1.5
L
Cabrakan
LilZoe
Cabrakan
5
1
0
5
L
Apollo
Rinkl
Apollo
2
0
3
3.5
L
Fenrir
Sixop
Fenrir
1
3
2
0.67
W
Raijin
TML43
Raijin
7
3
1
2.5
W
Vulcan
hiimfish
Vulcan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,393
Damage
27,833
43,971
Taken
39,968
22,199
Mitigated
18,389
10,903
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,922
1,305
0
738
4,837
1,447
3,223
239
4,480
0
48,433
W
Charybdis
DABABA4KT
Charybdis
4,190
1,669
0
2,787
10,730
3,307
0
1,242
9,260
0
41,100
W
Ares
6,258
302
0
3,515
9,859
8,060
0
1,428
8,313
20,874
0
L
Kukulkan
GGusttav
Kukulkan
3,491
517
0
523
6,629
2,644
437
2,307
4,098
25,517
0
L
Mulan
IamJared
Mulan
7,810
1,062
0
3,314
11,815
7,728
0
5,338
6,106
0
31,155
L
Cabrakan
LilZoe
Cabrakan
4,594
363
0
4,168
9,224
6,937
720
5,809
2,957
48,334
0
L
Apollo
Rinkl
Apollo
5,798
2,192
0
1,601
7,117
1,985
0
4,558
2,253
0
35,005
L
Fenrir
Sixop
Fenrir
2,700
725
0
1,297
9,186
2,905
0
2,270
6,836
0
38,885
W
Raijin
TML43
Raijin
6,671
1,205
110
807
7,028
2,673
799
1,474
5,338
33,877
0
W
Vulcan
hiimfish
Vulcan
8,792
2,590
0
980
7,514
2,902
0
4,185
3,284
40,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,097
Gold Earned
37,470
360
Minions Killed
352
0
Camps Cleared
0
1,253,119
Distance Traveled
1,192,151
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,410
529
102
7
0
243,955
0
W
Charybdis
7,541
539
81
6
0
248,796
5
W
Ares
7,233
517
24
2
0
260,080
5
L
Kukulkan
6,624
473
49
4
0
215,837
2
L
Mulan
6,713
480
41
3
0
272,026
0
L
Cabrakan
8,615
615
122
9
0
234,202
5
L
Apollo
7,080
506
78
6
0
291,410
3
L
Fenrir
7,065
505
70
5
0
239,644
2
W
Raijin
8,018
573
73
5
0
214,262
2
W
Vulcan
7,268
519
72
5
0
225,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role