Player Matchup

Morgan Le Fay
Morgan Le Fay
D3ST1NY32
Morgan Le Fay
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 49L
1,492 Elo+
Party 2
Sylvanus
Sylvanus
ImaDragonTom
Sylvanus
Level 108
God Stats
4W - 3L
1,621 SR
Queue Stats
149W - 211L
1,399 Elo+
Party 2
Charybdis
Charybdis
LeoMalware
Charybdis
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
90W - 123L
1,433 Elo+
Party 2
Team Averages
Level 81
1,540 SR
1,442 Elo+

VS

Team Averages
Level 71
1,607 SR
1,390 Elo+
Horus
Horus
 
Horus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Halfpast
Charybdis
Level 39
God Stats
12W - 23L
1,827 SR
Queue Stats
189W - 230L
1,458 Elo+
Solo
Discordia
Discordia
Reshyreum
Discordia
Level 106
God Stats
4W - 2L
1,495 SR
Queue Stats
178W - 283L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
D3ST1NY32
Morgan Le Fay
15
8 / 5 / 5
11,220
748
17,015
11,340
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
ImaDragonTom
Sylvanus
13
3 / 1 / 9
10,960
731
6,115
17,958
17,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
LeoMalware
Charybdis
14
2 / 2 / 10
10,277
685
10,563
12,628
4,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 3 / 6
8,983
599
6,756
16,140
15,814
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Halfpast
Charybdis
13
4 / 7 / 1
9,386
626
11,181
14,132
5,290
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Reshyreum
Discordia
13
3 / 3 / 5
9,550
637
15,944
10,283
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
13
Kills
8
8
Deaths
13
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
6
1.33
W
Morgan Le Fay
D3ST1NY32
Morgan Le Fay
8
5
5
2.1
L
Charybdis
Halfpast
Charybdis
4
7
1
0.64
W
Sylvanus
ImaDragonTom
Sylvanus
3
1
9
7.5
W
Charybdis
LeoMalware
Charybdis
2
2
10
3.5
L
Discordia
Reshyreum
Discordia
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,693
Damage
33,881
41,926
Taken
40,555
26,209
Mitigated
24,826
13,518
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,756
3,175
1,647
3,026
16,140
15,814
0
8,854
7,286
0
18,832
W
Morgan Le Fay
D3ST1NY32
Morgan Le Fay
17,015
1,848
0
810
11,340
4,557
821
4,559
6,260
46,519
0
L
Charybdis
Halfpast
Charybdis
11,181
7,580
0
1,398
14,132
5,290
0
8,350
5,782
0
31,564
W
Sylvanus
ImaDragonTom
Sylvanus
6,115
1,854
4,077
6,528
17,958
17,004
480
5,054
12,286
18,024
0
W
Charybdis
LeoMalware
Charybdis
10,563
6,370
0
2,103
12,628
4,648
1,700
5,334
6,634
0
45,289
L
Discordia
Reshyreum
Discordia
15,944
1,038
0
2,748
10,283
3,722
0
6,262
4,021
42,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,457
Gold Earned
27,919
166
Minions Killed
163
6
Camps Cleared
5
772,345
Distance Traveled
820,362
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,983
599
26
2
3
303,393
2
W
Morgan Le Fay
11,220
748
51
3
1
282,271
3
L
Charybdis
9,386
626
62
4
1
249,886
5
W
Sylvanus
10,960
731
31
2
2
245,389
4
W
Charybdis
10,277
685
84
6
3
244,685
2
L
Discordia
9,550
637
75
5
1
267,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role