Player Matchup

Bellona
Bellona
Ballingboi06
Bellona
Level 12
God Stats
4W - 13L
1,152 SR
Queue Stats
7W - 19L
1,168 Elo+
Party 1
Charybdis
Charybdis
Stelson0
Charybdis
Level 15
God Stats
0W - 7L
1,500 SR
Queue Stats
3W - 18L
1,002 Elo+
Solo
Loki
Loki
UngluedCupid75
Loki
Level 66
God Stats
4W - 6L
1,483 SR
Queue Stats
14W - 27L
1,177 Elo+
Party 1
Team Averages
Level 31
1,378 SR
1,116 Elo+

VS

Team Averages
Level 83
1,478 SR
1,249 Elo+
Charybdis
Charybdis
ANDRELG00
Charybdis
Level 116
God Stats
4W - 8L
1,500 SR
Queue Stats
91W - 116L
1,231 Elo+
Solo
Cthulhu
Cthulhu
EOB Franz
Cthulhu
Level 62
God Stats
6W - 7L
1,520 SR
Queue Stats
38W - 64L
1,325 Elo+
Solo
Merlin
Merlin
Legendarypurt15
Merlin
Level 72
God Stats
41W - 70L
1,414 SR
Queue Stats
48W - 78L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ballingboi06
Bellona
17
2 / 9 / 13
13,768
626
7,827
26,299
23,538
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Stelson0
Charybdis
15
1 / 7 / 10
13,394
609
6,461
18,893
11,289
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
22 / 8 / 2
17,440
793
33,834
29,784
23,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ANDRELG00
Charybdis
16
3 / 11 / 16
14,304
650
14,373
18,846
13,008
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cthulhu
EOB Franz
Cthulhu
19
11 / 6 / 11
16,639
756
25,135
22,351
20,732
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
10 / 9 / 11
16,263
739
20,154
18,335
7,185
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
62
25
Kills
24
24
Deaths
26
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ANDRELG00
Charybdis
3
11
16
1
L
Bellona
Ballingboi06
Bellona
2
9
13
0.94
W
Cthulhu
EOB Franz
Cthulhu
11
6
11
2.75
W
10
9
11
1.72
L
Charybdis
Stelson0
Charybdis
1
7
10
0.86
L
22
8
2
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,122
Damage
59,662
74,976
Taken
59,532
58,216
Mitigated
40,925
6,927
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ANDRELG00
Charybdis
14,373
7,157
712
3,472
18,846
13,008
550
328
18,518
0
37,344
L
Bellona
Ballingboi06
Bellona
7,827
1,898
0
2,083
26,299
23,538
729
15,335
10,880
0
38,346
W
Cthulhu
EOB Franz
Cthulhu
25,135
2,872
126
3,832
22,351
20,732
562
488
21,863
68,935
0
W
20,154
2,942
0
3,356
18,335
7,185
937
64
18,271
65,251
0
L
Charybdis
Stelson0
Charybdis
6,461
3,982
0
820
18,893
11,289
675
14,123
4,770
196
25,918
L
33,834
10,397
0
4,024
29,784
23,389
1,286
16,254
13,408
0
86,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,602
Gold Earned
47,206
201
Minions Killed
209
9
Camps Cleared
4
1,050,951
Distance Traveled
1,000,378
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,304
650
49
2
0
303,792
0
L
Bellona
13,768
626
56
3
0
393,164
0
W
Cthulhu
16,639
756
74
3
2
388,392
0
W
Merlin
16,263
739
86
4
2
308,194
0
L
Charybdis
13,394
609
50
2
1
285,091
2
L
Loki
17,440
793
95
4
8
372,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role