Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
BigJewNose
Fafnir
Level 88
God Stats
5W - 4L
1,294 SR
Queue Stats
728W - 700L
1,567 Elo+
Party 1
Thoth
Thoth
Ezlfo
Thoth
Level 54
God Stats
164W - 138L
1,621 SR
Queue Stats
465W - 478L
1,506 Elo+
Solo
Charybdis
Charybdis
Planck662607
Charybdis
Level 107
God Stats
11W - 7L
1,287 SR
Queue Stats
262W - 234L
1,527 Elo+
Solo
Neith
Neith
hydrilla
Neith
Level 28
God Stats
286W - 226L
1,602 SR
Queue Stats
606W - 540L
1,603 Elo+
Party 1
Team Averages
Level 71
1,461 SR
1,541 Elo+

VS

Team Averages
Level 60
1,482 SR
1,512 Elo+
Danzaburou
Danzaburou
Dazebot
Danzaburou
Level 15
God Stats
5W - 7L
1,504 SR
Queue Stats
9W - 11L
1,523 Elo+
Party 3
Guan Yu
Guan Yu
Itirys
Guan Yu
Level 88
God Stats
0W - 2L
1,355 SR
Queue Stats
27W - 29L
1,508 Elo+
Party 3
Cthulhu
Cthulhu
Navelar
Cthulhu
Level 67
God Stats
3W - 6L
1,360 SR
Queue Stats
89W - 79L
1,534 Elo+
Party 2
Set
Set
The Trophy Dad
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,530 Elo+
Party 2
Chang'e
Chang'e
gatordad81
Chang'e
Level 118
God Stats
2W - 1L
1,691 SR
Queue Stats
264W - 262L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
11 / 4 / 11
11,893
1,189
16,907
15,118
9,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
BigJewNose
Fafnir
18
1 / 3 / 26
11,199
1,120
12,712
19,222
29,346
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Ezlfo
Thoth
17
6 / 4 / 18
10,576
1,058
23,943
9,511
3,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Planck662607
Charybdis
17
9 / 2 / 16
12,009
1,201
22,556
13,457
4,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
hydrilla
Neith
18
5 / 1 / 17
10,756
1,076
15,379
9,122
3,537
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

236

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dazebot
Danzaburou
16
5 / 5 / 4
10,453
1,045
14,962
13,742
6,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Itirys
Guan Yu
16
1 / 1 / 7
9,666
967
6,071
18,341
23,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
Navelar
Cthulhu
16
5 / 6 / 5
10,871
1,087
17,354
25,057
31,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 14 / 8
9,826
983
10,406
21,867
11,354
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
gatordad81
Chang'e
16
2 / 6 / 6
10,433
1,043
12,816
17,628
7,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
44
32
Kills
14
14
Deaths
32
88
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
4
11
4.13
W
Fafnir
BigJewNose
Fafnir
1
3
26
4.67
L
Danzaburou
Dazebot
Danzaburou
5
5
4
1.4
W
Thoth
Ezlfo
Thoth
6
4
18
3.75
L
Guan Yu
Itirys
Guan Yu
1
1
7
4.5
L
Cthulhu
Navelar
Cthulhu
5
6
5
1.25
W
Charybdis
Planck662607
Charybdis
9
2
16
8.5
L
1
14
8
0.36
L
Chang'e
gatordad81
Chang'e
2
6
6
0.83
W
Neith
hydrilla
Neith
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,497
Damage
61,609
66,430
Taken
96,635
50,174
Mitigated
80,094
13,902
Healing
14,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,907
5,982
0
2,420
15,118
9,454
0
5,937
8,719
0
29,680
W
Fafnir
BigJewNose
Fafnir
12,712
4,083
554
4,437
19,222
29,346
0
7,354
11,138
22,139
0
L
Danzaburou
Dazebot
Danzaburou
14,962
5,380
0
845
13,742
6,073
0
6,165
7,473
0
27,190
W
Thoth
Ezlfo
Thoth
23,943
373
0
1,418
9,511
3,313
0
4,581
4,749
40,865
0
L
Guan Yu
Itirys
Guan Yu
6,071
978
2,512
2,902
18,341
23,730
0
6,943
11,157
0
16,957
L
Cthulhu
Navelar
Cthulhu
17,354
1,637
577
1,349
25,057
31,450
0
7,616
17,153
35,538
0
W
Charybdis
Planck662607
Charybdis
22,556
16,680
0
2,126
13,457
4,524
0
6,739
6,496
0
39,853
L
10,406
4,801
0
369
21,867
11,354
0
8,792
12,726
0
23,002
L
Chang'e
gatordad81
Chang'e
12,816
802
2,350
3,368
17,628
7,487
0
6,013
11,471
32,006
0
W
Neith
hydrilla
Neith
15,379
10,488
0
2,947
9,122
3,537
0
3,787
5,158
0
36,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,433
Gold Earned
51,249
173
Minions Killed
163
8
Camps Cleared
4
969,733
Distance Traveled
1,026,215
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,893
1,189
24
2
4
211,938
0
W
Fafnir
11,199
1,120
21
2
0
192,616
0
L
Danzaburou
10,453
1,045
25
3
1
195,058
0
W
Thoth
10,576
1,058
32
3
0
209,853
0
L
Guan Yu
9,666
967
23
2
0
225,122
0
L
Cthulhu
10,871
1,087
37
4
1
202,958
0
W
Charybdis
12,009
1,201
51
5
1
171,275
0
L
Set
9,826
983
33
3
1
191,460
0
L
Chang'e
10,433
1,043
45
5
1
211,617
1
W
Neith
10,756
1,076
45
5
3
184,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role