Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
DreamChaser095
Charybdis
Level 104
God Stats
6W - 10L
1,608 SR
Queue Stats
33W - 39L
1,412 Elo+
Party 2
Neith
Neith
Sneak2xx
Neith
Level 123
God Stats
6W - 2L
1,214 SR
Queue Stats
13W - 16L
1,462 Elo+
Party 2
Aphrodite
Aphrodite
TheRealTien
Aphrodite
Level 100
God Stats
4W - 2L
1,608 SR
Queue Stats
33W - 35L
1,414 Elo+
Party 2
Kukulkan
Kukulkan
YourGirlsEX
Kukulkan
Level 40
God Stats
10W - 14L
1,587 SR
Queue Stats
21W - 29L
1,340 Elo+
Party 2
Team Averages
Level 110
1,503 SR
1,438 Elo+

VS

Team Averages
Level 64
1,521 SR
1,471 Elo+
Danzaburou
Danzaburou
Faze Juanes9311
Danzaburou
Level 54
God Stats
30W - 19L
1,583 SR
Queue Stats
121W - 122L
1,441 Elo+
Party 4
Sol
Sol
SomeSrsKarma
Sol
Level 58
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Osiris
Osiris
Thisjuandi121
Osiris
Level 54
God Stats
0W - 1L
1,434 SR
Queue Stats
62W - 68L
1,382 Elo+
Party 4
Nu Wa
Nu Wa
gruntslayer5
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
jefemiguel
Sylvanus
Level 138
God Stats
7W - 5L
1,751 SR
Queue Stats
214W - 227L
1,531 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
1 / 0 / 16
9,987
768
6,500
11,769
12,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
 
Fenrir
15
1 / 0 / 16
9,987
768
6,500
11,769
12,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
DreamChaser095
Charybdis
16
8 / 4 / 12
11,009
847
14,701
11,893
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Sneak2xx
Neith
17
8 / 1 / 12
11,140
857
15,786
9,933
4,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
TheRealTien
Aphrodite
16
0 / 0 / 15
9,219
709
6,744
8,704
6,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
YourGirlsEX
Kukulkan
18
9 / 1 / 9
11,424
879
18,670
6,941
4,447
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Faze Juanes9311
Danzaburou
16
3 / 3 / 3
10,083
776
9,232
14,388
6,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 5 / 2
8,462
651
12,920
15,384
5,320
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 3 / 2
8,095
623
6,188
13,116
8,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 12 / 2
6,882
529
4,395
13,576
7,523
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
jefemiguel
Sylvanus
14
1 / 3 / 4
8,183
629
4,899
16,342
13,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
19
27
Kills
6
6
Deaths
26
80
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
16
9
W
Fenrir
 
Fenrir
1
0
16
9
W
Charybdis
DreamChaser095
Charybdis
8
4
12
3.5
L
Danzaburou
Faze Juanes9311
Danzaburou
3
3
3
1.5
W
Neith
Sneak2xx
Neith
8
1
12
14
L
1
5
2
0.4
W
Aphrodite
TheRealTien
Aphrodite
0
0
15
7.5
L
1
3
2
0.67
W
Kukulkan
YourGirlsEX
Kukulkan
9
1
9
13.5
L
0
12
2
0.08
L
Sylvanus
jefemiguel
Sylvanus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,901
Damage
37,634
61,009
Taken
72,806
46,789
Mitigated
42,021
27,029
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,500
1,988
0
3,096
11,769
12,922
312
4,567
7,202
0
21,256
W
Fenrir
 
Fenrir
6,500
1,988
0
3,096
11,769
12,922
312
4,567
7,202
0
21,256
W
Charybdis
DreamChaser095
Charybdis
14,701
8,321
0
1,872
11,893
5,031
628
5,513
6,380
0
33,419
L
Danzaburou
Faze Juanes9311
Danzaburou
9,232
4,136
127
1,917
14,388
6,361
0
5,504
8,884
0
36,195
W
Neith
Sneak2xx
Neith
15,786
4,918
379
2,719
9,933
4,839
3,366
4,773
5,160
0
34,936
L
12,920
2,818
276
3,455
15,384
5,320
0
3,990
11,394
39,008
0
W
Aphrodite
TheRealTien
Aphrodite
6,744
1,244
8,703
6,233
8,704
6,628
0
4,580
4,124
33,772
0
L
6,188
1,092
303
451
13,116
8,860
0
4,361
8,755
0
16,678
W
Kukulkan
YourGirlsEX
Kukulkan
18,670
2,479
0
931
6,941
4,447
1,954
2,899
4,042
60,799
0
L
4,395
1,010
0
0
13,576
7,523
1
4,723
8,853
10,069
0
L
Sylvanus
jefemiguel
Sylvanus
4,899
709
4,729
4,888
16,342
13,957
0
6,836
9,506
8,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,766
Gold Earned
41,705
343
Minions Killed
181
9
Camps Cleared
2
1,450,073
Distance Traveled
1,098,272
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,987
768
33
3
2
247,709
1
W
Fenrir
9,987
768
33
3
2
247,709
1
W
Charybdis
11,009
847
46
4
1
222,954
0
L
Danzaburou
10,083
776
77
6
1
232,618
0
W
Neith
11,140
857
48
4
1
226,092
4
L
Sol
8,462
651
71
5
0
197,833
0
W
Aphrodite
9,219
709
71
5
2
243,161
4
L
Osiris
8,095
623
22
2
1
254,304
0
W
Kukulkan
11,424
879
112
9
1
262,448
0
L
Nu Wa
6,882
529
5
0
0
173,396
0
L
Sylvanus
8,183
629
6
0
0
240,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role