Player Matchup

Khepri
Khepri
L3FF
Khepri
Level 95
God Stats
7W - 6L
1,690 SR
Queue Stats
502W - 385L
1,638 Elo+
Party 2
Baron Samedi
Baron Samedi
NoobGanker69
Baron Samedi
Level 102
God Stats
5W - 0L
1,993 SR
Queue Stats
343W - 270L
1,622 Elo+
Party 2
Susano
Susano
crackshot71
Susano
Level 64
God Stats
4W - 1L
1,707 SR
Queue Stats
144W - 102L
1,626 Elo+
Party 2
Team Averages
Level 87
1,797 SR
1,629 Elo+

VS

Team Averages
Level 90
1,603 SR
1,470 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
JoylessGaming
Xing Tian
Level 109
God Stats
8W - 2L
1,810 SR
Queue Stats
132W - 120L
1,453 Elo+
Party 1
Da Ji
Da Ji
juanrs223
Da Ji
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
L3FF
Khepri
11
3 / 1 / 16
8,106
811
5,394
10,084
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
NoobGanker69
Baron Samedi
12
10 / 0 / 9
8,460
846
13,656
6,102
3,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
11
9 / 4 / 11
8,439
844
10,697
10,369
5,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
1 / 6 / 3
6,212
621
4,167
9,348
4,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
JoylessGaming
Xing Tian
11
2 / 3 / 2
7,067
707
5,870
13,042
11,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
juanrs223
Da Ji
8
2 / 13 / 2
6,122
612
5,877
11,652
4,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
22
Kills
5
5
Deaths
22
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
6
3
0.42
L
Xing Tian
JoylessGaming
Xing Tian
2
3
2
1
W
Khepri
L3FF
Khepri
3
1
16
11
W
Baron Samedi
NoobGanker69
Baron Samedi
10
0
9
14.5
W
Susano
9
4
11
3.63
L
Da Ji
juanrs223
Da Ji
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,747
Damage
15,914
26,555
Taken
34,042
17,963
Mitigated
20,211
10,956
Healing
3,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,167
365
421
819
9,348
4,215
0
5,472
3,876
10,700
0
L
Xing Tian
JoylessGaming
Xing Tian
5,870
573
0
2,403
13,042
11,922
0
7,210
5,832
15,834
0
W
Khepri
L3FF
Khepri
5,394
1,292
0
2,024
10,084
8,981
165
3,031
7,053
14,477
0
W
Baron Samedi
NoobGanker69
Baron Samedi
13,656
2,933
2,935
3,630
6,102
3,776
334
2,853
3,249
28,731
0
W
Susano
10,697
2,129
0
2,367
10,369
5,206
519
4,468
5,901
0
16,386
L
Da Ji
juanrs223
Da Ji
5,877
1,350
0
130
11,652
4,074
0
6,488
5,164
0
8,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,005
Gold Earned
19,401
81
Minions Killed
44
3
Camps Cleared
1
536,679
Distance Traveled
431,869
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,212
621
18
2
1
138,431
1
L
Xing Tian
7,067
707
20
2
0
169,185
0
W
Khepri
8,106
811
20
2
1
188,700
2
W
Baron Samedi
8,460
846
52
5
2
161,775
0
W
Susano
8,439
844
9
1
0
186,204
1
L
Da Ji
6,122
612
6
1
0
124,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role