Player Matchup

Cthulhu
Cthulhu
TEOTWAWKIN0613
Cthulhu
Level 122
God Stats
14W - 1L
1,871 SR
Queue Stats
250W - 151L
1,760 Elo+
Party 1
Charybdis
Charybdis
TheDemonicEnd
Charybdis
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
246W - 152L
1,725 Elo+
Party 1
Sol
Sol
no1lookhere
Sol
Level 28
God Stats
10W - 5L
1,587 SR
Queue Stats
26W - 19L
1,537 Elo+
Party 1
Team Averages
Level 79
1,653 SR
1,674 Elo+

VS

Team Averages
Level 27
1,422 SR
1,437 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
FadedVortex
Charybdis
Level 38
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 2
Gilgamesh
Gilgamesh
Monteka
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 10
8,261
826
8,916
9,307
7,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
TheDemonicEnd
Charybdis
12
6 / 1 / 11
8,122
812
7,938
8,146
2,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
6 / 2 / 11
8,531
853
7,695
8,014
2,432
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 4 / 2
7,037
704
6,033
9,639
3,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
FadedVortex
Charybdis
8
0 / 5 / 4
6,122
612
5,063
7,981
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Monteka
Gilgamesh
9
2 / 9 / 2
6,956
696
5,014
10,038
4,856
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
18
Kills
4
4
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
4
2
0.75
L
Charybdis
FadedVortex
Charybdis
0
5
4
0.4
L
Gilgamesh
Monteka
Gilgamesh
2
9
2
0.33
W
6
1
10
11
W
Charybdis
TheDemonicEnd
Charybdis
6
1
11
11.5
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,549
Damage
16,110
25,467
Taken
27,658
12,539
Mitigated
11,009
11,478
Healing
1,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,033
496
0
703
9,639
3,533
0
5,741
3,898
18,464
0
L
Charybdis
FadedVortex
Charybdis
5,063
3,508
0
835
7,981
2,620
0
4,066
3,915
0
12,567
L
Gilgamesh
Monteka
Gilgamesh
5,014
1,109
0
448
10,038
4,856
0
6,804
3,234
0
8,549
W
8,916
602
1,655
4,168
9,307
7,337
70
3,356
5,951
18,942
0
W
Charybdis
TheDemonicEnd
Charybdis
7,938
4,123
0
2,437
8,146
2,770
991
2,494
5,652
0
33,277
W
7,695
2,520
0
3,218
8,014
2,432
1,438
648
7,366
27,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,914
Gold Earned
20,115
114
Minions Killed
50
7
Camps Cleared
0
569,082
Distance Traveled
448,409
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,037
704
20
2
0
169,861
1
L
Charybdis
6,122
612
22
2
0
132,346
0
L
Gilgamesh
6,956
696
8
1
0
146,202
0
W
Cthulhu
8,261
826
17
2
1
222,277
2
W
Charybdis
8,122
812
47
5
3
173,781
3
W
Sol
8,531
853
50
5
3
173,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role