Player Matchup

Zhong Kui
Zhong Kui
Bullat7u7
Zhong Kui
Level 49
God Stats
11W - 10L
1,498 SR
Queue Stats
440W - 484L
1,405 Elo+
Party 2
Ymir
Ymir
Mackornik
Ymir
Level 109
God Stats
11W - 6L
1,695 SR
Queue Stats
657W - 694L
1,446 Elo+
Party 2
Bakasura
Bakasura
NWLT Un4GivN
Bakasura
Level 44
God Stats
74W - 55L
1,720 SR
Queue Stats
250W - 289L
1,427 Elo+
Party 2
Set
Set
NWLT Zero
Set
Level 58
God Stats
35W - 40L
1,494 SR
Queue Stats
534W - 605L
1,407 Elo+
Party 2
Medusa
Medusa
jbrodo540
Medusa
Level 109
God Stats
67W - 96L
1,381 SR
Queue Stats
607W - 679L
1,358 Elo+
Solo
Team Averages
Level 74
1,558 SR
1,409 Elo+

VS

Team Averages
Level 48
1,567 SR
1,376 Elo+
Pele
Pele
JamaJams98
Pele
Level 119
God Stats
1W - 4L
1,472 SR
Queue Stats
140W - 155L
1,500 Elo+
Party 3
Tiamat
Tiamat
LilBeast412
Tiamat
Level 27
God Stats
4W - 6L
1,588 SR
Queue Stats
18W - 37L
1,418 Elo+
Party 1
Charybdis
Charybdis
Mr BlueMonkey33
Charybdis
Level 36
God Stats
2W - 5L
1,609 SR
Queue Stats
15W - 23L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
SweetTs
Sun Wukong
Level 15
God Stats
3W - 2L
1,673 SR
Queue Stats
6W - 11L
1,192 Elo+
Party 3
Cerberus
Cerberus
tranqzz
Cerberus
Level 43
God Stats
39W - 51L
1,493 SR
Queue Stats
237W - 265L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Bullat7u7
Zhong Kui
16
1 / 3 / 9
10,704
465
9,562
12,905
10,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
16
3 / 2 / 9
11,229
488
8,900
15,347
15,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
NWLT Un4GivN
Bakasura
20
13 / 1 / 7
14,162
616
22,719
17,607
13,213
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 3 / 5
11,511
500
10,705
13,851
11,268
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
jbrodo540
Medusa
16
1 / 3 / 6
10,771
468
7,026
10,866
4,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 2
10,314
448
13,523
21,112
7,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
15
1 / 5 / 2
9,257
402
4,342
15,676
7,840
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Mr BlueMonkey33
Charybdis
15
3 / 2 / 5
10,073
438
11,342
10,542
3,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SweetTs
Sun Wukong
16
2 / 2 / 2
10,038
436
7,164
15,322
11,430
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
tranqzz
Cerberus
13
1 / 6 / 4
9,381
408
5,574
18,254
15,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
22
Kills
12
12
Deaths
22
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Bullat7u7
Zhong Kui
1
3
9
1.83
L
5
7
2
0.86
L
Tiamat
1
5
2
0.4
W
Ymir
3
2
9
3.75
L
Charybdis
Mr BlueMonkey33
Charybdis
3
2
5
2.75
W
Bakasura
NWLT Un4GivN
Bakasura
13
1
7
16.5
W
4
3
5
2.17
L
Sun Wukong
SweetTs
Sun Wukong
2
2
2
1.5
W
Medusa
jbrodo540
Medusa
1
3
6
1.33
L
Cerberus
tranqzz
Cerberus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,912
Damage
41,945
70,576
Taken
80,906
53,945
Mitigated
45,372
17,882
Healing
19,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Bullat7u7
Zhong Kui
9,562
2,049
0
4,248
12,905
10,018
553
3,492
9,413
49,477
0
L
13,523
3,177
0
6,960
21,112
7,228
0
7,696
12,751
0
58,138
L
Tiamat
4,342
1,651
0
4,566
15,676
7,840
0
4,804
9,929
48,898
0
W
Ymir
8,900
1,792
460
2,056
15,347
15,423
563
2,078
13,269
46,403
0
L
Charybdis
Mr BlueMonkey33
Charybdis
11,342
5,710
0
1,896
10,542
3,778
2,635
2,259
8,283
0
69,634
W
Bakasura
NWLT Un4GivN
Bakasura
22,719
14,183
0
8,801
17,607
13,213
3,679
1,947
15,660
0
113,413
W
10,705
5,477
0
1,925
13,851
11,268
2,485
934
12,917
195
56,591
L
Sun Wukong
SweetTs
Sun Wukong
7,164
621
0
5,216
15,322
11,430
656
1,122
12,968
0
58,308
W
Medusa
jbrodo540
Medusa
7,026
2,360
0
392
10,866
4,023
2,887
1,465
9,401
0
68,398
L
Cerberus
tranqzz
Cerberus
5,574
331
0
996
18,254
15,096
724
2,824
13,869
29,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,377
Gold Earned
49,063
580
Minions Killed
428
0
Camps Cleared
0
2,206,108
Distance Traveled
2,086,732
25
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,704
465
85
4
0
391,059
6
L
Pele
10,314
448
83
4
0
469,098
0
L
Tiamat
9,257
402
93
4
0
355,570
0
W
Ymir
11,229
488
59
3
0
425,397
3
L
Charybdis
10,073
438
99
4
0
424,792
0
W
Bakasura
14,162
616
200
9
0
525,850
10
W
Set
11,511
500
106
5
0
439,925
2
L
Sun Wukong
10,038
436
117
5
0
460,274
0
W
Medusa
10,771
468
130
6
0
423,877
4
L
Cerberus
9,381
408
36
2
0
376,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role