Player Matchup

Tiamat
Tiamat
IKnc3R-
Tiamat
Level 26
God Stats
31W - 22L
1,549 SR
Queue Stats
110W - 95L
1,572 Elo+
Party 1
Izanami
Izanami
ITacri-
Izanami
Level 34
God Stats
32W - 16L
1,587 SR
Queue Stats
256W - 175L
1,645 Elo+
Party 1
Chaac
Chaac
Redtiger3121
Chaac
Level 29
God Stats
50W - 62L
1,527 SR
Queue Stats
128W - 131L
1,625 Elo+
Solo
Arachne
Arachne
Tamar4494
Arachne
Level 17
God Stats
4W - 3L
1,639 SR
Queue Stats
12W - 6L
1,660 Elo+
Solo
Ymir
Ymir
cBeazt-
Ymir
Level 27
God Stats
50W - 29L
1,678 SR
Queue Stats
233W - 182L
1,630 Elo+
Party 1
Team Averages
Level 27
1,596 SR
1,627 Elo+

VS

Team Averages
Level 18
1,526 SR
1,655 Elo+
Charybdis
Charybdis
Afrozen123
Charybdis
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
157W - 123L
1,614 Elo+
Solo
Set
Set
Duckyy-MF-MoMo
Set
Level 18
God Stats
39W - 47L
1,555 SR
Queue Stats
77W - 91L
1,527 Elo+
Solo
Scylla
Scylla
Ragnarok XMX
Scylla
Level 18
God Stats
1W - 1L
1,501 SR
Queue Stats
41W - 27L
1,783 Elo+
Solo
Ymir
Ymir
V10laBurros8689
Ymir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 9L
1,761 Elo+
Solo
Nemesis
Nemesis
blooner 69
Nemesis
Level 27
God Stats
18W - 9L
1,574 SR
Queue Stats
73W - 65L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IKnc3R-
Tiamat
14
2 / 3 / 7
8,741
514
4,177
8,305
4,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ITacri-
Izanami
15
7 / 2 / 4
9,248
544
11,849
10,341
3,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

19
12 / 0 / 1
11,603
683
16,228
14,361
14,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Tamar4494
Arachne
15
5 / 2 / 3
9,231
543
5,217
11,408
3,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
cBeazt-
Ymir
13
4 / 2 / 8
9,176
540
6,866
11,297
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Afrozen123
Charybdis
14
2 / 6 / 2
8,221
484
5,242
10,781
3,462
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 8 / 0
5,666
333
3,866
11,323
2,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
14
4 / 4 / 1
9,154
538
13,386
9,842
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 6 / 3
7,004
412
3,851
15,445
12,490
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
blooner 69
Nemesis
12
3 / 6 / 0
7,735
455
5,529
13,483
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
30
Kills
9
9
Deaths
30
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Afrozen123
Charybdis
2
6
2
0.5
L
0
8
0
0
W
Tiamat
IKnc3R-
Tiamat
2
3
7
1.83
W
Izanami
ITacri-
Izanami
7
2
4
4.5
L
Scylla
4
4
1
1.13
W
12
0
1
12.5
W
Arachne
Tamar4494
Arachne
5
2
3
3.25
L
0
6
3
0.25
L
Nemesis
blooner 69
Nemesis
3
6
0
0.5
W
Ymir
cBeazt-
Ymir
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,337
Damage
31,874
55,712
Taken
60,874
33,141
Mitigated
26,710
21,148
Healing
8,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Afrozen123
Charybdis
5,242
1,706
0
2,340
10,781
3,462
2,420
2,064
8,623
0
63,425
L
3,866
2,264
0
1,375
11,323
2,925
0
0
10,556
0
13,416
W
Tiamat
IKnc3R-
Tiamat
4,177
490
0
2,402
8,305
4,528
64
4,421
3,605
41,071
0
W
Izanami
ITacri-
Izanami
11,849
8,960
0
4,288
10,341
3,096
2,901
3,187
7,066
0
78,624
L
Scylla
13,386
1,553
0
2,178
9,842
3,329
180
3,768
5,778
62,216
0
W
16,228
3,724
0
8,757
14,361
14,554
314
1,349
12,966
0
85,181
W
Arachne
Tamar4494
Arachne
5,217
3,297
0
3,846
11,408
3,706
0
1,726
9,577
0
56,691
L
3,851
177
132
1,899
15,445
12,490
234
4,733
10,652
18,348
0
L
Nemesis
blooner 69
Nemesis
5,529
2,265
0
837
13,483
4,504
0
48
12,913
0
52,042
W
Ymir
cBeazt-
Ymir
6,866
1,507
0
1,855
11,297
7,257
216
6,255
4,918
15,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,999
Gold Earned
37,780
477
Minions Killed
369
0
Camps Cleared
0
1,548,088
Distance Traveled
1,360,860
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,221
484
115
7
0
277,613
5
L
Set
5,666
333
24
1
0
171,104
0
W
Tiamat
8,741
514
89
5
0
303,949
2
W
Izanami
9,248
544
124
7
0
294,209
11
L
Scylla
9,154
538
125
7
0
304,158
6
W
Chaac
11,603
683
165
10
0
319,628
0
W
Arachne
9,231
543
83
5
0
326,613
0
L
Ymir
7,004
412
25
1
0
272,926
2
L
Nemesis
7,735
455
80
5
0
335,059
4
W
Ymir
9,176
540
16
1
0
303,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role