Player Matchup

Ymir
Ymir
DPenetrator69
Ymir
Level 10
God Stats
0W - 2L
1,306 SR
Queue Stats
9W - 6L
1,577 Elo+
Solo
Arachne
Arachne
ElBanju
Arachne
Level 17
God Stats
11W - 3L
1,659 SR
Queue Stats
185W - 193L
1,445 Elo+
Solo
Charybdis
Charybdis
Gaythan91
Charybdis
Level 26
God Stats
1W - 2L
1,275 SR
Queue Stats
14W - 12L
1,552 Elo+
Solo
Agni
Agni
Marcelojsan
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,447 Elo+
Solo
Cerberus
Cerberus
vivanlosmayas21
Cerberus
Level 28
God Stats
0W - 2L
1,798 SR
Queue Stats
37W - 28L
1,565 Elo+
Solo
Team Averages
Level 17
1,508 SR
1,517 Elo+

VS

Team Averages
Level 23
1,583 SR
1,572 Elo+
Gilgamesh
Gilgamesh
AGameee
Gilgamesh
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 33L
1,611 Elo+
Party 1
Athena
Athena
Proginee
Athena
Level 15
God Stats
2W - 0L
1,682 SR
Queue Stats
18W - 13L
1,579 Elo+
Party 1
Charybdis
Charybdis
SoyElJefeh
Charybdis
Level 28
God Stats
8W - 2L
1,744 SR
Queue Stats
126W - 105L
1,560 Elo+
Party 1
Kukulkan
Kukulkan
TouchTheToddler
Kukulkan
Level 24
God Stats
4W - 1L
1,698 SR
Queue Stats
27W - 31L
1,427 Elo+
Solo
Cu Chulainn
Cu Chulainn
iCampAsAnnaFrank
Cu Chulainn
Level 23
God Stats
2W - 3L
1,291 SR
Queue Stats
27W - 19L
1,680 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,866
478
32
1,145
376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
ElBanju
Arachne
7
3 / 1 / 0
4,490
748
1,551
4,353
1,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Gaythan91
Charybdis
6
0 / 2 / 0
3,430
572
1,730
3,092
641
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 4 / 0
3,132
522
767
2,437
663
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
8
1 / 0 / 0
4,424
737
1,611
3,282
1,998
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AGameee
Gilgamesh
5
0 / 2 / 0
3,603
601
1,604
3,503
1,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Proginee
Athena
6
1 / 0 / 4
3,938
656
1,479
3,090
1,086
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charybdis
SoyElJefeh
Charybdis
7
3 / 0 / 1
4,508
751
2,949
2,630
638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
8
4 / 1 / 0
4,487
748
1,586
2,503
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
iCampAsAnnaFrank
Cu Chulainn
5
0 / 1 / 0
3,366
561
928
2,477
900
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
4
Kills
8
8
Deaths
4
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AGameee
Gilgamesh
0
2
0
0
L
0
1
0
0
L
Arachne
ElBanju
Arachne
3
1
0
3
L
Charybdis
Gaythan91
Charybdis
0
2
0
0
L
0
4
0
0
W
Athena
Proginee
Athena
1
0
4
3
W
Charybdis
SoyElJefeh
Charybdis
3
0
1
3.5
W
Kukulkan
4
1
0
4
W
Cu Chulainn
iCampAsAnnaFrank
Cu Chulainn
0
1
0
0
L
Cerberus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,691
Damage
8,546
14,309
Taken
14,203
5,268
Mitigated
4,531
5,285
Healing
3,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AGameee
Gilgamesh
1,604
649
0
800
3,503
1,232
0
493
3,010
0
16,204
L
32
32
0
360
1,145
376
0
218
927
1,403
0
L
Arachne
ElBanju
Arachne
1,551
1,041
0
1,884
4,353
1,590
0
820
3,511
0
15,373
L
Charybdis
Gaythan91
Charybdis
1,730
1,423
0
716
3,092
641
0
281
2,811
0
10,730
L
767
109
0
53
2,437
663
164
1,614
713
6,651
0
W
Athena
Proginee
Athena
1,479
721
0
500
3,090
1,086
264
522
2,568
8,634
0
W
Charybdis
SoyElJefeh
Charybdis
2,949
2,188
0
1,005
2,630
638
0
0
2,630
0
15,637
W
Kukulkan
1,586
49
0
500
2,503
675
866
277
2,226
21,034
0
W
Cu Chulainn
iCampAsAnnaFrank
Cu Chulainn
928
283
0
609
2,477
900
0
1,118
1,359
0
7,447
L
Cerberus
1,611
134
0
2,272
3,282
1,998
0
0
3,243
22,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,342
Gold Earned
19,902
159
Minions Killed
149
0
Camps Cleared
0
438,126
Distance Traveled
579,560
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,603
601
30
5
0
136,736
2
L
Ymir
2,866
478
2
0
0
24,886
1
L
Arachne
4,490
748
38
6
0
107,118
2
L
Charybdis
3,430
572
22
4
0
115,105
2
L
Agni
3,132
522
7
1
0
78,765
0
W
Athena
3,938
656
15
3
0
133,418
1
W
Charybdis
4,508
751
34
6
0
115,346
2
W
Kukulkan
4,487
748
48
8
0
113,314
0
W
Cu Chulainn
3,366
561
22
4
0
80,746
2
L
Cerberus
4,424
737
90
15
0
112,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role