Player Matchup

Chang'e
Chang'e
Heymycheese
Chang'e
Level 87
God Stats
3W - 1L
1,527 SR
Queue Stats
360W - 383L
1,548 Elo+
Solo
Bacchus
Bacchus
Jeffy Stillflex
Bacchus
Level 108
God Stats
1W - 1L
1,312 SR
Queue Stats
15W - 30L
1,607 Elo+
Solo
Agni
Agni
VoidVictoryGang
Agni
Level 156
God Stats
5W - 6L
1,626 SR
Queue Stats
325W - 308L
1,548 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WagWanBro
Morgan Le Fay
Level 127
God Stats
1W - 3L
1,293 SR
Queue Stats
110W - 100L
1,551 Elo+
Solo
Skadi
Skadi
xMikazukiii
Skadi
Level 42
God Stats
7W - 0L
1,899 SR
Queue Stats
110W - 74L
1,591 Elo+
Solo
Team Averages
Level 104
1,531 SR
1,569 Elo+

VS

Team Averages
Level 143
1,630 SR
1,534 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
DEEJHUDG22
Bastet
Level 157
God Stats
4W - 10L
1,486 SR
Queue Stats
477W - 467L
1,603 Elo+
Solo
Achilles
Achilles
DrekkTharr
Achilles
Level 146
God Stats
4W - 4L
1,695 SR
Queue Stats
322W - 338L
1,569 Elo+
Solo
Olorun
Olorun
Erizgor
Olorun
Level 129
God Stats
2W - 1L
1,745 SR
Queue Stats
22W - 27L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
Zeniri
Zhong Kui
Level 155
God Stats
0W - 1L
1,723 SR
Queue Stats
5W - 9L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Heymycheese
Chang'e
20
4 / 2 / 21
13,206
734
13,248
19,118
11,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 7 / 25
12,904
717
13,312
27,864
41,228
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 5 / 17
12,204
678
13,859
20,526
7,914
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
WagWanBro
Morgan Le Fay
20
9 / 3 / 18
14,315
795
22,326
23,890
10,025
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
17 / 3 / 14
15,516
862
33,469
24,892
11,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 8 / 7
10,935
608
19,375
15,869
6,789
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
DEEJHUDG22
Bastet
20
9 / 8 / 6
12,743
708
20,084
19,142
9,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
DrekkTharr
Achilles
20
4 / 4 / 11
11,614
645
15,311
25,041
45,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Erizgor
Olorun
19
1 / 9 / 8
11,081
616
17,461
22,079
9,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Zeniri
Zhong Kui
20
4 / 7 / 9
12,223
679
26,825
22,724
16,271
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
61
36
Kills
20
20
Deaths
36
95
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
8
7
0.69
L
Bastet
DEEJHUDG22
Bastet
9
8
6
1.5
L
Achilles
DrekkTharr
Achilles
4
4
11
2.38
L
Olorun
Erizgor
Olorun
1
9
8
0.56
W
Chang'e
Heymycheese
Chang'e
4
2
21
7.25
W
3
7
25
2.21
W
3
5
17
2.3
W
Morgan Le Fay
WagWanBro
Morgan Le Fay
9
3
18
6
L
Zhong Kui
Zeniri
Zhong Kui
4
7
9
1.21
W
17
3
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,214
Damage
99,056
116,290
Taken
104,855
82,127
Mitigated
87,428
60,745
Healing
41,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
19,375
2,224
10,220
3,598
15,869
6,789
0
9,965
5,904
38,179
0
L
Bastet
DEEJHUDG22
Bastet
20,084
3,753
1,502
1,783
19,142
9,049
0
11,103
8,039
0
29,153
L
Achilles
DrekkTharr
Achilles
15,311
2,037
1,438
4,969
25,041
45,396
0
15,239
9,802
0
27,785
L
Olorun
Erizgor
Olorun
17,461
7,649
2,264
6,812
22,079
9,923
94
14,150
7,929
50,173
0
W
Chang'e
Heymycheese
Chang'e
13,248
660
18,484
9,648
19,118
11,691
662
13,239
5,879
25,951
0
W
13,312
1,351
2,984
2,603
27,864
41,228
58
14,323
13,490
24,299
0
W
13,859
491
4,627
5,924
20,526
7,914
575
10,211
10,258
34,769
0
W
Morgan Le Fay
WagWanBro
Morgan Le Fay
22,326
1,956
3,151
3,808
23,890
10,025
350
11,268
12,568
47,375
0
L
Zhong Kui
Zeniri
Zhong Kui
26,825
692
1,367
7,739
22,724
16,271
0
12,288
10,436
45,274
0
W
33,469
10,430
1,405
8,111
24,892
11,269
4,314
14,620
10,110
0
68,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,145
Gold Earned
58,596
218
Minions Killed
174
0
Camps Cleared
0
1,738,451
Distance Traveled
1,492,672
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,935
608
39
2
0
293,295
0
L
Bastet
12,743
708
21
1
0
300,163
3
L
Achilles
11,614
645
15
1
0
311,072
0
L
Olorun
11,081
616
67
4
0
281,626
0
W
Chang'e
13,206
734
38
2
0
383,710
3
W
Bacchus
12,904
717
21
1
0
325,134
0
W
Agni
12,204
678
32
2
0
340,538
1
W
Morgan Le Fay
14,315
795
40
2
0
353,887
2
L
Zhong Kui
12,223
679
32
2
0
306,516
0
W
Skadi
15,516
862
87
5
0
335,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role