Player Matchup

Anubis
Anubis
BL Kabal
Anubis
Level 160
God Stats
684W - 170L
1,814 SR
Queue Stats
1,147W - 412L
1,858 Elo+
Party 2
Artio
Artio
Loud Extendo
Artio
Level 160
God Stats
16W - 7L
1,743 SR
Queue Stats
1,386W - 709L
1,721 Elo+
Party 2
Charybdis
Charybdis
xDHCx I AM DC
Charybdis
Level 124
God Stats
1W - 1L
1,238 SR
Queue Stats
337W - 208L
1,657 Elo+
Party 2
Team Averages
Level 148
1,598 SR
1,745 Elo+

VS

Team Averages
Level 140
1,591 SR
1,662 Elo+
Ne Zha
Ne Zha
BlackNightMar38
Ne Zha
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 27L
1,671 Elo+
Party 1
Ares
Ares
GenericBrownGuy
Ares
Level 132
God Stats
2W - 2L
1,427 SR
Queue Stats
80W - 81L
1,618 Elo+
Party 1
Raijin
Raijin
Yooshie
Raijin
Level 158
God Stats
1W - 1L
1,846 SR
Queue Stats
55W - 45L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BL Kabal
Anubis
13
4 / 6 / 7
9,991
714
8,753
11,935
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 4 / 10
10,448
746
8,130
20,797
19,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
xDHCx I AM DC
Charybdis
13
7 / 8 / 4
10,286
735
15,350
15,753
3,582
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 6 / 5
11,828
845
15,340
13,351
5,733
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 6 / 12
10,087
721
7,615
15,939
13,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
Yooshie
Raijin
15
4 / 2 / 12
10,720
766
18,172
10,740
4,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
14
Kills
18
18
Deaths
14
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
BL Kabal
Anubis
4
6
7
1.25
W
12
6
5
2.42
W
2
6
12
1.33
L
3
4
10
2
W
Raijin
Yooshie
Raijin
4
2
12
5
L
Charybdis
xDHCx I AM DC
Charybdis
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,233
Damage
41,127
48,485
Taken
40,030
28,715
Mitigated
24,301
9,130
Healing
5,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BL Kabal
Anubis
8,753
559
0
1,472
11,935
5,385
404
6,557
5,306
43,806
0
W
15,340
6,106
0
2,110
13,351
5,733
1,013
5,941
7,410
0
36,215
W
7,615
267
0
1,325
15,939
13,584
257
5,784
10,155
13,062
0
L
8,130
1,008
333
5,922
20,797
19,748
96
10,649
10,027
16,113
0
W
Raijin
Yooshie
Raijin
18,172
2,057
0
2,187
10,740
4,984
569
5,377
5,363
52,892
0
L
Charybdis
xDHCx I AM DC
Charybdis
15,350
8,147
0
1,403
15,753
3,582
640
8,604
6,940
0
31,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,725
Gold Earned
32,635
128
Minions Killed
136
6
Camps Cleared
6
674,485
Distance Traveled
754,496
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,991
714
73
5
2
205,593
5
W
Ne Zha
11,828
845
38
3
4
250,891
4
W
Ares
10,087
721
14
1
0
248,441
1
L
Artio
10,448
746
9
1
1
260,235
5
W
Raijin
10,720
766
84
6
2
255,164
4
L
Charybdis
10,286
735
46
3
3
208,657
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role