Player Matchup

Thor
Thor
D1srupT1502
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,466 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LZRD
Morgan Le Fay
Level 94
God Stats
20W - 14L
1,460 SR
Queue Stats
435W - 367L
1,442 Elo+
Party 1
Hel
Hel
Pink 10s2355
Hel
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,091 Elo+
Solo
Team Averages
Level 37
1,487 SR
1,333 Elo+

VS

Team Averages
Level 28
1,653 SR
1,432 Elo+
Cerberus
Cerberus
POPECHUBBZ
Cerberus
Level 29
God Stats
8W - 4L
1,605 SR
Queue Stats
132W - 106L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
Sleppyandtired
Kukulkan
Level 27
God Stats
1W - 0L
1,855 SR
Queue Stats
75W - 91L
1,402 Elo+
Solo
Charybdis
Charybdis
UrAverageMom
Charybdis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 113L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 10
20,436
730
32,235
47,313
57,163
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
LZRD
Morgan Le Fay
20
10 / 8 / 12
20,352
727
42,582
34,492
10,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 5 / 1
12,715
454
1,243
6,796
3,687
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
POPECHUBBZ
Cerberus
20
8 / 6 / 11
19,604
700
28,530
36,036
39,661
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
19
8 / 7 / 10
18,194
650
20,481
23,013
12,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
UrAverageMom
Charybdis
19
5 / 11 / 10
17,496
625
25,420
29,689
12,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
52
24
Kills
21
21
Deaths
24
23
Assists
31
Player
Kills
Deaths
Assists
KDA
L
14
8
10
2.38
L
Morgan Le Fay
LZRD
Morgan Le Fay
10
8
12
2
W
Cerberus
POPECHUBBZ
Cerberus
8
6
11
2.25
L
0
5
1
0.1
W
Kukulkan
8
7
10
1.86
W
Charybdis
UrAverageMom
Charybdis
5
11
10
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,060
Damage
74,431
88,601
Taken
88,738
71,217
Mitigated
64,332
30,075
Healing
19,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,235
8,286
0
11,636
47,313
57,163
589
20,795
25,812
0
93,762
L
Morgan Le Fay
LZRD
Morgan Le Fay
42,582
3,904
850
17,373
34,492
10,367
1,361
23,725
10,290
113,312
0
W
Cerberus
POPECHUBBZ
Cerberus
28,530
569
36
8,745
36,036
39,661
835
21,542
14,494
77,617
0
L
1,243
685
0
216
6,796
3,687
0
3,857
2,785
2,096
0
W
Kukulkan
20,481
2,068
133
2,800
23,013
12,362
1,365
10,153
12,860
87,913
0
W
Charybdis
UrAverageMom
Charybdis
25,420
18,175
1,156
6,809
29,689
12,309
1,069
13,183
16,506
0
65,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,503
Gold Earned
55,294
244
Minions Killed
350
6
Camps Cleared
14
1,046,593
Distance Traveled
1,306,588
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
20,436
730
102
4
2
467,925
2
L
Morgan Le Fay
20,352
727
140
5
4
483,412
0
W
Cerberus
19,604
700
117
4
0
502,071
0
L
Hel
12,715
454
2
0
0
95,256
0
W
Kukulkan
18,194
650
140
5
11
396,650
3
W
Charybdis
17,496
625
93
3
3
407,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role