Player Matchup

Zeus
Zeus
ThePeachClobber
Zeus
Level 79
God Stats
14W - 12L
1,301 SR
Queue Stats
331W - 411L
1,400 Elo+
Solo
Charybdis
Charybdis
hatchdaddy2
Charybdis
Level 136
God Stats
1W - 5L
1,385 SR
Queue Stats
193W - 174L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
vincent81
Kumbhakarna
Level 129
God Stats
15W - 21L
1,829 SR
Queue Stats
150W - 129L
1,526 Elo+
Solo
Team Averages
Level 115
1,505 SR
1,486 Elo+

VS

Team Averages
Level 62
1,587 SR
1,491 Elo+
Charybdis
Charybdis
BaneQ2
Charybdis
Level 69
God Stats
10W - 2L
1,500 SR
Queue Stats
133W - 91L
1,613 Elo+
Party 1
Cthulhu
Cthulhu
PlainMiIk
Cthulhu
Level 80
God Stats
23W - 12L
1,615 SR
Queue Stats
171W - 168L
1,500 Elo+
Party 1
Sol
Sol
Thunder281204
Sol
Level 37
God Stats
15W - 4L
1,646 SR
Queue Stats
25W - 24L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
7,557
687
8,408
9,272
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
hatchdaddy2
Charybdis
11
2 / 5 / 5
7,452
677
8,076
8,526
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
vincent81
Kumbhakarna
10
1 / 4 / 6
7,042
640
5,072
14,679
11,425
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BaneQ2
Charybdis
12
5 / 4 / 5
8,114
738
12,651
8,849
3,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
PlainMiIk
Cthulhu
10
2 / 3 / 7
7,729
703
5,038
13,777
11,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 0 / 5
7,943
722
11,298
5,734
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
7
Kills
11
11
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BaneQ2
Charybdis
5
4
5
1.88
W
Cthulhu
PlainMiIk
Cthulhu
2
3
7
1.83
L
4
2
1
2.25
W
4
0
5
6.5
L
Charybdis
hatchdaddy2
Charybdis
2
5
5
0.9
L
Kumbhakarna
vincent81
Kumbhakarna
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,556
Damage
28,987
32,477
Taken
28,360
17,938
Mitigated
17,164
3,132
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BaneQ2
Charybdis
12,651
7,859
0
1,933
8,849
3,490
606
4,017
4,832
0
29,101
W
Cthulhu
PlainMiIk
Cthulhu
5,038
445
687
3,988
13,777
11,570
0
6,744
7,033
16,150
0
L
8,408
1,334
0
949
9,272
3,119
0
4,637
4,345
31,514
0
W
11,298
2,333
0
3,733
5,734
2,104
421
2,936
2,798
23,433
0
L
Charybdis
hatchdaddy2
Charybdis
8,076
3,157
0
418
8,526
3,394
0
3,669
4,641
0
28,046
L
Kumbhakarna
vincent81
Kumbhakarna
5,072
425
647
1,118
14,679
11,425
0
7,473
6,812
10,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,051
Gold Earned
23,786
110
Minions Killed
105
5
Camps Cleared
4
541,279
Distance Traveled
545,427
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,114
738
51
5
3
169,682
3
W
Cthulhu
7,729
703
23
2
0
191,004
5
L
Zeus
7,557
687
51
5
3
192,375
1
W
Sol
7,943
722
31
3
1
184,741
1
L
Charybdis
7,452
677
50
5
2
163,331
2
L
Kumbhakarna
7,042
640
9
1
0
185,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role