Player Matchup

Ganesha
Ganesha
LordMalachite
Ganesha
Level 21
God Stats
1W - 0L
1,741 SR
Queue Stats
18W - 29L
1,380 Elo+
Solo
Anubis
Anubis
MAPers
Anubis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 46L
1,516 Elo+
Party 1
Sobek
Sobek
MATAPERRAZ
Sobek
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 29L
1,579 Elo+
Solo
Scylla
Scylla
Mrpickles013
Scylla
Level 77
God Stats
4W - 8L
1,257 SR
Queue Stats
416W - 440L
1,458 Elo+
Party 1
Nox
Nox
Ramonsitos
Nox
Level 128
God Stats
12W - 15L
1,536 SR
Queue Stats
461W - 473L
1,421 Elo+
Party 1
Team Averages
Level 56
1,507 SR
1,471 Elo+

VS

Team Averages
Level 29
1,591 SR
1,444 Elo+
Zhong Kui
Zhong Kui
Charm8
Zhong Kui
Level 23
God Stats
1W - 1L
1,748 SR
Queue Stats
8W - 16L
1,372 Elo+
Solo
Ah Puch
Ah Puch
DreamSeth
Ah Puch
Level 54
God Stats
0W - 1L
1,707 SR
Queue Stats
7W - 13L
1,447 Elo+
Party 2
Bastet
Bastet
Remorsss
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,337 Elo+
Solo
Jing Wei
Jing Wei
TrayMAFIA305
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,398 Elo+
Solo
Ganesha
Ganesha
sportsmen1242
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 5 / 22
8,644
786
10,137
14,498
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
MAPers
Anubis
17
11 / 2 / 11
10,598
963
11,137
9,707
4,823
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
17
9 / 4 / 15
10,298
936
7,555
15,424
18,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
15
3 / 2 / 15
9,170
834
10,164
8,072
2,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 0 / 21
10,414
947
8,708
7,039
2,769
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Charm8
Zhong Kui
13
4 / 6 / 4
8,005
728
8,848
13,005
5,622
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
DreamSeth
Ah Puch
15
6 / 6 / 4
9,192
836
17,402
9,490
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Remorsss
Bastet
9
0 / 8 / 3
6,430
585
2,702
8,179
2,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
TrayMAFIA305
Jing Wei
16
3 / 4 / 5
8,938
813
7,656
8,424
3,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Ganesha
15
0 / 5 / 11
8,316
756
7,227
14,433
18,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
40
29
Kills
13
13
Deaths
29
84
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Charm8
Zhong Kui
4
6
4
1
L
Ah Puch
DreamSeth
Ah Puch
6
6
4
1.33
W
Ganesha
0
5
22
2.2
W
Anubis
MAPers
Anubis
11
2
11
8.25
W
Sobek
9
4
15
4.13
W
Scylla
3
2
15
5.25
W
6
0
21
16.5
L
Bastet
Remorsss
Bastet
0
8
3
0.19
L
Jing Wei
TrayMAFIA305
Jing Wei
3
4
5
1.38
L
Ganesha
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,701
Damage
43,835
54,740
Taken
53,531
34,839
Mitigated
33,106
20,249
Healing
8,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Charm8
Zhong Kui
8,848
1,090
228
2,294
13,005
5,622
122
11,734
1,271
18,000
0
L
Ah Puch
DreamSeth
Ah Puch
17,402
740
399
1,129
9,490
3,160
100
8,508
982
27,924
0
W
Ganesha
10,137
687
893
3,006
14,498
5,807
846
9,606
4,588
22,509
0
W
Anubis
MAPers
Anubis
11,137
329
1,909
3,430
9,707
4,823
1,582
6,377
3,114
20,206
0
W
Sobek
7,555
530
628
2,622
15,424
18,700
439
7,133
7,903
13,051
0
W
Scylla
10,164
978
1,063
2,366
8,072
2,740
1,315
4,851
3,091
24,085
0
W
8,708
1,138
2,343
1,989
7,039
2,769
794
4,362
2,567
22,952
0
L
Bastet
Remorsss
Bastet
2,702
399
191
151
8,179
2,210
0
7,626
553
0
5,853
L
Jing Wei
TrayMAFIA305
Jing Wei
7,656
4,212
689
1,541
8,424
3,620
461
7,609
815
0
18,930
L
Ganesha
7,227
1,199
0
1,757
14,433
18,494
0
12,224
2,209
11,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,124
Gold Earned
40,881
117
Minions Killed
92
0
Camps Cleared
0
1,106,102
Distance Traveled
811,832
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,005
728
25
2
0
173,978
0
L
Ah Puch
9,192
836
38
3
0
176,333
0
W
Ganesha
8,644
786
0
0
0
216,552
1
W
Anubis
10,598
963
31
3
0
207,444
4
W
Sobek
10,298
936
21
2
0
225,416
0
W
Scylla
9,170
834
31
3
0
222,453
0
W
Nox
10,414
947
34
3
0
234,237
0
L
Bastet
6,430
585
4
0
0
123,650
0
L
Jing Wei
8,938
813
25
2
0
189,947
0
L
Ganesha
8,316
756
0
0
0
147,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role