Player Matchup

Fafnir
Fafnir
Chrisslayer1
Fafnir
Level 36
God Stats
11W - 2L
1,657 SR
Queue Stats
21W - 4L
1,700 Elo+
Party 1
Charybdis
Charybdis
Clownery
Charybdis
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 37L
1,776 Elo+
Party 1
Persephone
Persephone
DarlingBeauty
Persephone
Level 67
God Stats
1W - 1L
1,473 SR
Queue Stats
6W - 9L
1,377 Elo+
Party 1
Fenrir
Fenrir
DylanDayPhD
Fenrir
Level 160
God Stats
46W - 18L
1,651 SR
Queue Stats
596W - 396L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
GetGuude
Cthulhu
Level 160
God Stats
2W - 2L
1,680 SR
Queue Stats
548W - 211L
1,807 Elo+
Party 1
Team Averages
Level 108
1,592 SR
1,656 Elo+

VS

Team Averages
Level 111
1,560 SR
1,540 Elo+
Bakasura
Bakasura
SlowWalrus
Bakasura
Level 126
God Stats
25W - 23L
1,604 SR
Queue Stats
111W - 123L
1,490 Elo+
Party 2
Charybdis
Charybdis
Wikem
Charybdis
Level 125
God Stats
0W - 3L
1,308 SR
Queue Stats
62W - 72L
1,465 Elo+
Party 2
Zhong Kui
Zhong Kui
cburg88
Zhong Kui
Level 47
God Stats
26W - 20L
1,642 SR
Queue Stats
101W - 120L
1,498 Elo+
Party 2
Bellona
Bellona
lock208
Bellona
Level 137
God Stats
2W - 3L
1,577 SR
Queue Stats
144W - 147L
1,630 Elo+
Party 2
Fafnir
Fafnir
shieldguard
Fafnir
Level 121
God Stats
11W - 15L
1,670 SR
Queue Stats
111W - 125L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
2 / 2 / 12
8,497
566
4,640
10,684
14,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Clownery
Charybdis
14
4 / 3 / 4
8,606
574
9,230
9,824
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
DarlingBeauty
Persephone
12
3 / 1 / 8
8,350
557
6,397
7,402
2,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
10 / 3 / 6
9,628
642
11,616
12,140
7,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
GetGuude
Cthulhu
16
6 / 0 / 3
9,611
641
10,485
12,547
12,503
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SlowWalrus
Bakasura
13
3 / 4 / 1
7,985
532
6,868
11,558
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
Wikem
Charybdis
12
1 / 6 / 4
7,554
504
4,687
9,252
2,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
cburg88
Zhong Kui
11
2 / 7 / 2
7,503
500
7,962
12,782
8,251
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
lock208
Bellona
14
0 / 5 / 1
7,990
533
5,440
12,308
10,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
11
2 / 3 / 3
7,560
504
4,423
11,910
13,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
25
Kills
8
9
Deaths
25
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
2
12
4
W
Charybdis
Clownery
Charybdis
4
3
4
2
W
Persephone
DarlingBeauty
Persephone
3
1
8
7
W
Fenrir
10
3
6
4.33
W
Cthulhu
GetGuude
Cthulhu
6
0
3
7.5
L
Bakasura
SlowWalrus
Bakasura
3
4
1
0.88
L
Charybdis
Wikem
Charybdis
1
6
4
0.5
L
Zhong Kui
cburg88
Zhong Kui
2
7
2
0.43
L
Bellona
lock208
Bellona
0
5
1
0.1
L
Fafnir
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,368
Damage
29,380
52,597
Taken
57,810
40,458
Mitigated
40,057
13,803
Healing
13,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
4,640
1,064
0
2,399
10,684
14,011
8
3,086
7,143
12,241
0
W
Charybdis
Clownery
Charybdis
9,230
5,071
0
3,040
9,824
3,710
243
2,393
7,275
0
65,360
W
Persephone
DarlingBeauty
Persephone
6,397
629
0
1,558
7,402
2,844
623
3,357
3,834
42,647
0
W
Fenrir
11,616
3,429
0
1,998
12,140
7,390
0
3,007
8,943
0
60,453
W
Cthulhu
GetGuude
Cthulhu
10,485
2,204
0
4,808
12,547
12,503
0
542
11,385
69,120
0
L
Bakasura
SlowWalrus
Bakasura
6,868
4,834
0
2,288
11,558
4,650
0
3,113
8,445
0
45,304
L
Charybdis
Wikem
Charybdis
4,687
2,770
0
1,476
9,252
2,972
0
2,507
6,745
0
46,537
L
Zhong Kui
cburg88
Zhong Kui
7,962
180
0
3,301
12,782
8,251
0
5,911
6,871
35,905
0
L
Bellona
lock208
Bellona
5,440
2,182
0
3,888
12,308
10,708
0
7,119
5,039
0
54,064
L
Fafnir
4,423
856
0
2,918
11,910
13,476
0
2,722
9,188
22,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,692
Gold Earned
38,592
447
Minions Killed
419
0
Camps Cleared
0
1,511,337
Distance Traveled
1,465,412
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,497
566
24
2
0
304,297
0
W
Charybdis
8,606
574
100
7
0
263,063
1
W
Persephone
8,350
557
86
6
0
279,722
1
W
Fenrir
9,628
642
95
6
0
333,916
1
W
Cthulhu
9,611
641
142
9
0
330,339
9
L
Bakasura
7,985
532
100
7
0
331,460
5
L
Charybdis
7,554
504
95
6
0
274,165
5
L
Zhong Kui
7,503
500
73
5
0
259,487
1
L
Bellona
7,990
533
120
8
0
309,318
3
L
Fafnir
7,560
504
31
2
0
290,982
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role