Player Matchup

Ravana
Ravana
 
Ravana
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Iron_Patriot__
Sobek
Level 119
God Stats
14W - 12L
1,550 SR
Queue Stats
330W - 326L
1,482 Elo+
Party 2
Anubis
Anubis
YOLO_MAN4
Anubis
Level 78
God Stats
4W - 7L
1,400 SR
Queue Stats
166W - 162L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
alex5grant
Sun Wukong
Level 14
God Stats
11W - 12L
1,549 SR
Queue Stats
31W - 47L
1,550 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,499 Elo+

VS

Team Averages
Level 97
1,598 SR
1,512 Elo+
Pele
Pele
BOSS DUDES
Pele
Level 46
God Stats
33W - 16L
1,694 SR
Queue Stats
313W - 302L
1,503 Elo+
Party 3
Cerberus
Cerberus
BlessedRaccoon43
Cerberus
Level 49
God Stats
18W - 10L
1,670 SR
Queue Stats
110W - 100L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
Money Badger 23
Cthulhu
Level 155
God Stats
11W - 13L
1,512 SR
Queue Stats
789W - 759L
1,561 Elo+
Party 3
Izanami
Izanami
PersonallyGxfted
Izanami
Level 87
God Stats
16W - 9L
1,628 SR
Queue Stats
145W - 115L
1,499 Elo+
Party 1
Janus
Janus
VOLKSWAGENELITE
Janus
Level 149
God Stats
20W - 22L
1,487 SR
Queue Stats
609W - 594L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 0 / 2
5,861
488
1,822
4,928
1,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
 
Izanami
8
0 / 2 / 0
5,081
423
3,699
4,874
1,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 2 / 0
5,099
425
2,029
7,843
4,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
YOLO_MAN4
Anubis
11
1 / 2 / 0
6,604
550
4,041
7,337
3,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
alex5grant
Sun Wukong
10
0 / 1 / 0
5,371
448
771
5,044
3,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
6,294
525
4,052
7,448
1,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 3
5,813
484
2,356
6,164
2,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 0 / 0
7,105
592
1,672
3,105
2,190
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

11
3 / 0 / 0
6,318
527
3,875
5,072
1,074
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 0 / 0
7,383
615
3,009
3,272
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
7
7
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
0
2
1
L
Izanami
 
Izanami
0
2
0
0
W
0
1
5
2.5
W
0
1
3
1.5
L
1
2
0
0.5
W
1
0
0
1
W
3
0
0
3
W
3
0
0
3
L
Anubis
YOLO_MAN4
Anubis
1
2
0
0.5
L
Sun Wukong
alex5grant
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,362
Damage
14,964
30,026
Taken
25,061
14,580
Mitigated
8,882
13,108
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
1,822
617
0
2,848
4,928
1,442
0
329
4,599
0
31,964
L
Izanami
 
Izanami
3,699
1,855
0
1,614
4,874
1,192
340
1,674
3,144
0
32,729
W
4,052
947
0
1,534
7,448
1,854
0
2,444
5,004
0
42,084
W
2,356
138
0
1,460
6,164
2,940
0
1,419
4,745
11,480
0
L
2,029
206
0
2,741
7,843
4,537
104
1,243
6,564
13,289
0
W
1,672
33
0
1,892
3,105
2,190
0
0
3,105
40,486
0
W
3,875
2,908
0
1,956
5,072
1,074
0
600
4,472
0
46,083
W
3,009
8
0
440
3,272
824
0
1,762
1,510
38,989
0
L
Anubis
YOLO_MAN4
Anubis
4,041
42
0
4,408
7,337
3,959
0
2,033
5,114
45,540
0
L
Sun Wukong
alex5grant
Sun Wukong
771
65
0
1,497
5,044
3,450
333
1,535
3,509
0
24,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,016
Gold Earned
32,913
317
Minions Killed
382
0
Camps Cleared
0
1,040,927
Distance Traveled
1,164,374
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,861
488
77
6
0
229,834
4
L
Izanami
5,081
423
66
6
0
185,804
2
W
Pele
6,294
525
71
6
0
251,527
2
W
Cerberus
5,813
484
28
2
0
231,516
2
L
Sobek
5,099
425
25
2
0
223,901
3
W
Cthulhu
7,105
592
96
8
0
237,995
0
W
Izanami
6,318
527
92
8
0
211,077
1
W
Janus
7,383
615
95
8
0
232,259
2
L
Anubis
6,604
550
99
8
0
203,020
5
L
Sun Wukong
5,371
448
50
4
0
198,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role