Player Matchup

Odin
Odin
DumDums v4
Odin
Level 16
God Stats
5W - 1L
1,761 SR
Queue Stats
54W - 50L
1,502 Elo+
Solo
Bellona
Bellona
Gpasplusdami
Bellona
Level 1
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 27L
1,500 Elo+
Party 1
Bakasura
Bakasura
HeyBapteme
Bakasura
Level 12
God Stats
8W - 1L
1,855 SR
Queue Stats
28W - 10L
1,797 Elo+
Party 1
Izanami
Izanami
THCxBlaze
Izanami
Level 5
God Stats
15W - 15L
1,814 SR
Queue Stats
31W - 25L
1,704 Elo+
Solo
Zhong Kui
Zhong Kui
vL Patate
Zhong Kui
Level 29
God Stats
7W - 1L
1,892 SR
Queue Stats
134W - 83L
1,641 Elo+
Party 1
Team Averages
Level 13
1,765 SR
1,629 Elo+

VS

Team Averages
Level 18
1,632 SR
1,581 Elo+
Ne Zha
Ne Zha
Gwenacious
Ne Zha
Level 28
God Stats
16W - 15L
1,541 SR
Queue Stats
189W - 144L
1,614 Elo+
Solo
Charybdis
Charybdis
MayoneSO GG
Charybdis
Level 25
God Stats
2W - 1L
1,938 SR
Queue Stats
69W - 68L
1,623 Elo+
Solo
Zeus
Zeus
Smiteizgeyy
Zeus
Level 18
God Stats
1W - 3L
1,684 SR
Queue Stats
183W - 150L
1,588 Elo+
Solo
Ymir
Ymir
TuNekoKawaii742
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,453 Elo+
Solo
Thor
Thor
Zombicide-
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
8,370
335
25
760
151
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bellona
Gpasplusdami
Bellona
19
3 / 0 / 5
12,734
509
4,643
11,411
9,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
HeyBapteme
Bakasura
20
10 / 2 / 5
17,742
710
28,125
26,230
14,554
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
THCxBlaze
Izanami
20
5 / 1 / 7
15,791
632
12,941
13,687
5,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Zhong Kui
vL Patate
Zhong Kui
20
7 / 5 / 2
15,098
604
15,049
20,257
19,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gwenacious
Ne Zha
18
2 / 5 / 3
12,093
484
11,064
18,849
12,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
MayoneSO GG
Charybdis
16
0 / 8 / 0
9,439
378
7,602
16,200
5,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 5 / 0
12,802
512
17,021
21,451
8,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 5 / 1
9,714
389
2,499
20,388
20,705
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 2 / 1
7,300
292
1,299
5,328
1,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
25
Kills
9
9
Deaths
25
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Bellona
Gpasplusdami
Bellona
3
0
5
5.5
L
Ne Zha
Gwenacious
Ne Zha
2
5
3
0.7
W
Bakasura
HeyBapteme
Bakasura
10
2
5
6.25
L
Charybdis
MayoneSO GG
Charybdis
0
8
0
0
L
6
5
0
1.2
W
Izanami
THCxBlaze
Izanami
5
1
7
8.5
L
1
5
1
0.3
L
0
2
1
0.25
W
Zhong Kui
vL Patate
Zhong Kui
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,783
Damage
39,485
72,345
Taken
82,216
49,154
Mitigated
48,257
30,765
Healing
20,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25
0
0
105
760
151
0
0
687
0
1,230
W
Bellona
Gpasplusdami
Bellona
4,643
709
0
2,497
11,411
9,645
1,737
3,359
7,954
0
49,249
L
Ne Zha
Gwenacious
Ne Zha
11,064
2,013
0
4,501
18,849
12,639
367
3,082
14,073
0
84,292
W
Bakasura
HeyBapteme
Bakasura
28,125
20,592
0
10,945
26,230
14,554
4,343
4,450
21,348
0
196,504
L
Charybdis
MayoneSO GG
Charybdis
7,602
4,228
0
1,970
16,200
5,545
595
1,679
14,017
0
63,422
L
17,021
2,978
134
9,523
21,451
8,125
820
7,670
13,116
108,842
0
W
Izanami
THCxBlaze
Izanami
12,941
8,958
0
5,535
13,687
5,310
8,042
3,596
9,944
0
148,810
L
2,499
845
0
2,663
20,388
20,705
164
1,661
17,373
40,972
0
L
1,299
248
0
2,112
5,328
1,243
0
957
4,006
0
10,721
W
Zhong Kui
vL Patate
Zhong Kui
15,049
2,326
0
11,683
20,257
19,494
3,077
9,155
10,558
100,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,735
Gold Earned
51,348
738
Minions Killed
572
0
Camps Cleared
0
2,071,266
Distance Traveled
1,714,282
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,370
335
5
0
0
18,431
0
W
Bellona
12,734
509
94
4
0
530,725
4
L
Ne Zha
12,093
484
156
6
0
485,514
0
W
Bakasura
17,742
710
271
11
0
595,602
0
L
Charybdis
9,439
378
125
5
0
439,425
1
L
Zeus
12,802
512
207
8
0
351,492
3
W
Izanami
15,791
632
209
8
0
487,239
5
L
Ymir
9,714
389
61
2
0
313,501
1
L
Thor
7,300
292
23
1
0
124,350
2
W
Zhong Kui
15,098
604
159
6
0
439,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role