Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
CorgiSouls
Vulcan
Level 29
God Stats
1W - 2L
1,495 SR
Queue Stats
43W - 56L
1,390 Elo+
Party 1
Team Averages
Level 62
1,498 SR
1,463 Elo+

VS

Team Averages
Level 48
1,500 SR
1,252 Elo+
Thor
Thor
CHAVEZ PRO 9
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,097 Elo+
Solo
Charybdis
Charybdis
MyNameDavid-
Charybdis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 228L
1,409 Elo+
Party 2
Tiamat
Tiamat
ceddybear4
Tiamat
Level 16
God Stats
0W - 1L
1,501 SR
Queue Stats
6W - 8L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
11 / 0 / 8
10,018
911
10,676
6,938
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
12
4 / 0 / 14
9,022
820
2,856
7,090
5,487
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
CorgiSouls
Vulcan
12
7 / 2 / 14
9,324
848
8,087
5,865
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 2
6,271
570
1,426
7,617
2,749
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
MyNameDavid-
Charybdis
11
1 / 5 / 1
7,379
671
5,150
11,220
3,752
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
ceddybear4
Tiamat
9
0 / 8 / 2
6,513
592
2,755
11,649
6,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
22
Kills
1
2
Deaths
22
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
11
0
8
15
W
Sun Wukong
 
Sun Wukong
4
0
14
11
L
0
9
2
0.11
W
Vulcan
CorgiSouls
Vulcan
7
2
14
7
L
Charybdis
MyNameDavid-
Charybdis
1
5
1
0.3
L
Tiamat
ceddybear4
Tiamat
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,619
Damage
9,331
19,893
Taken
30,486
9,607
Mitigated
12,635
4,464
Healing
2,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,676
5,184
0
1,375
6,938
2,221
2,330
998
5,940
0
42,607
W
Sun Wukong
 
Sun Wukong
2,856
462
0
1,006
7,090
5,487
288
1,658
5,432
0
18,945
L
1,426
421
0
0
7,617
2,749
0
1,935
5,520
0
4,752
W
Vulcan
CorgiSouls
Vulcan
8,087
2,347
539
1,544
5,865
1,899
450
1,083
4,782
23,889
0
L
Charybdis
MyNameDavid-
Charybdis
5,150
2,213
0
1,241
11,220
3,752
0
2,095
9,033
0
29,019
L
Tiamat
ceddybear4
Tiamat
2,755
164
0
1,090
11,649
6,134
0
3,915
7,502
13,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,364
Gold Earned
20,163
126
Minions Killed
84
7
Camps Cleared
2
638,181
Distance Traveled
388,093
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,018
911
60
5
5
189,765
1
W
Sun Wukong
9,022
820
23
2
1
225,469
1
L
Thor
6,271
570
8
1
0
82,857
0
W
Vulcan
9,324
848
43
4
1
222,947
0
L
Charybdis
7,379
671
52
5
2
157,290
2
L
Tiamat
6,513
592
24
2
0
147,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role