Player Matchup

Zhong Kui
Zhong Kui
D3stn27
Zhong Kui
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,205 Elo+
Solo
Bastet
Bastet
DJshatows1
Bastet
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 19L
1,372 Elo+
Party 1
Sobek
Sobek
Kashius Jr
Sobek
Level 27
God Stats
3W - 0L
1,818 SR
Queue Stats
38W - 56L
1,286 Elo+
Party 1
Kukulkan
Kukulkan
McD_Rex
Kukulkan
Level 29
God Stats
10W - 8L
1,523 SR
Queue Stats
87W - 139L
1,364 Elo+
Solo
Charybdis
Charybdis
Pitbull061921
Charybdis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 63L
1,334 Elo+
Solo
Team Averages
Level 24
1,568 SR
1,312 Elo+

VS

Team Averages
Level 31
1,549 SR
1,408 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
DontRageBruh
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,293 Elo+
Solo
Bellona
Bellona
HealsOK
Bellona
Level 84
God Stats
25W - 12L
1,707 SR
Queue Stats
120W - 142L
1,478 Elo+
Party 2
Olorun
Olorun
Irenefabianamac
Olorun
Level 29
God Stats
2W - 3L
1,537 SR
Queue Stats
93W - 140L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
D3stn27
Zhong Kui
12
4 / 0 / 3
6,746
675
2,719
2,636
2,853
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
DJshatows1
Bastet
9
4 / 0 / 1
5,954
595
2,355
4,076
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
7
0 / 0 / 1
4,331
433
1,880
3,570
2,541
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
McD_Rex
Kukulkan
10
4 / 0 / 2
6,065
607
2,955
1,956
577
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Pitbull061921
Charybdis
7
0 / 1 / 1
4,557
456
1,457
3,284
851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
7
0 / 1 / 1
4,579
458
1,251
3,570
849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
 
Nemesis
4
0 / 4 / 0
3,839
384
1,148
3,053
905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
DontRageBruh
Cerberus
8
1 / 2 / 0
4,684
468
1,639
5,962
4,018
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
HealsOK
Bellona
8
0 / 4 / 0
4,890
489
1,125
4,987
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 1
4,561
456
1,895
2,918
1,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
1
1
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
1
1
0.5
L
Nemesis
 
Nemesis
0
4
0
0
W
Zhong Kui
D3stn27
Zhong Kui
4
0
3
5.5
W
Bastet
DJshatows1
Bastet
4
0
1
4.5
L
Cerberus
DontRageBruh
Cerberus
1
2
0
0.5
L
Bellona
HealsOK
Bellona
0
4
0
0
L
0
2
1
0.25
W
Sobek
0
0
1
0.5
W
Kukulkan
McD_Rex
Kukulkan
4
0
2
5
W
Charybdis
Pitbull061921
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,366
Damage
7,058
15,522
Taken
20,490
7,968
Mitigated
9,759
4,041
Healing
4,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,251
1,170
0
493
3,570
849
0
1,036
2,534
0
18,550
L
Nemesis
 
Nemesis
1,148
544
0
212
3,053
905
0
1,953
1,100
0
6,013
W
Zhong Kui
D3stn27
Zhong Kui
2,719
151
0
2,074
2,636
2,853
593
81
2,555
31,926
0
W
Bastet
DJshatows1
Bastet
2,355
828
0
768
4,076
1,146
0
48
4,028
0
27,484
L
Cerberus
DontRageBruh
Cerberus
1,639
292
0
1,990
5,962
4,018
0
1,483
4,479
18,252
0
L
Bellona
HealsOK
Bellona
1,125
72
0
993
4,987
2,912
0
2,139
2,848
0
23,178
L
1,895
593
125
409
2,918
1,075
278
1,088
1,830
15,309
2,200
W
Sobek
1,880
165
0
498
3,570
2,541
0
1,714
1,856
10,831
0
W
Kukulkan
McD_Rex
Kukulkan
2,955
1,167
0
701
1,956
577
697
108
1,848
20,661
0
W
Charybdis
Pitbull061921
Charybdis
1,457
954
0
0
3,284
851
517
1,460
1,824
0
11,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,653
Gold Earned
22,553
239
Minions Killed
178
0
Camps Cleared
0
883,184
Distance Traveled
771,992
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,579
458
44
4
0
163,065
0
L
Nemesis
3,839
384
13
1
0
117,077
1
W
Zhong Kui
6,746
675
95
10
0
154,803
0
W
Bastet
5,954
595
50
5
0
205,775
0
L
Cerberus
4,684
468
34
3
0
151,656
4
L
Bellona
4,890
489
47
5
0
174,600
3
L
Olorun
4,561
456
40
4
0
165,594
0
W
Sobek
4,331
433
17
2
0
204,210
0
W
Kukulkan
6,065
607
46
5
0
159,395
0
W
Charybdis
4,557
456
31
3
0
159,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role