Player Matchup

Cu Chulainn
Cu Chulainn
Ch1nWenWenCh4_-1
Cu Chulainn
Level 29
God Stats
19W - 19L
1,524 SR
Queue Stats
133W - 210L
1,448 Elo+
Party 3
Mulan
Mulan
LaReinaCatryna
Mulan
Level 6
God Stats
1W - 5L
1,202 SR
Queue Stats
4W - 8L
1,395 Elo+
Party 1
Sol
Sol
StarBoy88
Sol
Level 29
God Stats
2W - 3L
1,707 SR
Queue Stats
131W - 153L
1,483 Elo+
Solo
Heimdallr
Heimdallr
Threshloko
Heimdallr
Level 43
God Stats
13W - 22L
1,444 SR
Queue Stats
112W - 132L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
dz77
Gilgamesh
Level 25
God Stats
24W - 28L
1,488 SR
Queue Stats
144W - 221L
1,437 Elo+
Party 3
Team Averages
Level 26
1,473 SR
1,442 Elo+

VS

Team Averages
Level 25
1,489 SR
1,522 Elo+
Anubis
Anubis
Mauriciohgs
Anubis
Level 16
God Stats
6W - 4L
1,404 SR
Queue Stats
37W - 25L
1,482 Elo+
Solo
Bakasura
Bakasura
MemoX1
Bakasura
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 20L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
aanafn
Baron Samedi
Level 57
God Stats
7W - 8L
1,504 SR
Queue Stats
198W - 213L
1,532 Elo+
Party 2
Neith
Neith
arkeuzzjg
Neith
Level 25
God Stats
50W - 36L
1,539 SR
Queue Stats
127W - 118L
1,484 Elo+
Solo
Chiron
Chiron
mingtxxx
Chiron
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ch1nWenWenCh4_-1
Cu Chulainn
13
0 / 6 / 1
7,860
374
7,690
17,071
11,112
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 9 / 0
7,186
342
424
17,150
8,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 5 / 2
10,752
512
20,428
18,963
7,214
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Heimdallr
Threshloko
Heimdallr
16
3 / 6 / 4
9,687
461
11,351
15,818
5,401
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
dz77
Gilgamesh
14
2 / 7 / 4
9,528
454
6,387
18,867
7,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
5 / 1 / 6
12,265
584
8,054
10,370
5,959
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
MemoX1
Bakasura
18
7 / 2 / 5
12,006
572
11,282
16,426
7,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
aanafn
Baron Samedi
17
9 / 1 / 13
12,120
577
17,264
16,974
19,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
arkeuzzjg
Neith
19
5 / 1 / 7
12,445
593
15,184
15,039
7,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
mingtxxx
Chiron
17
6 / 3 / 12
12,219
582
21,075
18,594
7,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
8
Kills
32
33
Deaths
8
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Ch1nWenWenCh4_-1
Cu Chulainn
0
6
1
0.08
L
0
9
0
0
W
Anubis
5
1
6
8
W
Bakasura
MemoX1
Bakasura
7
2
5
4.75
L
3
5
2
0.8
L
Heimdallr
Threshloko
Heimdallr
3
6
4
0.83
W
Baron Samedi
aanafn
Baron Samedi
9
1
13
15.5
W
Neith
arkeuzzjg
Neith
5
1
7
8.5
L
Gilgamesh
dz77
Gilgamesh
2
7
4
0.57
W
Chiron
mingtxxx
Chiron
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,280
Damage
72,859
87,869
Taken
77,403
40,538
Mitigated
48,590
12,829
Healing
35,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Ch1nWenWenCh4_-1
Cu Chulainn
7,690
1,162
0
69
17,071
11,112
22
3,836
13,070
4,276
38,694
L
424
424
0
40
17,150
8,893
0
5,678
11,472
0
10,111
W
Anubis
8,054
1,696
175
6,047
10,370
5,959
3,268
4,554
5,816
68,975
0
W
Bakasura
MemoX1
Bakasura
11,282
7,277
0
5,452
16,426
7,734
828
4,684
11,742
0
75,095
L
20,428
5,362
62
7,072
18,963
7,214
0
5,396
13,439
78,080
0
L
Heimdallr
Threshloko
Heimdallr
11,351
6,427
0
2,612
15,818
5,401
0
5,504
10,069
0
52,759
W
Baron Samedi
aanafn
Baron Samedi
17,264
2,661
2,760
5,862
16,974
19,676
1,149
3,788
13,186
49,735
0
W
Neith
arkeuzzjg
Neith
15,184
4,302
0
4,541
15,039
7,690
5,555
3,582
11,457
0
107,249
L
Gilgamesh
dz77
Gilgamesh
6,387
1,062
0
2,974
18,867
7,918
0
4,904
13,468
0
48,200
W
Chiron
mingtxxx
Chiron
21,075
11,625
1,534
9,314
18,594
7,531
5,478
4,910
13,673
0
89,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,013
Gold Earned
61,055
386
Minions Killed
597
0
Camps Cleared
0
1,780,492
Distance Traveled
2,092,602
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,860
374
79
4
0
375,271
0
L
Mulan
7,186
342
22
1
0
253,912
1
W
Anubis
12,265
584
146
7
0
392,203
3
W
Bakasura
12,006
572
138
7
0
519,189
1
L
Sol
10,752
512
122
6
0
336,483
6
L
Heimdallr
9,687
461
83
4
0
399,246
0
W
Baron Samedi
12,120
577
46
2
0
405,700
5
W
Neith
12,445
593
138
7
0
361,442
11
L
Gilgamesh
9,528
454
80
4
0
415,580
0
W
Chiron
12,219
582
129
6
0
414,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role