Player Matchup

Zhong Kui
Zhong Kui
BoxCircle
Zhong Kui
Level 160
God Stats
12W - 8L
1,595 SR
Queue Stats
563W - 573L
1,476 Elo+
Solo
Charybdis
Charybdis
Porters763
Charybdis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,324 Elo+
Party 2
Erlang Shen
Erlang Shen
WalterTheHuman
Erlang Shen
Level 63
God Stats
5W - 5L
1,790 SR
Queue Stats
199W - 216L
1,510 Elo+
Solo
Achilles
Achilles
thehornswolf13
Achilles
Level 80
God Stats
6W - 9L
1,232 SR
Queue Stats
339W - 359L
1,419 Elo+
Party 2
Discordia
Discordia
xylon 025
Discordia
Level 83
God Stats
5W - 3L
1,592 SR
Queue Stats
336W - 376L
1,418 Elo+
Party 2
Team Averages
Level 80
1,542 SR
1,429 Elo+

VS

Team Averages
Level 45
1,496 SR
1,457 Elo+
Achilles
Achilles
ImStillStanden
Achilles
Level 46
God Stats
24W - 29L
1,442 SR
Queue Stats
128W - 129L
1,351 Elo+
Party 1
Cerberus
Cerberus
Lad Like Rad
Cerberus
Level 41
God Stats
16W - 23L
1,433 SR
Queue Stats
244W - 285L
1,399 Elo+
Party 1
Bakasura
Bakasura
narusennin1417
Bakasura
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 124L
1,504 Elo+
Party 3
Anubis
Anubis
oxoloto
Anubis
Level 69
God Stats
86W - 66L
1,542 SR
Queue Stats
218W - 215L
1,466 Elo+
Party 3
Izanami
Izanami
rogueleaderr2
Izanami
Level 38
God Stats
2W - 1L
1,564 SR
Queue Stats
84W - 86L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BoxCircle
Zhong Kui
20
14 / 10 / 16
21,953
578
49,013
52,740
46,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
Porters763
Charybdis
19
0 / 12 / 9
14,898
392
5,958
29,623
11,750
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
WalterTheHuman
Erlang Shen
20
7 / 11 / 24
19,856
523
27,353
42,542
29,519
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
20
17 / 4 / 13
21,346
562
33,234
43,812
73,095
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
xylon 025
Discordia
20
8 / 12 / 14
17,619
464
29,388
30,754
13,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
5 / 7 / 13
17,753
467
17,588
36,946
49,427
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
Lad Like Rad
Cerberus
20
6 / 4 / 27
18,701
492
23,935
43,881
70,575
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bakasura
20
12 / 16 / 22
19,973
526
31,410
36,497
16,305
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
oxoloto
Anubis
20
19 / 12 / 15
22,035
580
48,501
39,486
21,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
20
6 / 9 / 21
19,832
522
32,934
36,922
16,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
146
46
Kills
48
49
Deaths
48
76
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BoxCircle
Zhong Kui
14
10
16
2.2
W
Achilles
5
7
13
1.64
W
Cerberus
Lad Like Rad
Cerberus
6
4
27
4.88
L
Charybdis
Porters763
Charybdis
0
12
9
0.38
L
Erlang Shen
WalterTheHuman
Erlang Shen
7
11
24
1.73
W
Bakasura
12
16
22
1.44
W
Anubis
oxoloto
Anubis
19
12
15
2.21
W
Izanami
6
9
21
1.83
L
Achilles
17
4
13
5.88
L
Discordia
xylon 025
Discordia
8
12
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,946
Damage
154,368
199,471
Taken
193,732
174,783
Mitigated
174,879
66,680
Healing
59,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BoxCircle
Zhong Kui
49,013
5,814
1,473
26,893
52,740
46,982
2,981
23,173
28,887
169,985
0
W
Achilles
17,588
3,950
0
5,672
36,946
49,427
2,611
12,774
24,172
0
97,240
W
Cerberus
Lad Like Rad
Cerberus
23,935
1,463
625
13,699
43,881
70,575
2,295
18,524
25,357
85,694
0
L
Charybdis
Porters763
Charybdis
5,958
3,679
0
1,360
29,623
11,750
1,750
10,345
18,988
0
67,374
L
Erlang Shen
WalterTheHuman
Erlang Shen
27,353
10,927
1,649
13,557
42,542
29,519
2,262
21,075
21,190
0
178,140
W
Bakasura
31,410
24,496
0
2,677
36,497
16,305
2,463
16,851
19,646
0
125,931
W
Anubis
oxoloto
Anubis
48,501
812
0
21,030
39,486
21,860
1,766
22,210
17,276
170,860
0
W
Izanami
32,934
23,717
538
15,325
36,922
16,712
5,982
14,178
22,744
0
163,308
L
Achilles
33,234
11,744
0
14,294
43,812
73,095
2,849
14,555
28,215
0
103,641
L
Discordia
xylon 025
Discordia
29,388
2,711
553
6,901
30,754
13,437
801
7,433
22,921
92,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,672
Gold Earned
98,294
717
Minions Killed
813
0
Camps Cleared
0
3,180,107
Distance Traveled
3,335,099
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
21,953
578
212
6
0
604,709
22
W
Achilles
17,753
467
128
3
0
686,476
0
W
Cerberus
18,701
492
133
4
0
734,982
0
L
Charybdis
14,898
392
96
3
0
538,937
0
L
Erlang Shen
19,856
523
184
5
0
678,405
3
W
Bakasura
19,973
526
151
4
0
665,900
9
W
Anubis
22,035
580
196
5
0
597,729
10
W
Izanami
19,832
522
205
5
0
650,012
11
L
Achilles
21,346
562
127
3
0
775,985
2
L
Discordia
17,619
464
98
3
0
582,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role