Player Matchup

Guan Yu
Guan Yu
AligatorJR
Guan Yu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,618 Elo+
Party 1
Sylvanus
Sylvanus
Andraise
Sylvanus
Level 158
God Stats
0W - 1L
1,631 SR
Queue Stats
23W - 10L
1,728 Elo+
Party 1
Susano
Susano
Lorinse
Susano
Level 128
God Stats
0W - 1L
1,285 SR
Queue Stats
39W - 33L
1,553 Elo+
Party 1
Charybdis
Charybdis
Raitosukin
Charybdis
Level 149
God Stats
0W - 2L
1,515 SR
Queue Stats
21W - 13L
1,689 Elo+
Party 1
Chang'e
Chang'e
RandomGoat23
Chang'e
Level 156
God Stats
0W - 1L
1,829 SR
Queue Stats
23W - 14L
1,699 Elo+
Party 1
Team Averages
Level 148
1,552 SR
1,657 Elo+

VS

Team Averages
Level 137
1,630 SR
1,549 Elo+
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Callym
Scylla
Level 129
God Stats
5W - 3L
1,548 SR
Queue Stats
129W - 115L
1,538 Elo+
Solo
Charybdis
Charybdis
HeavensKiller
Charybdis
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 71L
1,643 Elo+
Solo
Izanami
Izanami
Razvanssj10
Izanami
Level 148
God Stats
4W - 1L
1,674 SR
Queue Stats
13W - 14L
1,510 Elo+
Solo
Ymir
Ymir
Tomac3
Ymir
Level 124
God Stats
16W - 7L
1,928 SR
Queue Stats
212W - 204L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AligatorJR
Guan Yu
16
4 / 7 / 4
9,872
759
7,121
24,078
22,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Andraise
Sylvanus
17
4 / 9 / 3
10,858
835
12,428
23,594
20,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
Lorinse
Susano
15
1 / 10 / 8
9,109
701
10,614
15,288
6,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Raitosukin
Charybdis
16
4 / 6 / 8
10,085
776
14,560
14,542
5,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
RandomGoat23
Chang'e
14
3 / 8 / 6
9,743
749
9,516
20,594
13,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
6 / 2 / 27
12,242
942
13,966
15,404
18,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Callym
Scylla
18
9 / 2 / 15
12,489
961
15,668
11,419
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
HeavensKiller
Charybdis
16
5 / 8 / 12
10,696
823
10,617
13,014
4,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Razvanssj10
Izanami
20
16 / 3 / 13
14,813
1,139
36,339
12,062
5,524
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Tomac3
Ymir
16
4 / 1 / 27
12,084
930
11,968
17,160
24,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
134
16
Kills
40
40
Deaths
16
29
Assists
94
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
2
27
9.75
L
Guan Yu
AligatorJR
Guan Yu
4
7
4
0.86
L
Sylvanus
Andraise
Sylvanus
4
9
3
0.61
W
Scylla
Callym
Scylla
9
2
15
8.25
W
Charybdis
HeavensKiller
Charybdis
5
8
12
1.38
L
Susano
Lorinse
Susano
1
10
8
0.5
L
Charybdis
Raitosukin
Charybdis
4
6
8
1.33
L
Chang'e
RandomGoat23
Chang'e
3
8
6
0.75
W
Izanami
Razvanssj10
Izanami
16
3
13
7.5
W
Ymir
Tomac3
Ymir
4
1
27
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,239
Damage
88,558
98,096
Taken
69,059
68,141
Mitigated
57,405
15,876
Healing
9,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,966
1,470
0
1,488
15,404
18,090
147
4,335
11,069
566
24,061
L
Guan Yu
AligatorJR
Guan Yu
7,121
917
1,243
3,863
24,078
22,249
0
7,092
16,986
0
21,075
L
Sylvanus
Andraise
Sylvanus
12,428
3,050
1,632
3,062
23,594
20,634
0
4,970
18,624
25,215
3,208
W
Scylla
Callym
Scylla
15,668
3,320
0
1,478
11,419
4,579
1,591
4,023
7,396
37,807
0
W
Charybdis
HeavensKiller
Charybdis
10,617
5,166
0
812
13,014
4,891
0
2,543
10,471
0
30,016
L
Susano
Lorinse
Susano
10,614
1,667
0
1,061
15,288
6,053
0
5,264
10,024
0
25,885
L
Charybdis
Raitosukin
Charybdis
14,560
7,513
0
1,132
14,542
5,997
0
5,001
9,541
0
39,555
L
Chang'e
RandomGoat23
Chang'e
9,516
579
1,429
2,454
20,594
13,208
0
5,991
14,603
21,101
0
W
Izanami
Razvanssj10
Izanami
36,339
21,579
0
1,150
12,062
5,524
8,327
5,485
6,577
0
97,061
W
Ymir
Tomac3
Ymir
11,968
1,595
1,640
3,379
17,160
24,321
115
5,154
12,006
18,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,667
Gold Earned
62,324
221
Minions Killed
318
6
Camps Cleared
11
1,081,581
Distance Traveled
1,243,497
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,242
942
21
2
0
264,766
0
L
Guan Yu
9,872
759
41
3
1
247,272
0
L
Sylvanus
10,858
835
56
4
1
181,936
1
W
Scylla
12,489
961
75
6
2
277,651
1
W
Charybdis
10,696
823
49
4
2
217,318
1
L
Susano
9,109
701
37
3
0
222,118
3
L
Charybdis
10,085
776
64
5
2
198,624
3
L
Chang'e
9,743
749
23
2
2
231,631
8
W
Izanami
14,813
1,139
154
12
7
229,876
3
W
Ymir
12,084
930
19
1
0
253,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role