Player Matchup

King Arthur
King Arthur
Dispez
King Arthur
Level 27
God Stats
1W - 1L
1,591 SR
Queue Stats
16W - 18L
1,366 Elo+
Party 1
Chaac
Chaac
PackAPachy
Chaac
Level 104
God Stats
16W - 5L
1,596 SR
Queue Stats
199W - 219L
1,468 Elo+
Party 1
Charybdis
Charybdis
Yaziez
Charybdis
Level 117
God Stats
3W - 3L
1,880 SR
Queue Stats
41W - 32L
1,509 Elo+
Party 1
Team Averages
Level 83
1,689 SR
1,447 Elo+

VS

Team Averages
Level 75
1,398 SR
1,360 Elo+
Scylla
Scylla
Wickison
Scylla
Level 105
God Stats
0W - 3L
1,322 SR
Queue Stats
107W - 135L
1,369 Elo+
Solo
Bastet
Bastet
XErbtheGodX
Bastet
Level 85
God Stats
22W - 18L
1,502 SR
Queue Stats
462W - 688L
1,376 Elo+
Solo
Charybdis
Charybdis
ttslil
Charybdis
Level 36
God Stats
6W - 15L
1,370 SR
Queue Stats
322W - 415L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dispez
King Arthur
13
1 / 2 / 8
8,869
634
5,072
15,179
6,465
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
13
3 / 2 / 4
9,326
666
10,988
15,772
11,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Yaziez
Charybdis
13
6 / 3 / 4
9,803
700
7,948
9,730
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Wickison
Scylla
13
2 / 2 / 3
8,804
629
13,549
8,516
2,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
12
4 / 1 / 2
8,634
617
8,098
8,079
7,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
ttslil
Charybdis
10
1 / 8 / 4
8,079
577
9,726
12,300
3,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
10
Kills
7
7
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dispez
King Arthur
1
2
8
2.5
W
Chaac
3
2
4
2.5
L
Scylla
Wickison
Scylla
2
2
3
1.75
L
Bastet
4
1
2
5
W
Charybdis
Yaziez
Charybdis
6
3
4
2.67
L
Charybdis
ttslil
Charybdis
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,008
Damage
31,373
40,681
Taken
28,895
21,350
Mitigated
13,592
14,775
Healing
1,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dispez
King Arthur
5,072
552
0
6,556
15,179
6,465
135
5,514
9,665
1,248
15,302
W
Chaac
10,988
1,515
0
6,677
15,772
11,084
1,035
5,578
10,194
0
36,854
L
Scylla
Wickison
Scylla
13,549
501
32
667
8,516
2,375
0
29
8,487
43,366
0
L
Bastet
8,098
1,900
495
764
8,079
7,673
0
337
7,742
0
18,188
W
Charybdis
Yaziez
Charybdis
7,948
3,039
0
1,542
9,730
3,801
955
2,983
6,747
0
39,249
L
Charybdis
ttslil
Charybdis
9,726
4,769
0
0
12,300
3,544
0
405
11,895
0
22,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,998
Gold Earned
25,517
146
Minions Killed
115
4
Camps Cleared
5
766,545
Distance Traveled
716,395
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,869
634
34
2
0
272,495
1
W
Chaac
9,326
666
52
4
1
263,697
3
L
Scylla
8,804
629
82
6
0
245,188
3
L
Bastet
8,634
617
20
1
3
257,936
1
W
Charybdis
9,803
700
60
4
3
230,353
1
L
Charybdis
8,079
577
13
1
2
213,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role