Player Matchup

Jormungandr
Jormungandr
Ayrelius1
Jormungandr
Level 26
God Stats
2W - 7L
1,389 SR
Queue Stats
108W - 112L
1,498 Elo+
Solo
Charybdis
Charybdis
REEMANCAM
Charybdis
Level 20
God Stats
1W - 3L
1,732 SR
Queue Stats
40W - 27L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
Squeaker9
Sun Wukong
Level 26
God Stats
1W - 4L
1,386 SR
Queue Stats
124W - 123L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
SuperSaiyan11
Kukulkan
Level 9
God Stats
0W - 2L
1,369 SR
Queue Stats
15W - 12L
1,366 Elo+
Solo
Nemesis
Nemesis
That1QuietKid
Nemesis
Level 29
God Stats
49W - 31L
1,584 SR
Queue Stats
289W - 307L
1,506 Elo+
Party 1
Team Averages
Level 22
1,492 SR
1,491 Elo+

VS

Team Averages
Level 20
1,513 SR
1,476 Elo+
Yemoja
Yemoja
Cronkedd
Yemoja
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
39W - 53L
1,284 Elo+
Solo
Scylla
Scylla
Draco1100YT
Scylla
Level 27
God Stats
10W - 18L
1,476 SR
Queue Stats
52W - 53L
1,525 Elo+
Solo
Set
Set
Juanace
Set
Level 22
God Stats
11W - 10L
1,439 SR
Queue Stats
78W - 67L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
alezReed
Gilgamesh
Level 15
God Stats
10W - 5L
1,649 SR
Queue Stats
42W - 38L
1,497 Elo+
Solo
Charybdis
Charybdis
vxesesutr
Charybdis
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
65W - 58L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ayrelius1
Jormungandr
12
3 / 3 / 2
7,866
437
6,554
17,400
12,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
REEMANCAM
Charybdis
13
2 / 5 / 3
7,880
438
9,817
9,158
3,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Squeaker9
Sun Wukong
13
1 / 5 / 1
8,048
447
7,014
14,521
6,957
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
SuperSaiyan11
Kukulkan
14
1 / 3 / 2
8,254
459
5,553
5,662
1,948
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
14
6 / 6 / 1
9,238
513
9,733
12,043
6,031
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cronkedd
Yemoja
12
0 / 4 / 5
8,008
445
6,412
10,736
8,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
14
2 / 3 / 1
8,920
496
4,833
9,555
4,231
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
15
5 / 4 / 6
9,545
530
8,039
15,799
5,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
alezReed
Gilgamesh
16
8 / 0 / 3
10,220
568
9,412
9,829
8,745
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
vxesesutr
Charybdis
16
7 / 2 / 5
9,818
545
13,329
13,200
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
13
Kills
22
22
Deaths
13
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ayrelius1
Jormungandr
3
3
2
1.33
W
Yemoja
Cronkedd
Yemoja
0
4
5
0.63
W
Scylla
2
3
1
0.83
W
Set
5
4
6
2
L
Charybdis
REEMANCAM
Charybdis
2
5
3
0.7
L
Sun Wukong
Squeaker9
Sun Wukong
1
5
1
0.3
L
Kukulkan
SuperSaiyan11
Kukulkan
1
3
2
0.67
L
Nemesis
6
6
1
1.08
W
Gilgamesh
alezReed
Gilgamesh
8
0
3
9.5
W
Charybdis
vxesesutr
Charybdis
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,671
Damage
42,025
58,784
Taken
59,119
30,533
Mitigated
31,556
13,109
Healing
17,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ayrelius1
Jormungandr
6,554
1,374
0
2,480
17,400
12,469
0
5,267
12,133
27,953
0
W
Yemoja
Cronkedd
Yemoja
6,412
2,144
1,047
2,724
10,736
8,308
150
4,234
6,502
21,495
0
W
Scylla
4,833
656
0
1,300
9,555
4,231
1,422
3,222
6,333
47,495
0
W
Set
8,039
4,053
0
2,571
15,799
5,998
0
1,212
14,587
0
58,454
L
Charybdis
REEMANCAM
Charybdis
9,817
5,400
0
1,419
9,158
3,128
602
936
8,222
0
53,051
L
Sun Wukong
Squeaker9
Sun Wukong
7,014
2,318
0
4,774
14,521
6,957
0
119
14,402
0
48,723
L
Kukulkan
SuperSaiyan11
Kukulkan
5,553
409
0
646
5,662
1,948
168
3,574
2,088
42,101
0
L
Nemesis
9,733
4,007
0
3,790
12,043
6,031
0
1,579
10,464
0
51,062
W
Gilgamesh
alezReed
Gilgamesh
9,412
3,093
0
4,026
9,829
8,745
385
966
8,863
0
56,594
W
Charybdis
vxesesutr
Charybdis
13,329
8,882
0
5,983
13,200
4,274
2,174
2,473
10,727
0
66,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,286
Gold Earned
46,511
366
Minions Killed
425
0
Camps Cleared
0
1,584,929
Distance Traveled
1,617,316
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,866
437
27
2
0
316,231
1
W
Yemoja
8,008
445
33
2
0
277,631
2
W
Scylla
8,920
496
90
5
0
310,155
5
W
Set
9,545
530
90
5
0
359,145
5
L
Charybdis
7,880
438
89
5
0
315,799
4
L
Sun Wukong
8,048
447
84
5
0
322,682
0
L
Kukulkan
8,254
459
84
5
0
275,333
0
L
Nemesis
9,238
513
82
5
0
354,884
2
W
Gilgamesh
10,220
568
102
6
0
366,809
5
W
Charybdis
9,818
545
110
6
0
303,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role