Player Matchup

Baron Samedi
Baron Samedi
Dw-0WN3D
Baron Samedi
Level 49
God Stats
13W - 10L
1,361 SR
Queue Stats
274W - 403L
1,370 Elo+
Party 1
Gilgamesh
Gilgamesh
Dw-MANIAC0
Gilgamesh
Level 46
God Stats
18W - 16L
1,774 SR
Queue Stats
271W - 388L
1,339 Elo+
Party 1
Chang'e
Chang'e
Dw-Manson
Chang'e
Level 58
God Stats
3W - 16L
1,346 SR
Queue Stats
283W - 416L
1,372 Elo+
Party 1
Merlin
Merlin
Hivern
Merlin
Level 86
God Stats
4W - 0L
1,888 SR
Queue Stats
59W - 56L
1,434 Elo+
Solo
Charybdis
Charybdis
StrawBarryNeko
Charybdis
Level 69
God Stats
4W - 4L
1,500 SR
Queue Stats
278W - 291L
1,456 Elo+
Solo
Team Averages
Level 62
1,574 SR
1,394 Elo+

VS

Team Averages
Level 64
1,522 SR
1,422 Elo+
King Arthur
King Arthur
ARC_Alaska
King Arthur
Level 47
God Stats
20W - 20L
1,548 SR
Queue Stats
219W - 234L
1,444 Elo+
Party 2
Camazotz
Camazotz
BGH-Crazy1
Camazotz
Level 46
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 167L
1,391 Elo+
Party 2
Susano
Susano
TuttaSky
Susano
Level 99
God Stats
40W - 60L
1,476 SR
Queue Stats
721W - 696L
1,441 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jill_cadela
Morgan Le Fay
Level 66
God Stats
35W - 28L
1,475 SR
Queue Stats
448W - 542L
1,397 Elo+
Party 2
Zhong Kui
Zhong Kui
kaveyra166
Zhong Kui
Level 61
God Stats
7W - 5L
1,611 SR
Queue Stats
45W - 50L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dw-0WN3D
Baron Samedi
19
2 / 2 / 14
13,964
465
8,138
24,241
32,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Dw-MANIAC0
Gilgamesh
20
9 / 8 / 12
15,850
528
25,572
30,446
14,877
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Dw-Manson
Chang'e
20
4 / 8 / 9
14,860
495
18,965
27,506
10,451
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Merlin
Hivern
Merlin
20
8 / 6 / 9
15,461
515
27,714
17,965
7,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
StrawBarryNeko
Charybdis
20
9 / 10 / 9
14,705
490
15,400
28,527
12,505
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARC_Alaska
King Arthur
20
4 / 8 / 12
14,204
473
16,404
33,714
40,336
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Camazotz
BGH-Crazy1
Camazotz
20
10 / 4 / 8
14,840
495
17,960
28,767
17,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
TuttaSky
Susano
20
6 / 6 / 8
14,813
494
14,257
27,163
12,208
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
jill_cadela
Morgan Le Fay
19
7 / 8 / 6
13,895
463
21,347
19,887
7,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
kaveyra166
Zhong Kui
20
7 / 6 / 9
14,257
475
24,705
30,673
33,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
77
32
Kills
34
34
Deaths
32
53
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ARC_Alaska
King Arthur
4
8
12
1.25
L
Camazotz
BGH-Crazy1
Camazotz
10
4
8
3.5
W
Baron Samedi
Dw-0WN3D
Baron Samedi
2
2
14
4.5
W
Gilgamesh
Dw-MANIAC0
Gilgamesh
9
8
12
1.88
W
Chang'e
Dw-Manson
Chang'e
4
8
9
1.06
W
Merlin
Hivern
Merlin
8
6
9
2.08
W
Charybdis
StrawBarryNeko
Charybdis
9
10
9
1.35
L
Susano
TuttaSky
Susano
6
6
8
1.67
L
Morgan Le Fay
jill_cadela
Morgan Le Fay
7
8
6
1.25
L
Zhong Kui
kaveyra166
Zhong Kui
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,789
Damage
94,673
128,685
Taken
140,204
77,729
Mitigated
110,992
47,052
Healing
41,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ARC_Alaska
King Arthur
16,404
2,998
0
1,345
33,714
40,336
160
12,670
21,044
6,059
66,803
L
Camazotz
BGH-Crazy1
Camazotz
17,960
3,365
0
14,237
28,767
17,294
920
16,068
12,699
0
84,091
W
Baron Samedi
Dw-0WN3D
Baron Samedi
8,138
762
3,154
5,223
24,241
32,062
635
10,139
13,364
49,805
0
W
Gilgamesh
Dw-MANIAC0
Gilgamesh
25,572
9,387
0
7,799
30,446
14,877
2,145
8,624
21,664
0
94,328
W
Chang'e
Dw-Manson
Chang'e
18,965
1,293
5,060
11,625
27,506
10,451
2,886
5,970
21,366
79,268
0
W
Merlin
Hivern
Merlin
27,714
1,920
0
3,579
17,965
7,834
5,444
10,718
7,111
109,239
0
W
Charybdis
StrawBarryNeko
Charybdis
15,400
9,242
70
10,542
28,527
12,505
0
10,973
17,214
0
96,163
L
Susano
TuttaSky
Susano
14,257
3,858
0
7,187
27,163
12,208
516
6,312
20,851
0
126,224
L
Morgan Le Fay
jill_cadela
Morgan Le Fay
21,347
437
121
3,310
19,887
7,861
1,881
6,896
12,991
93,832
0
L
Zhong Kui
kaveyra166
Zhong Kui
24,705
2,567
0
15,181
30,673
33,293
635
16,908
13,765
104,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,840
Gold Earned
72,009
605
Minions Killed
663
0
Camps Cleared
0
2,522,571
Distance Traveled
2,728,279
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,204
473
96
3
0
566,898
1
L
Camazotz
14,840
495
115
4
0
592,487
5
W
Baron Samedi
13,964
465
66
2
0
484,814
3
W
Gilgamesh
15,850
528
119
4
0
550,985
1
W
Chang'e
14,860
495
134
4
0
514,313
0
W
Merlin
15,461
515
168
6
0
521,886
4
W
Charybdis
14,705
490
118
4
0
450,573
9
L
Susano
14,813
494
169
6
0
575,556
6
L
Morgan Le Fay
13,895
463
136
5
0
515,483
0
L
Zhong Kui
14,257
475
147
5
0
477,855
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role