Player Matchup

Cu Chulainn
Cu Chulainn
Flash230
Cu Chulainn
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,430 Elo+
Party 2
Raijin
Raijin
Pacetheace33
Raijin
Level 97
God Stats
1W - 0L
1,769 SR
Queue Stats
63W - 54L
1,442 Elo+
Party 2
Danzaburou
Danzaburou
Vivid IvIusic
Danzaburou
Level 87
God Stats
9W - 5L
1,793 SR
Queue Stats
370W - 335L
1,418 Elo+
Solo
Bacchus
Bacchus
hyad
Bacchus
Level 71
God Stats
6W - 6L
1,551 SR
Queue Stats
296W - 318L
1,404 Elo+
Solo
Serqet
Serqet
wudiidastump
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,385 Elo+
Solo
Team Averages
Level 67
1,623 SR
1,416 Elo+

VS

Team Averages
Level 131
1,414 SR
1,446 Elo+
Fenrir
Fenrir
 
Fenrir
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
ForTheFallen58
Osiris
Level 124
God Stats
21W - 23L
1,505 SR
Queue Stats
667W - 725L
1,405 Elo+
Party 1
Chronos
Chronos
SAYKO666
Chronos
Level 125
God Stats
3W - 8L
1,261 SR
Queue Stats
241W - 271L
1,407 Elo+
Solo
Geb
Geb
woodylop
Geb
Level 135
God Stats
4W - 7L
1,304 SR
Queue Stats
342W - 351L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Flash230
Cu Chulainn
17
4 / 2 / 13
10,172
848
12,560
26,049
20,849
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
17
7 / 2 / 14
10,701
892
20,617
6,875
2,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Vivid IvIusic
Danzaburou
17
6 / 3 / 15
10,462
872
17,502
11,638
5,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
hyad
Bacchus
18
8 / 1 / 17
10,672
889
12,136
18,141
13,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
15
2 / 5 / 16
9,207
767
9,729
8,628
4,702
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 6 / 6
10,111
843
12,571
18,334
20,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
 
Ao Kuang
16
2 / 7 / 5
9,542
795
9,537
14,388
5,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
2 / 5 / 7
9,540
795
12,525
24,728
20,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
SAYKO666
Chronos
16
3 / 4 / 6
9,424
785
12,958
13,007
4,918
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 5 / 7
9,290
774
8,256
14,110
14,060
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
44
27
Kills
13
13
Deaths
27
75
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
6
1.33
L
Ao Kuang
 
Ao Kuang
2
7
5
0.64
W
Cu Chulainn
Flash230
Cu Chulainn
4
2
13
5.25
L
2
5
7
1.1
W
Raijin
7
2
14
7
L
Chronos
SAYKO666
Chronos
3
4
6
1.5
W
Danzaburou
Vivid IvIusic
Danzaburou
6
3
15
4.5
W
Bacchus
hyad
Bacchus
8
1
17
16.5
L
1
5
7
0.9
W
Serqet
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,544
Damage
55,847
71,331
Taken
84,567
46,831
Mitigated
65,399
32,390
Healing
30,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,571
3,800
1,890
4,759
18,334
20,371
932
5,698
12,636
0
22,219
L
Ao Kuang
 
Ao Kuang
9,537
2,467
0
3,453
14,388
5,315
1,172
6,074
7,471
16,789
0
W
Cu Chulainn
Flash230
Cu Chulainn
12,560
2,672
731
10,027
26,049
20,849
805
9,316
16,416
0
25,749
L
12,525
2,848
1,443
9,145
24,728
20,735
452
10,492
13,631
0
17,170
W
Raijin
20,617
1,024
728
1,773
6,875
2,962
1,447
1,142
5,357
41,606
0
L
Chronos
SAYKO666
Chronos
12,958
4,664
665
3,781
13,007
4,918
0
5,419
7,026
27,983
0
W
Danzaburou
Vivid IvIusic
Danzaburou
17,502
7,083
2,260
4,194
11,638
5,033
2,208
4,429
6,976
0
37,044
W
Bacchus
hyad
Bacchus
12,136
1,829
2,104
7,573
18,141
13,285
1,191
11,027
6,556
21,021
0
L
8,256
691
3,076
2,127
14,110
14,060
784
5,070
8,704
16,691
0
W
Serqet
9,729
2,768
1,782
1,218
8,628
4,702
638
4,837
3,619
0
10,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,214
Gold Earned
47,907
142
Minions Killed
106
0
Camps Cleared
0
1,142,933
Distance Traveled
1,058,602
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,111
843
17
1
0
231,409
0
L
Ao Kuang
9,542
795
25
2
0
193,297
3
W
Cu Chulainn
10,172
848
21
2
0
230,772
0
L
Osiris
9,540
795
20
2
0
207,576
4
W
Raijin
10,701
892
57
5
0
231,183
0
L
Chronos
9,424
785
35
3
0
211,515
0
W
Danzaburou
10,462
872
37
3
0
212,398
0
W
Bacchus
10,672
889
20
2
0
240,162
0
L
Geb
9,290
774
9
1
0
214,805
0
W
Serqet
9,207
767
7
1
0
228,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role