Player Matchup

Charybdis
Charybdis
DirtThePresident
Charybdis
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 132L
1,406 Elo+
Party 2
Sun Wukong
Sun Wukong
Keepahs
Sun Wukong
Level 10
God Stats
0W - 4L
1,163 SR
Queue Stats
6W - 10L
1,344 Elo+
Solo
Zeus
Zeus
Vyn20
Zeus
Level 27
God Stats
9W - 15L
1,306 SR
Queue Stats
16W - 23L
1,232 Elo+
Solo
Kali
Kali
ipkiss619
Kali
Level 21
God Stats
66W - 55L
1,515 SR
Queue Stats
74W - 68L
1,384 Elo+
Solo
Fafnir
Fafnir
stormy_mainstay4
Fafnir
Level 29
God Stats
2W - 2L
1,778 SR
Queue Stats
120W - 111L
1,405 Elo+
Party 2
Team Averages
Level 23
1,453 SR
1,354 Elo+

VS

Team Averages
Level 23
1,603 SR
1,496 Elo+
Charybdis
Charybdis
Doofus5150
Charybdis
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 133L
1,415 Elo+
Solo
Medusa
Medusa
HAWJBODIAN
Medusa
Level 17
God Stats
27W - 30L
1,410 SR
Queue Stats
254W - 257L
1,442 Elo+
Party 1
Neith
Neith
HlubNubCiThoj
Neith
Level 5
God Stats
27W - 30L
1,673 SR
Queue Stats
84W - 96L
1,680 Elo+
Party 1
Ymir
Ymir
LostUnit009
Ymir
Level 15
God Stats
1W - 1L
1,744 SR
Queue Stats
26W - 32L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
ZeroSkillzsx
Erlang Shen
Level 48
God Stats
6W - 9L
1,688 SR
Queue Stats
420W - 382L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
12
6 / 10 / 5
8,077
449
13,401
14,303
4,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Keepahs
Sun Wukong
6
0 / 1 / 0
5,821
323
1,647
3,768
1,416
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
Vyn20
Zeus
11
0 / 8 / 0
7,109
395
4,031
9,043
2,759
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
16
4 / 4 / 1
10,243
569
9,084
15,017
6,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 3 / 8
9,745
541
7,863
11,788
17,151
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Doofus5150
Charybdis
16
8 / 8 / 4
10,408
578
12,690
13,575
4,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
HAWJBODIAN
Medusa
16
9 / 2 / 1
9,687
538
9,492
10,901
4,273
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 5
8,353
464
4,138
10,161
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 7 / 5
7,064
392
3,393
11,185
9,966
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
ZeroSkillzsx
Erlang Shen
16
6 / 1 / 2
10,151
564
8,476
11,697
10,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
17
Kills
26
26
Deaths
19
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
6
10
5
0.85
W
Charybdis
Doofus5150
Charybdis
8
8
4
1.25
W
Medusa
HAWJBODIAN
Medusa
9
2
1
4.75
W
3
1
5
5.5
L
Sun Wukong
Keepahs
Sun Wukong
0
1
0
0
W
0
7
5
0.36
L
Zeus
Vyn20
Zeus
0
8
0
0
W
Erlang Shen
ZeroSkillzsx
Erlang Shen
6
1
2
7
L
Kali
4
4
1
1.13
L
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,026
Damage
38,189
53,919
Taken
57,519
31,623
Mitigated
32,514
7,860
Healing
14,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
13,401
7,226
0
600
14,303
4,096
272
2,143
12,160
0
39,564
W
Charybdis
Doofus5150
Charybdis
12,690
6,504
0
2,551
13,575
4,345
244
3,344
10,231
0
66,943
W
Medusa
HAWJBODIAN
Medusa
9,492
4,382
0
1,965
10,901
4,273
1,897
2,879
8,022
0
50,623
W
4,138
1,965
0
5,156
10,161
3,748
210
1,368
8,793
0
34,929
L
Sun Wukong
Keepahs
Sun Wukong
1,647
747
0
1,166
3,768
1,416
0
181
3,587
0
9,330
W
3,393
770
0
0
11,185
9,966
0
3,371
7,814
8,911
0
L
Zeus
Vyn20
Zeus
4,031
1,245
0
480
9,043
2,759
578
72
8,971
34,169
0
W
Erlang Shen
ZeroSkillzsx
Erlang Shen
8,476
3,090
0
5,305
11,697
10,182
1,760
932
10,765
12,470
45,303
L
Kali
9,084
4,974
0
2,215
15,017
6,201
1,120
1,070
13,947
0
67,296
L
7,863
1,843
0
3,399
11,788
17,151
0
1,582
10,206
22,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,995
Gold Earned
45,663
287
Minions Killed
371
0
Camps Cleared
0
1,271,983
Distance Traveled
1,510,521
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,077
449
56
3
0
268,840
0
W
Charybdis
10,408
578
109
6
0
284,093
0
W
Medusa
9,687
538
82
5
0
323,115
0
W
Neith
8,353
464
48
3
0
261,515
1
L
Sun Wukong
5,821
323
20
1
0
146,404
2
W
Ymir
7,064
392
14
1
0
289,121
0
L
Zeus
7,109
395
59
3
0
208,876
0
W
Erlang Shen
10,151
564
118
7
0
352,677
4
L
Kali
10,243
569
123
7
0
330,305
0
L
Fafnir
9,745
541
29
2
0
317,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role